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HelsEch

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  1. Here's hoping I didn't too bad of a job putting this together. Dominator - Darkness Control - Energy Assault.mxd This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Darkness Control Secondary Power Set: Energy Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Ice Mastery Villain Profile: Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(5) Level 1: Power Bolt -- FrcFdb-Rechg%(A) Level 2: Bone Smasher -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5) Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(7), CrcPrs-Acc/Conf/Rchg(7), CrcPrs-Acc/Rchg(9), CrcPrs-Conf/EndRdx(9), CrcPrs-Conf%(11) Level 8: Fearsome Stare -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(11), CldSns-ToHitDeb/EndRdx/Rchg(13), CldSns-Acc/Rchg(13), GlmoftheA-Dam%(15) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Heart of Darkness -- Obl-%Dam(A), Erd-%Dam(37), CldSns-%Dam(40), ScrDrv-Dam%(42), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(42) Level 14: Super Jump -- Empty(A) Level 16: Power Up -- Empty(A) Level 18: Haunt -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(19), ExpRnf-Acc/Dmg(21) Level 20: Whirling Hands -- Arm-Dam%(A), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(23), Arm-Dmg/Rchg(23), Arm-Dmg(25), FuroftheG-ResDeb%(25) Level 22: Boxing -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), UnbGrd-Max HP%(43), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46) Level 26: Shadow Field -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(27), BslGaz-Acc/Rchg(34) Level 28: Total Focus -- Hct-Dam%(A), Hct-Dmg/EndRdx(29), Hct-Dmg/Rchg(29), Hct-Acc/Dmg/Rchg(31), Hct-Dmg(31), SprAscoft-Rchg/+Dmg%(31) Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(34), Ksm-ToHit+(50) Level 32: Umbra Beast -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33) Level 35: Sniper Blast -- StnoftheM-Dmg/EndRdx(A), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dam%(37), GldJvl-Dam%(37) Level 38: Power Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), Apc-Dam%(39), FrcFdb-Rechg%(40), OvrFrc-Dam/KB(40) Level 41: Sleet -- Ann-ResDeb%(A), RechRdx-I(43), RechRdx-I(43) Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), ShlWal-Def/EndRdx(45), ShlWal-Def(45) Level 47: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(48), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(48), Prv-Heal/Rchg/EndRdx(50), Prv-Absorb%(50) Level 49: Stealth -- LucoftheG-Def/Rchg+(A) Level 1: Domination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A) Level 1: Stamina -- PrfShf-End%(A) Level 1: Energy Focus Level 49: Quick Form Level 14: Double Jump ------------
  2. Alright, I've put a lot more work into this build. I've done some math to calculate what is needed to get permahasten with energizing circuit, and this build definitely has that in its newest form. I do wonder about whether or not I've over invested in defenses, with most of my non-S/L defenses at ~30%. I also don't know if I've taken the optimal options for getting what damage I can out of this build or how effective my lockdown is at all. Controller - Ice Control - Electrical Affinity.mxd
  3. I started a thread for it, but I'm not skilled at making builds and no one responded to the thread, so oh well.
  4. I basically just ran out of slots by the time I got to them. I just don't know where to take slots out or put them back in.
  5. After getting my Ice/Elec/Stone Controller to level 50 and having no builds to follow, I've decided to start paving the way myself. The point of the build is to use Ice's perma-cc potential to enable spamming out elec support and stone attacks, use Elec's Faraday Cage to prevent being cc'd out of Arctic Air and -regen to further contribute to AVs without mentioning the rest of the set's support potential, and Stone's damage and defense to round out the build into something more viable. This is my first time working on a build and to be honest I haven't spent that much time on it and I have no experience in slotting out a build, so here's my mediocre effort. Controller - Ice Control - Electrical Affinity.mxd
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