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Sqwhirll

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  1. Hi there! Here's my submission for the AE Contest! Arc ID: 34494 Arc Name: You're A Mean One... Author: @Brad Influence Number of Missions: 3 Description: Bah humbug! The winter season is on us again, and the Freedom Phalanx are full of merriment and cheer. Someone has to put a dampener on the celebrations. Their office party looks to be a choice target!
  2. Seems to be a lot of new activity here which is awsome! Throwing something I have been working on into the mix: Any Way You Slice It.... -- Arc ID 34135 -- @Brad Influence -- After being tipped off about an evil agenda to summon forth the Demon Lord Ezrinnar, The Dan Triad has gone undercover in The Church of the Sacred Word, but something has gone horribly wrong.... And just for fun - a spoof on Scott Pilgram Saves the World that I built out back in live that I was able to port over: Raulin's Seven Evil Exes -- Arc ID 33989 -- @Brad Influence -- So you want to date me? First you need to defeat my seven evil exes! Names have been changed to protect the not-so-innocent.
  3. This is an amazing guide, and I have borrowed a lot of the tips and tricks! I wonder if anyone has any tips to solve a couple issues I am having - specifically with the Ally and Destroy Object tasks. In parts of my stories, I want to have an Ally or Object guarded by just 1 boss. The only option I see is the enemy group selection, so I create a custom group with just my boss in it - however, depending on how many players are in the mission, it will frequently have the boss and clones of the boss. From the difficulty slider Easy/Medium/Hard/Single - Single always seems (at least when I test solo) to leave the Ally/Object just standing there alone with no enemies in sight... I tried adding a minion to the custom group as well, but for solo players, I then get only a minion or two guarding the Ally/Object and no boss...
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