Jump to content

PainX

Members
  • Posts

    241
  • Joined

  • Last visited

Posts posted by PainX

  1. On 7/15/2021 at 12:20 AM, Area Man said:

    Superior Invis is wonderful for leading one's pets into melee -- especially if you've got Perma-PA.  It also lets you sneak up on foes to confuse them without agro.

    I see SI as a personal defense power.  I can scout ahead without drawing agro, cast PA without drawing agro, cast Deceive without drawing agro.  I can get in the middle of a crowd to fire off Flash without drawing agro.  Because it is a toggle, I never have to worry about it running out at an inconvenient time.

    Have a glowie mission? SI lets my Illusion Controller run through crowds to the glowie, confuse foes near the glowie and/or use PA to distract them, and then get the glowie with no fear of being attacked.

    GI lets your whole team run through mobs gives them 3% def the only arguments are stacking -threat and pvp stealth those are all things GI can do not only for the caster but for the team in reality this is a pvp power there is an argument for stacking -threat in pve other then that it does nothing relevant and is somewhat worse considering the no team buffs nature of it

  2. 56 minutes ago, Psyonico said:

    Electric's is a chain, meaning if things move once you start casting, the chain can break.  it also takes a while for the chain to get to every enemy if you have more than 2-3 guys that its chaining to.

    not sure if that is different then missing a cone tbh as a chain i wonder how it would work with the proc my understanding is chains have a high proc chance hmm gotta make an elec soon to test it out

  3. 3 hours ago, aeb said:

    The thing is, I don't know if I'm good in general, or if I'm just less bad... or even as bad, and... 

     

    On Everlasting, which I usually play on, I even heard someone describe sentinels in some depth as "the new pity AT." How can that being my best fighters be a good thing?

     

     do you have fun think im getting too old to understand what "pity AT" means but i would suggest "good" means you had fun and "best" would be your most fun AT

  4. not sure why and how also not sure what is up with this power in general it is all over the place in damage AE enemy +0 with no resistances  lvl 37 blaster on live

     

    [16:22] You hit bleh with your Overcharge for 326.73 points of Energy damage.
    [16:22] You hit bleh with your Toxins for 36.06 points of Toxic

     

    [16:29] You hit bleh with your Single Shot for 113.21 points of Energy damage.
    [16:29] You hit bleh with your Toxins for 48.12 points of Toxic damage.

     

    [16:30] You hit bleh with your Lancer Shot for 230.89 points of Energy damage.
    [16:30] You hit bleh with your Toxins for 102.02 points of Toxic damage.

     

    [16:32] You hit bleh with your Penetrating Ray for 243.11 points of Energy damage.
    [16:32] You hit bleh with your Toxins for 109.72 points of Toxic damage.

     

    [16:34] You hit bleh with your Piercing Beam for 236.33 points of Energy damage.
    [16:34] You hit bleh with your Toxins for 48.37 points of Toxic

     

    [16:37] You hit bleh with your Toxins for 38.49 points of Toxic damage.
    [16:37] You hit bleh with your Cutting Beam for 100.08 points of Energy damage.

     

  5. would it be possible to allow them to use a wolf skin just the one from the tier 1 pet or what ever is fine as a secondary option naturaly like the different spines options they look kinda silly as it stands too small for a lion  and just sort of out of place for any kind of concept to happen

  6. Just now, Senbonbanana said:

    Throw a KB--KD IO in him and him scattering mobs with that stupid KB cone is a worry of the past!  With this small change, he may survive long enough to not make his 2s summoning animation a waste. 

     

    .....until he runs into melee and just stands there looking at the moon at the mobs like a lost and retarded puppy

    well he has a set 6 slotted for ranged defense and i dont know how to 7 slot things

  7. i think alot of AT's can accomplish that with enough willpower between OP incarnates and IO's really anything with those two is borderline OP maybe not MM since pets tend to still drop like flies and dont get truly broken IO bonuses due to their mechanics and AI fighting you every step of the way could probably do it just think it would be horrible i guess

  8. 1 minute ago, Haijinx said:

     

    Yeah it seems a myopic situation that MMO designers have always had.  "Lets divide our playerbase into multiple factions"  that way it will feel even less Multiplayer.  

     

    I think its one of those decisions made to try and get some PVP going or something (for most games) 

    it would likely work for a split pure pvp game too but for pve we like playing together and let's be honest neither game is made for pvp nor dominated by it so naturaly people gravitate to one side

  9. 1 minute ago, Haijinx said:

     

    You wouldn't design a system with the idea that Heroes and Villians would remain segregated their entire careers, as COV was originally designed for. 

    unfortunately there was never a big enough playerbase for that and so we had blueside and deadside even WoW had this issue after numbers started dropping to only a few million players

  10. probabably either grav/fire/dark something that is not very passive mostly because i get bored of doing nothing and empath dont really need the heals much at 50 mostly for the buffs would probably do fire as im partial to the mechanics and not fond of dark or grav

  11. it is worth taking but not over mudpots which is your damage/taunt aura it provides a constant mag 4 16.4s taunt effect to anything with in 8ft it hits is a staple imo would never skip the dmg aura

  12. has alot of burst not sure if it is the highest ST dps atm but it is up there not very amazing with out IO's though imo abit of a weird set to play with the very low crit dmg which people tend to try and crit TF or ET i personaly favor critting TF but heard others do the ET thing is i just find the heal does not matter to me nor the hp damage from ET

     

    that being all said and done i imagine mostly it does not matter what primary you pick there are a few weak one's kinetic, fire and STJ from my experience my personal preference would be claws hands down just does it all AoE ST and feels super smooth something that matters more at 50 imo still have them all yet i go play my claws scrapper at 50 the EM i just leveled taste > raw power

  13. a fair bit of base hp difference between brute->scrapper->stalker too so much so my SD scrapper has 2048hp my SD stalker 1656 as for why well i picture there was some intention of having scrappers being off-tank's when you consider the ST taunt and the later addition armor sets with taunt aura's built in seems like something they just never got around to fixing fully

     

    infact the interresting part is they bothered to change those aura's for the scrapper as they only get mag 3 versus the brutes mag 4 aura meaning they had some kind of plan with that direction imo not gonna guess how or why but i suppose scrappers do come with a primary taunt ability we just dont really take it unless we pick katana since ST

    • Thumbs Up 1
  14. getting some error loading the build you are using somekind of leadership beta version you might have an old version of mids just fyi cant even fix it with current mids just keeps popping some error message and all the pool powers are locked up so they cannot be changed

×
×
  • Create New...