Jump to content

Intrinsic

Members
  • Posts

    35
  • Joined

  • Last visited

Posts posted by Intrinsic

  1. 10 minutes ago, TheSpiritFox said:

    Having a massive increase in one side, or a massive increase in only middlemen, would not be a balanced addition. You can't say a massive increase in supply side only wouldnt devastate any economy at least temporarily 

     

    CoH does not have a typical economy.  As Zect mentioned above, CoH's market is very inefficient by design.  Increased competition serves to reduce those inefficiencies, or at least offset them. 

     

    It's bad for players who want to engage in arbitrage (as I used to do).  It's good for players who just want to use the AH to sell their loot or equip their characters.

    • Like 1
  2. 2 hours ago, TheSpiritFox said:

    get 10x the number of people placing lowball bids to how it works now and you will destroy the market.

     

    Having a massive increase in market participation is pretty much the opposite of destroying the market.  More competition is good for the market as a whole, even as it squeezes profits for  crafters and middlemen.

  3. On 4/5/2024 at 11:48 AM, Intrinsic said:

    I'll find out.  IME if it doesn't sell in a day or so, then the price is probably too high (outside of a occasional price spike). 

     

    The last 5 indicates that the floor is pretty low.

     

    Unslotter.thumb.jpg.fe4f88d294fdd5f21854ff1f18fee5bc.jpg


    Update: two days later, still no sale.

     

    Nosale.thumb.jpg.cd90750ca805f9ccd6437817b48b3a3b.jpg

     

    I popped in on the character a few times over the last couple of days.  Checking the last five, I did see some sales at 90-100K, but I also frequently saw 60-80K.  Also, there are a lot of unslotters for sale.  That's likely putting downward pressure on the price.

     

    Sorry OP, but I don't think it's a glitch.  A 90K listing price is just too high right now.

  4. On 3/26/2024 at 7:30 PM, TheSpiritFox said:

    How exactly does retrieving 10 billion in bids on non existent items work? If you hit cancel does it only cancel 2 bids? 

     

    Those bids are for 100 million each, so 1 billion total per stack.

     

    Doing a quick test on the beta server: 

     

    Multiple bids for inspirations do not stack, so placing two bids on Iron Will at a billion each stay separate. 

     

    Items that will stack, like recipes, will not stack over the inf cap.  For example, placing four separate bids for a recipe at a billion each will result in two stacks of two billion each.  Placing bids of 600 million each stack up to three max, bids of 500 million stack up to four max, etc.

     

    So, there are built-in safeguards to prevent bid stacks from exceeding the inf cap.

  5. 7 hours ago, Hedgefund said:

    Everything I clicked returned a result immediately and "correctly"*.

    Bolded for emphasis, because that's a huge deal for me.  No more clicking on an item a dozen times trying to get the last 5 to show up at all, let alone with the correct prices.

    • Like 2
  6. 5 hours ago, Uun said:

    Enhancement Converters: can be purchased at 3 per merit and sold for 60,000 to 75,000 inf each (180,000 to 225,000 inf per merit)

    Enhancement Unslotters can be purchased at 2 per merit and sold for 75,000 to 125,000 inf each (150,000 to 250,000 inf per merit)

    Enhancement Boosters:  can be purchased at 5 merits each and sold for 1,000,000 to 1,500,000 inf each (200,000 to 300,000 inf per merit)

     

     

    Also check out the event enhancements at the merit vendor.  They cost 100 reward merits each, and can sell for 20-25 million.  That can be a better deal than special salvage, depending on price fluctuation.

     

    edit:  All things being equal, selling one enhancement is also easier on the wrist than selling 300 converters.

    • Thanks 1
    • Thumbs Up 1
  7. On 1/13/2024 at 12:33 PM, Yomo Kimyata said:

    Since April 2019:

     

    I have sold on the /AH a total of 478,203 enhancements, 2,131 inspirations, 6,221 recipes, and 1,155,880 pieces of salvage.

    I'm estimating 1,730 days between April 2019 and now. 

     

    That means you have sold on average 276 enhancements per day, or 1,932 per week.

     

    Mind if I ask how much time you would spend in a week on AH-related activities, roughly?  For a while on the retail servers I was very interested in maximizing my profits versus time spent.  Not so much on Homecoming, but I've still been curious whether other players take a similar approach.

  8. Just FYI, I think the last few posts were responding to a spambot.

     

    At the moment I see about 240K bids for yellow salvage, versus about 18K bids for rare salvage and almost no open bids for common salvage.  That doesn't look like technical inefficiency; that looks like someone putting up a flood of bids to manipulate/troll the market.  Can't say with 100% certainty of course, since the bid details are hidden from us.  The market's financial inefficiency makes it difficult to determine whether there is technical inefficiency occurring as well.

  9. On 6/15/2023 at 11:21 PM, Ratch_ said:

     

     

    I had a fire^3 dom on the retail servers that I loved.  My build had lots of recharge but low defense, so the dom relied heavily on CC (or teammates) for survival.  Seemed very competitive damage-wise at the time, but blasters on Homecoming pull way ahead with their crash-less nukes.  

