Slots on a tank which is not played primarily in Granite are a premium. Very few left over for attacks and pools. The changes as proposed make playing in regular armors and not Granite more appealing. My stone tank was made to use set bonuses and to not be in granite full time So I will look forward to these changes.
Will Stone Skin get +5% defense to Psi as stated below? I doubt it because Granite did not have it to begin with. I would prefer resistance to Psi be added though...
Stone Skin
The following stats were moved to Stone Skin from Granite:
Added Resistance against Fire, Cold, Energy, Negative and Toxic damage. +10%/7.5% for Tankers and Brutes respectively.
Added Defense to all but toxic. +5%/3.75% for Tankers and Brutes respectively.
This power should now accept Defense enhancements and sets.
Granite
Players should now be able to do small 1.5ft high jumps while in granite form. This is high enough to jump some small bench-sized ledges, but not enough to jump over enemies or fences.
The following stats were moved to Stone Skin from Granite:
Resistance against Fire, Cold, Energy, Negative and Toxic damage reduced by 10%/7.5% for Tankers and Brutes respectively.
Defense lowered by 5%/3.75 for Tankers and Brutes respectively.