Jump to content

Heavysuit

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

1 Neutral
  1. I've read about 4 pages of this thread and wanted to put my 2 cents in as a fresh Mind/Time Controller and foolishly grabbed TK as soon as it was available. The power is still super helpful in duo missions with my friend, if we get an extra pack or the pack is too dense I would click TK and turn the corner to rest while my stalker duo would keep dpsing the mobs I had slept/held with other powers. TK has this weird effect where when you rest it stays toggled on but drops the enemies until you stand back up then they get sent backwards again (if the anchor is still alive) between mass sleep+mass confuse and the single target ones as well we can que up a TON of assassin strikes. The one thing I wish the power did over anything else, however, is just a dot. Doesn't even need to be particularly large, but in my head if it had a dot wouldn't it proc containment off itself and give some decent dmg+not give dominators too big a buff from the power? We all agree that TK is hot garbage and that Mind/ needs some kind of damage, is there any reason why adding a dot would be bad/unreasonable? It really doesnt even need to be a big dot, because we could then in theory slot in damage IOs and get procs into TK, right?
×
×
  • Create New...