Hey all,
This is my first attempt at putting a build together in a long time. I was able to get Melee/Ranged/AoE defense all to slightly over 37%. Would just like to get feedback to see if anyone has any other ideas, preferably on eeking out more defense, although I feel like 37 shouldn't be terrible. I didn't realize how slot intensive it was to get some of those def numbers so high (especially melee).
This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn
Click this DataLink to open the build!
Draco Renatus: Level 50 Mutation Corruptor Primary Power Set: Fire Blast Secondary Power Set: Storm Summoning Power Pool: Leaping Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Ancillary Pool: Dark Mastery
Villain Profile: Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/Rchg(3) Level 1: Gale -- SuddAcc--KB/+KD(A), Acc-I(5) Level 2: Fire Ball -- Ann-Acc/Dmg(A), Ann-ResDeb%(5), Ann-Acc/Dmg/Rchg(7), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/EndRdx(9), Ann-Acc/Dmg/EndRdx/Rchg(9) Level 4: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(11), LucoftheG-Def(11) Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(15), Artl-End/Rech/Rng(17) Level 8: Mystic Flight -- Flight-I(A) Level 10: Steamy Mist -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(17), RedFrt-EndRdx/Rchg(19), RedFrt-Def/EndRdx/Rchg(19), RedFrt-Def(21), RedFrt-EndRdx(21) Level 12: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--Build%(25), GssSynFr--ToHit/EndRdx(27) Level 14: Arcane Bolt -- Acc-I(A) Level 16: Freezing Rain -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(27), ExpVln-DefDeb/Rchg/EndRdx(29), RechRdx-I(50) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33) Level 20: Hurricane -- EndRdx-I(A) Level 22: Rune of Protection -- StdPrt-ResDam/Def+(A) Level 24: Boxing -- RzzDzz-Acc/Rchg(A), RzzDzz-EndRdx/Stun(33), RzzDzz-Acc/EndRdx(33), RzzDzz-Stun/Rng(34), RzzDzz-Acc/Stun/Rchg(34) Level 26: Blazing Bolt -- ExtMsr-Acc/Dmg(A), ExtMsr-Dmg/EndRdx(34), ExtMsr-Acc/ActRdx/Rng(36), ExtMsr-Dmg/ActRdx/Rchg(36), ExtMsr-Dmg/EndRdx/Rchg(36), ExtMsr-Acc/Rng/Rchg(37) Level 28: Tough -- GldArm-3defTpProc(A) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(39) Level 32: Inferno -- Obl-Dmg(A), Obl-%Dam(39), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40) Level 35: Tornado -- SuddAcc--KB/+KD(A), ExpVln-DefDeb(42), ExpVln-DefDeb/Rchg(42), ExpVln-DefDeb/Rchg/EndRdx(42) Level 38: Lightning Storm -- Rui-Acc/Dmg(A), Rui-Dmg/Rchg(43), Rui-Acc/Dmg/Rchg(43), Rui-Dmg/EndRdx(43), Rui-Acc/EndRdx/Rchg(45) Level 41: Dark Consumption -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(45), ScrDrv-Dmg/Rchg(45), ScrDrv-Dam%(46), ScrDrv-Dmg/EndRdx(46) Level 44: Dark Embrace -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(46), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48), RctArm-EndRdx(48) Level 47: Soul Drain -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(50), EndRdx-I(50) Level 49: Hasten -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A) Level 14: Arcane Power Level 49: Quick Form ------------