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Socks10

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Everything posted by Socks10

  1. This post has evolved so quickly. All of the information has been super helpful. I basically spent the night last night playing around in the AH. Now I'm addicted to another part of the game. 🙂 Thanks for this guide. It's very helpful.
  2. Huh, I have been in and out of the AH constantly trying to get the right IOs for my Tanker at a decent cost and I never thought once about buying and selling to try to build my Influence. This is a great tip. Thank you. I'm going to start messing around with it and doing some reading, but you've given me a great starting point.
  3. Oh, actually it was a Rad/Fire Brute that I made to farm with at some point. He’s already level 37 due to helpful AE fire farms. My thoughts were to use him to help friends level and to help farm for influence for my Tanker. I’m pretty new back to the game and am not yet into the swing of things with what activities I should be doing and what the best way to make money is. I’m just having fun. But I do see these set IOs and would like to get them someday. Perhaps the farmer is not needed and I’ll get more than enough money just playing my tank.
  4. I got into a bigger group last night with my Ice/Ice Tanker. There were a couple of Brutes, but I did well keeping aggro. I still have to get used to the roll of being a Tanker, but it was fun. I did die a couple of times to the same group of spawns. The mission was mostly all werewolves, so I have no idea what was different with this one group of spawns, but it took me out in seconds. Every other group of spawns I jumped right in and held my ground. I have gotten amazing help from people in the community, so thanks. I have a decent bankroll and am working on slotting my powers with regular IOs. I am not sure when I'll start buying the set IOs, as they are crazy expensive, but I'll start looking into what I should be purchasing first and keeping an eye on prices. The help I have received has also inspired me to make a Rad/Fire Tanker to maybe one day run some Fire Farms for other people. I doubt he'll ever get to the point that he's able to run one, but it's the thought that counts? 🙂
  5. Thank you very much for the response. I will stay the course with my Tanker for now. I did not know that Accolade powers existed. I found a post on this forum listing them and how to do them, so I will try to organize my group and get working on those. I also found a post talking about useful contacts I could have missed. So, I'll check that out as well. I do have questions about Set IOs. Should I ignore these until close to 50 and just keep putting regular IOs in slots? Can Set IOs be added at any time if you have the money or should they only be added if you have a full set?
  6. So, I finished Day Two with my new Ice/Ice Tanker. I soloed up to level 14, then got into a fire farm and leveled to 33. I finished the night grouping up with a couple buddies for my first real taste of grouping with this new Tanker. I'm basing my build off a build by Redlynne: Now, with how fast this Tanker leveled, he was low on funds and time. I picked up what IOs I could before I grouped up with friends, but some slots were empty. I'll try to post what I was working with last night below. Level 34 Science Tanker Primary Power Set: Ice Armor Secondary Power Set: Ice Melee Power Pool: Leaping Power Pool: Medicine Power Pool: Leadership Hero Profile: Level 1: Frozen Armor (A) Defense Buff: Level 15 IO (3) Defense Buff: Level 30 IO (5) Defense Buff: Level 35 SO (5) Empty Level 1: Frozen Fists (A) Prestige Enhancement - Damage: Level 1 IO Level 2: Chilling Embrace (A) Taunt Duration: Level 25 IO (7) Taunt Duration: Level 25 IO (7) Endurance Reduction: Level 32 SO (9) Empty Level 4: Frost (A) Accuracy: Level 30 IO (9) Damage: Level 34 SO (11) Damage: Level 34 SO (11) Accuracy: Level 32 DO (13) Empty (17) Empty Level 6: Wet Ice (A) Endurance Reduction: Level 25 IO Level 8: Super Jump (A) Empty Level 10: Taunt (A) Taunt Duration: Level 25 IO Level 12: Icicles (A) Prestige Enhancement - Damage: Level 1 IO (13) Prestige Enhancement - Damage: Level 1 IO (15) Empty (15) Empty (17) Empty (21) Empty Level 14: Hoarfrost (A) Healing/Absorb: Level 30 IO Level 16: Injection (A) Empty Level 18: Glacial Armor (A) Defense Buff: Level 30 IO (19) Defense Buff: Level 30 IO (19) Defense Buff: Level 30 IO (21) Endurance Reduction: Level 35 IO Level 20: Ice Patch (A) Endurance Reduction: Level 25 IO Level 22: Aid Self (A) Healing/Absorb: Level 30 IO (23) Healing/Absorb: Level 30 IO (23) Healing/Absorb: Level 30 IO (25) Interrupt Duration: Level 35 IO (25) Interrupt Duration: Level 35 IO (27) Interrupt Duration: Level 35 IO Level 24: Maneuvers (A) Empty Level 26: Energy Absorption (A) Defense Buff: Level 30 IO (29) Defense Buff: Level 30 IO (29) Defense Buff: Level 30 IO (31) Endurance Reduction: Level 35 IO (31) Endurance Reduction: Level 35 IO (31) Empty Level 28: Freezing Touch (A) Accuracy: Level 36 DO (33) Hold Duration: Level 35 IO (33) Hold Duration: Level 35 IO (33) Empty (34) Empty (34) Empty Level 30: Tactics (A) Empty Level 32: Hibernate (A) Empty (34) Empty Level 2: Stamina (A) Endurance Modification: Level 35 IO (3) Endurance Modification: Level 35 IO I realize this probably looks a bit ugly. Please keep in mind that I haven't played the game in 15+ years. IOs and Set IOs are new to me. My group consisted of me, a 38 Elec/Elec Blaster, and a Mind Corruptor?. Our regular Empathy Defender took the night off. We ended up doing a string of missions in First Ward. We wiped once (because I kept trying to get Aid Self to work and didn't realize it could be interrupted...this is how new I am to tanking) and I think the Blaster died another time...again for the same reason. But I was please with how I played overall. I ran in and grabbed what mobs I could and ran back to the group. I was able to keep aggro for the most part and even made use of Hibernate successfully one time. I do have some thoughts on the build I'm using though: 1. Aid Self is probably supposed to be used when your about done with a group of mobs and ready to go get the next. Then you run to the next group, grab aggro, and use Energy Absorption. 2. Energy Absorption is awesome. 3. The toggles are even more plentiful. As you an see, I grabbed Maneuvers and Tactics, but due to the endurance drain, I didn't toggle on either of those powers the whole night. 4. Ice Patch is a very cool power. 5. Would Tough and Weave be better options over the Leadership powers? Thanks for any advice and tips so far. I am tempted to try some of the other builds mentioned above for comparison. But having a ton of fun on the Ice/Ice Tanker so far and learning a lot.
  7. Yeah, I've been playing this character a bit this morning and just hit 14 and went to grab that power....realizing that it is in fact available right away. 🙂 I'm really enjoying this character quite a bit right now. I have absolutely no worries about keeping aggro, but I am a bit concerned about being able to stay alive while holding all of that aggro. Hoarfrost should help and I am trying to slot my powers with little to no funds. I'm buying cheap IOs (15) off the AH right now and that's about it. Slotting DOs when I get ones that fit.
  8. Thank you for all of the suggestions. It looks like I am going to have try try out a few of them. So far I have only had time to solo an Ice/Ice Tanker to 12. Not much to go on there, but I have enjoyed it so far. I should get a chance to use this Tanker tonight with my group. My main takeaways so far is: 1. My goodness there are a lot of toggles. Endurance is going to be a problem. 2. No self heal. This isn't that much of a big deal really. 3. Slows are awesome. 4. Not many attacks. The prestige attacks are very much needed at these early levels. So far I have been following Redlynne's build found on these forums. I used their build for my Grav/Time controller and it was very good.
  9. Thanks Solarverse. To tell you how indecisive I am, I was almost ready to make a Dark/Sav to try that build out today. I'm going to give my Ice/Ice build more time though. I'd like to get up to a decent level soon so I can help my group out as soon as possible.
  10. I've been looking through the Tanker boards all morning and actually created an Ice/Ice tanker to play, but there are so many good options. I think what I'll end up doing is creating a few and trying to get a decent amount of time with each. There is a ton more options over what I played when the game was released.
  11. Thanks for the response. Staff was something I was considering. In fact, I didn't know it existed when I came back to the game and picked Broadsword. Staff would have won for sure. I'm also looking at /Elec or /Dark for a secondary...and am now considering Inv for a primary. There are so many options in this game and they are almost always fun to try. 🙂
  12. I recently got back into CoH after a (15? year hiatus). Thank you very much for bringing this back. I am having a lot of fun with a group of friends being super heroes. Since its been a long time, a lot of information out there is new to me, but I'm picking up lots from these forums. So far I've leveled a 38 Grav/Time Controller, 19 Ill/Rad Controller, and have been using a 13 Fire/Broadsword Tanker. My questions are for the Tanker. I've been playing with a group that has a Empathy Defender, Mind Controller, and a Elec Blaster or Psionic Corrupter. I decided to use my Tanker to help out this group, but I'm not sure I am enjoying my choice so far. I know it's early and maybe I should just stick with it, but Broadsword doesn't seem great. The animations for the sword attacks take a while. Are there options for faster attacking secondaries? More damaging secondaries? I'm open to any Tanker suggestions. I basically want to be able to survive almost anything for my group and hold aggro. More damage would be nice too, but as long as I'm doing these other things, less important. I've been going through the forums looking for new build ideas. So far the only thing that's jumped out is Ice/Ice. Any suggestions would be appreciated.
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