So, I finished Day Two with my new Ice/Ice Tanker. I soloed up to level 14, then got into a fire farm and leveled to 33. I finished the night grouping up with a couple buddies for my first real taste of grouping with this new Tanker. I'm basing my build off a build by Redlynne:
Now, with how fast this Tanker leveled, he was low on funds and time. I picked up what IOs I could before I grouped up with friends, but some slots were empty. I'll try to post what I was working with last night below.
Level 34 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Hero Profile:
Level 1: Frozen Armor
(A) Defense Buff: Level 15 IO
(3) Defense Buff: Level 30 IO
(5) Defense Buff: Level 35 SO
(5) Empty
Level 1: Frozen Fists
(A) Prestige Enhancement - Damage: Level 1 IO
Level 2: Chilling Embrace
(A) Taunt Duration: Level 25 IO
(7) Taunt Duration: Level 25 IO
(7) Endurance Reduction: Level 32 SO
(9) Empty
Level 4: Frost
(A) Accuracy: Level 30 IO
(9) Damage: Level 34 SO
(11) Damage: Level 34 SO
(11) Accuracy: Level 32 DO
(13) Empty
(17) Empty
Level 6: Wet Ice
(A) Endurance Reduction: Level 25 IO
Level 8: Super Jump
(A) Empty
Level 10: Taunt
(A) Taunt Duration: Level 25 IO
Level 12: Icicles
(A) Prestige Enhancement - Damage: Level 1 IO
(13) Prestige Enhancement - Damage: Level 1 IO
(15) Empty
(15) Empty
(17) Empty
(21) Empty
Level 14: Hoarfrost
(A) Healing/Absorb: Level 30 IO
Level 16: Injection
(A) Empty
Level 18: Glacial Armor
(A) Defense Buff: Level 30 IO
(19) Defense Buff: Level 30 IO
(19) Defense Buff: Level 30 IO
(21) Endurance Reduction: Level 35 IO
Level 20: Ice Patch
(A) Endurance Reduction: Level 25 IO
Level 22: Aid Self
(A) Healing/Absorb: Level 30 IO
(23) Healing/Absorb: Level 30 IO
(23) Healing/Absorb: Level 30 IO
(25) Interrupt Duration: Level 35 IO
(25) Interrupt Duration: Level 35 IO
(27) Interrupt Duration: Level 35 IO
Level 24: Maneuvers
(A) Empty
Level 26: Energy Absorption
(A) Defense Buff: Level 30 IO
(29) Defense Buff: Level 30 IO
(29) Defense Buff: Level 30 IO
(31) Endurance Reduction: Level 35 IO
(31) Endurance Reduction: Level 35 IO
(31) Empty
Level 28: Freezing Touch
(A) Accuracy: Level 36 DO
(33) Hold Duration: Level 35 IO
(33) Hold Duration: Level 35 IO
(33) Empty
(34) Empty
(34) Empty
Level 30: Tactics
(A) Empty
Level 32: Hibernate
(A) Empty
(34) Empty
Level 2: Stamina
(A) Endurance Modification: Level 35 IO
(3) Endurance Modification: Level 35 IO
I realize this probably looks a bit ugly. Please keep in mind that I haven't played the game in 15+ years. IOs and Set IOs are new to me.
My group consisted of me, a 38 Elec/Elec Blaster, and a Mind Corruptor?. Our regular Empathy Defender took the night off. We ended up doing a string of missions in First Ward. We wiped once (because I kept trying to get Aid Self to work and didn't realize it could be interrupted...this is how new I am to tanking) and I think the Blaster died another time...again for the same reason. But I was please with how I played overall. I ran in and grabbed what mobs I could and ran back to the group. I was able to keep aggro for the most part and even made use of Hibernate successfully one time. I do have some thoughts on the build I'm using though:
1. Aid Self is probably supposed to be used when your about done with a group of mobs and ready to go get the next. Then you run to the next group, grab aggro, and use Energy Absorption.
2. Energy Absorption is awesome.
3. The toggles are even more plentiful. As you an see, I grabbed Maneuvers and Tactics, but due to the endurance drain, I didn't toggle on either of those powers the whole night.
4. Ice Patch is a very cool power.
5. Would Tough and Weave be better options over the Leadership powers?
Thanks for any advice and tips so far. I am tempted to try some of the other builds mentioned above for comparison. But having a ton of fun on the Ice/Ice Tanker so far and learning a lot.