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queequeg77

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About queequeg77

  • Birthday 01/01/1870

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  1. Fun idea! I really wish the animations for psychic melee weren't so... awful. I would love to use that set. I'm looking forward to trying psychic armor. Maybe I could go energy melee/psychic armor instead?
  2. That's a cool build, thank you! Those crazy high defenses would definitely make the solo missions easier.
  3. That looks like a lot of fun. I love the SMASH of the stone hammers on my tank. I have to imagine it would be even more satisfying with blaster damage.
  4. I like the idea of a /Time corruptor. What primary would do well with it for leveling 1-50 (and exemp back down well too)? And I'm thinking no weapons, for the theme.
  5. Hey all, I was having fun messing around in Ouroboros when a character concept hit me: an Ouroboros fixer. Sort of like Sam from Quantum Leap, a guy doomed to constantly leap into different times/places and figure it out on the fly. My goal would be to primarily solo, primarily through Ouroboros, and never repeat the same content twice. Anybody have ideas for an AT/powerset combo that would fit thematically - and be playable under those conditions from 1-50? And yes, I'm camping on the tentative name "Ouro Bro." I've filled up his costume slots with different looks depending on if he's blue, red, or goldside. Because you have to try to fit in....
  6. Ok, so I've played Electric/Electric and Psychic/Martial each to 25 and they are both fun, in different ways. I think for the blapping life, Psychic/Martial wins out. Ki Push followed by a Storm Kick as they float away is a hoot. TK Blast gives another great way to keep troublesome enemies on their butts. And it is super fun to hit a pack with Psionic Tornado, then Burst of Speed right into the middle of them flipping like pancakes. Does anybody have a build handy for Psychic/Martial? I've taken EnjoytheJourney's advice on slotting Martial (thus far) but the only full build I've been able to find on the forums is super dated. I'm particularly curious where to put the two ATO sets.
  7. Twisted Sister was very much on my mind with that title. I ditched the Storm/Martial because I wasn't loving Storm Blast. That character has been reborn as Electric/Electric. And now I'm going to take the Psychic/Martial challenge as well. I'll play both through the Posi TFs and see which one grabs my fancy more!
  8. Ton of great info and suggestions here! Does /energy's Power Boost work well with Electric/ end drains to work as a sapper? That's very tempting. I love all of the fire options (my first ever blaster to 50 was fire/ice/fire) but it doesn't really fit the character I'm thinking of. Thematically, I'm kind of whittling it down to primary of Electrical Blast or Energy Blast. Secondary thinking Martial, Energy, or Electricity.
  9. I was considering /energy as well. I have a EM stalker that I love and it shares a lot of the melee attacks. Also considering electric/martial, and electric/electric. Too many possibilities, not enough time...
  10. Thank you, that build looks fun (and expensive!) Does Storm Kick proc reliably with its short recharge?
  11. I'm tired of tanks and scrappers and sentinels and their cowardly armor and mez resistance. I want to live life on the edge. I want to earn debt badges. I want to blap! My previous 50 blasters were all ranged, hover style. Can anybody recommend a good primary/secondary combo with lots of good blaps? I just started Storm/Martial because that seemed promising. Any thoughts? This will be for leveling (mostly through TFs), so if you've got a build that's fun from level 1 on, that would be great too!
  12. I made a beam rifle/invulnerability sentinel, huge body style, dressed up with various heavy/tech armor pieces with the flames style. He's named Hot Rodder. I think he was my first 50 on homecoming.
  13. Thank you for the feedback! I'll have to mess around with procs in Chain Fences to see if that makes it feel any more valuable. Where's the best spot to slot the Ascendancy of the Dominator set? As far as I can tell, I can only put that into primary powers. Maybe that could make Chain Fences or Jolting Chain a decent power use? It looks like the Dominating Grasp set doesn't have real useful bonuses. But would it's proc help out my damage as an Elec/Elec? With a different damage type, if nothing else?
  14. Hi all, After many, many tries, I finally have a dominator that I enjoy playing - elec/elec/mu. I'm at level 36 so far (which is the highest I've ever gotten a dom.) I'm still muddling through trying to find the best attack strategies, both solo and on task forces/strike forces. Solo, I build up & snipe the most troublesome enemy, then drop Static Field and/or Synaptic Overload to create chaos. Then it's Zapp/Thunderstrike/Havoc Punch/Static Discharge etc. until the Gremlins have finished everything off. I have found the damage to be decent single-target, but lousy AOE (hopefully Ball Lightning will help once I've unlocked and slotted it.) Solo, it's very survivable but slow going at +2/x2, even without perma-Dom. On teams, I get crushed if I do anything other than my two AOE controls (Static & Synaptic) or single-target ranged attacks. So I've got (too many) questions: -Is Jolting Chain worth anything? The damage was terrible, knockdown undependable, so I dropped it. -What's the best use of Chain Fences? I find myself rarely using it. -Is Voltaic Sentinel worth the power pick and slots? I'm very much on the fence so far. -Sapping is pretty effective solo, even with just a single EndMod IO in Conductive Aura. Is that going to continue to be useful? -And what in the world do I do to contribute on teams/Task Forces? Static and Synaptic are great solo, but don't seem to add much on teams. And I'm too squishy to dive into big packs for melee... so I feel like a kinda crappy blaster. Thanks in advance!
  15. Thanks for all of the feedback. So many great suggestions... maybe too many, so I finally just decided to make one of each and run with it. Controller: Plant/Rad - DDT Dom: Plant/Earth - Institutionalized Maybe we'll run into each other on Everlasting!
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