    • Thumbs Up 1
  10. On 6/2/2023 at 11:39 AM, MHertz said:

    Have you ever had one of those moments where you say, "No amount of entertainment is worth the human drama going on here" and want to take a healthy break?

     

    Yes, in Everquest and World of Warcraft.  The guild drama in those games was on another level.

     

    CoH is where I came to get away from that stuff.  Team chat is generally cordial, and general chat is easy to ignore if I don't like it.

    • Thumbs Up 1
  11. I mostly use my Stream Deck as a button box in flight sims and racing/driving sims.  It's handy to keep next to the other peripherals, as opposed to a full-sized keyboard.

     

    I haven't tried it in CoH though.  I use an Azeron keypad, and all the commonly-used commands are mapped to it.

  12. I decided to skip Frostwork one I realized how it works.  IMO it's not worth the effort, as I dislike single-target short-term buffs.

     

    If it was a group buff then I'd consider taking it.  If it included a heal ala Dull Pain then I'd definitely take it.  I'm not really advocating for changes though; Cold is already a pretty strong set.

  13. On 6/16/2022 at 3:29 PM, Shred Monkey said:

    I confess, I haven't followed this discussion at all.  But since I clicked on the topic and got sucked and I thought about how I would do this if I were the type of guy who does this stuff.  (I'm not that kind of guy, but I like a good puzzle)

     

    He's what I'd do:

     

    1. Download a bot program that replicates clicks on the screen.  (I've never done it for CoH, but I've done it in other games).

    2. Teach script A to bid a hair over 10K  for 10 yellow salvage.  Teach script B to get purchases from the AH.  And teach Script C program to delete my salvage.

    3. Set up a timer to trigger script B, then C, then A every 15 minutes or so (I'll would tweak the time later).

    4. Start with a 10 stacks of bids as a buffer, start the timer, and go AFK.

     

    If I felt real nasty, I'd also have a 2nd account for afk farming inf and mailing it to the 1st account, then and add script D to collect the inf I mailed myself.   I've also never AFK farmed, but I wouldn't be surprised if one farmer could keep up with the yellow salvage market.

     

     

     

     

     

    That's way too complicated.  I'd simply create a burner account and roll a few level 1 characters.  Email over some inf from my main account, and replicate a bunch of buy orders for one of the yellow salvage items.  That's it, done.  I wouldn't even bother to collect the bought salvage.   If all the buy orders are filled and I want to keep going, just roll some more characters.  Not going to run out of character slots anytime soon.

     

    It's not about making a profit.  There are much better ways to make inf.  It's about the lulz.

     

    This was nearly impossible on the retail servers by the way.  Low-level characters had much fewer trade slots, and I think F2P accounts couldn't even sell on the AH.  Also, putting all uncommon salvage into a single bucket make it much simpler to buy out the entire category.  The QoL improvements on Homecoming, while nice overall, have made it much easier to wreck certain segments of the market.

  14. 4 hours ago, Solarverse said:

    It would be better if powers that did knock back, had a separate slot reserved just for said Sudden Acceleration IOs. I mean, if I am in control of my powers and how to use them, why can I not decide the severity of the knock? The largest complaint here is that players who don't want Knock Back, have to literally use up a slot to make it knock down instead. Powers with knock back need to have a reserved slot for this. Either that or it needs to be a toggle.

     

    Or if that's too difficult to implement, add a passive inherent power that can accept a KB->KD enhancement where slotting it would change all of a character's powers to KD.  That way folks like me who dislike all KB can change it to KD globally without chewing up enhancement slots.  Players who want to pick and choose individual powers to KB or KD could still do so, the same way it works now.

    • Like 1
    • Thumbs Up 1
    • Thumbs Down 2
  15. On 12/4/2021 at 6:07 AM, ceto555 said:

    Does anyone know if I can get this working on the Nvidia Shield TV

     

    Try NVIDIA GameStream.  Setup instructions are in the link below.

     

    Haven't tried GameStream yet, but I used to stream games and videos from my PC to the TV with a Steam Link.  Didn't need a fancy router, but I recommend using a wired ethernet connection for best results.

     

    https://www.nvidia.com/en-us/geforce/news/gfecnt/cast-pc-games-to-your-tv/

     

     

  16. Over the last couple of months there has been an observable price floor with very strong support.  The floor remains at a specific price for a couple of weeks, then jumps several thousand inf.  I can place bids just above this price floor and have them fill fairly quickly, so there seems to be decent trade volume.  Any bids below the floor never fill.

     

    Of course we don't have access to complete market information, so I can't say with 100% certainty.  But I would be very surprised if all or even most of the salvage being bought at the price floor is for legit crafting purposes.  And the price floor I described above doesn't behave the way I would expect it to if it were due to typical market forces.  I think someone is artificially creating it to mess with the price of yellow salvage.

  17. Could be, or maybe it's because I was the first to get on his hate list.  I'm not really certain how those game mechanics work.  I'm sure a determined teammate could easily peel him off of me.  One could argue that I'm not so much 'tanking' LR as 'keeping him occupied' while the rest of the team goes to work on the towers.

    • Like 1
    • Thanks 1
    • Haha 1
×
×
  • Create New...