AwkwardGiraffe
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Came to post this! Glad to see someone else has suggested it.
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AwkwardGiraffe started following Build Request: Stone Melee/Dark Armor , Color Customization of Rocket Board and Void Skiff , Prestige Power: Fly (w/out a jetpack, carpet, etc.) and 3 others
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I'm not going to lie. I love to fly. It just feels right, especially toons with wings. Sometimes when building a toon I'm not able to pick up the Flight pool in lieu of the Leaping pool. For toons in these situations, I'd love to be able to soar amongst the skies of Paragon with the standard Fly animation versus picking up the Skiff or Board. I wouldn't mind paying for it like the others, I wouldn't mind the speed. Thanks for listening!
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City Mod Installer (Released)
AwkwardGiraffe replied to Michiyo's topic in Tools, Utilities & Downloads
I'd love to be able to diminish the visual effects of Blazing Aura; I'm not sure if this is doable or how it'd even be done. -
Anyone have any experience with Ice/Ice Armor? Went with the combo from an RP perspective and this is my first Sent, so kind of in the dark here. Thanks for any advice you can offer!
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Hi friends! Trying out a new toon and wanted to go the more "natural" route, thinking of a hero who has honed their skills over years or training to a near super-human level. Enough RP though, how's this look for a shot at Staff/SR? Thanks for any feedback and Mids attached as well. (Note: I'm on a Mac using Wine, so I haven't been able to get the latest versions working as of yet.) This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Level 50 Natural Brute Primary Power Set: Staff Fighting Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Precise Strike (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Recharge (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 1: Focused Fighting (A) Red Fortune - Defense (17) Red Fortune - Defense/Endurance (17) Red Fortune - Defense/Recharge (19) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Focused Senses (A) Reactive Defenses - Defense (21) Reactive Defenses - Defense/Endurance (21) Reactive Defenses - Defense/Endurance/RechargeTime (45) Reactive Defenses - Defense/RechargeTime (46) Red Fortune - Defense (46) Red Fortune - Defense/Endurance Level 4: Guarded Spin (A) Superior Avalanche - Accuracy/Damage (7) Superior Avalanche - Damage/Endurance (7) Superior Avalanche - Accuracy/Damage/Endurance (9) Obliteration - Damage (9) Obliteration - Damage/Recharge (11) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Agile (A) Red Fortune - Defense (19) Red Fortune - Defense/Endurance (23) Red Fortune - Defense/Recharge (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Eye of the Storm (A) Superior Brute's Fury - Accuracy/Damage (11) Superior Brute's Fury - Damage/Recharge (13) Superior Brute's Fury - Accuracy/Damage/Recharge (13) Superior Brute's Fury - Damage/Endurance/RechargeTime (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (15) Force Feedback - Chance for +Recharge Level 10: Practiced Brawler (A) Recharge Reduction IO Level 12: Staff Mastery Level 14: Kick (A) Empty Level 16: Tough (A) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - +Max HP (42) Gladiator's Armor - TP Protection +3% Def (All) (43) Steadfast Protection - Resistance/+Def 3% (45) Impervium Armor - Psionic Resistance Level 18: Weave (A) Shield Wall - Defense (42) Shield Wall - Defense/Endurance (43) Shield Wall - Defense/Recharge (43) Shield Wall - +Res (Teleportation), +5% Res (All) (46) Reactive Defenses - Defense (47) Reactive Defenses - Defense/Endurance Level 20: Dodge (A) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Recharge (33) Luck of the Gambler - Defense/Increased Global Recharge Speed (47) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense/Endurance/Recharge (49) Luck of the Gambler - Endurance/Recharge Level 22: Evasion (A) Red Fortune - Defense (34) Red Fortune - Defense/Endurance (34) Red Fortune - Defense/Recharge (48) Reactive Defenses - Defense (48) Reactive Defenses - Scaling Resist Damage Level 24: Serpent's Reach (A) Apocalypse - Damage (25) Apocalypse - Damage/Endurance (25) Apocalypse - Damage/Recharge (27) Apocalypse - Accuracy/Damage/Recharge (27) Apocalypse - Chance of Damage(Negative) (29) Force Feedback - Chance for +Recharge Level 26: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Kismet - Accuracy +6% Level 28: Super Jump (A) Winter's Gift - Slow Resistance (20%) Level 30: Innocuous Strikes (A) Superior Unrelenting Fury - Accuracy/Damage (31) Superior Unrelenting Fury - Damage/RechargeTime (31) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (31) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (33) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (33) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 32: Lucky (A) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Recharge (37) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 35: Sky Splitter (A) Hecatomb - Damage (36) Hecatomb - Damage/Recharge (36) Hecatomb - Damage/Endurance (36) Hecatomb - Accuracy/Damage/Recharge (37) Hecatomb - Accuracy/Recharge (37) Force Feedback - Chance for +Recharge Level 38: Superior Conditioning (A) Performance Shifter - Chance for +End Level 41: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 44: Physical Perfection (A) Performance Shifter - Chance for +End Level 47: Quickness (A) Run Speed IO Level 49: Elude (A) Performance Shifter - Chance for +End Level 1: Fury Level 1: Brawl (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Endurance Modification IO Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (39) Miracle - +Recovery (39) Numina's Convalesence - +Regeneration/+Recovery (45) Regenerative Tissue - +Regeneration Level 1: Stamina (A) Performance Shifter - EndMod (39) Performance Shifter - Chance for +End (40) Performance Shifter - EndMod/Recharge Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 28: Double Jump Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul ------------ Brute - Staff Fighting - Super Reflexes.mxd
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Just giving this a quick bump to see if anyone has any feedback.
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No rush! Work and kid trumps CoH!
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@SeraphimKensai I took another shot at this and did a bit more research on Accolades/Incarnates and set bonuses. And then this is the highest version of Mids I can currently run. One thing to note, I was unable to find anything that affected Debuff Resistances for Defense and Regen. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Level 50 Magic Brute Primary Power Set: Stone Melee Secondary Power Set: Dark Armor Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Stone Fist (A) Superior Unrelenting Fury - Accuracy/Damage (3) Superior Unrelenting Fury - Damage/RechargeTime (3) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (5) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (5) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (7) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 1: Dark Embrace (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Unbreakable Guard - +Max HP (11) Steadfast Protection - Resistance/+Def 3% Level 2: Death Shroud (A) Superior Avalanche - Accuracy/Damage (13) Superior Avalanche - Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Endurance (15) Superior Avalanche - Accuracy/Damage/Recharge (15) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (17) Superior Avalanche - Recharge/Chance for Knockdown Level 4: Mystic Flight (A) Winter's Gift - Slow Resistance (20%) (17) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 6: Heavy Mallet (A) Hecatomb - Damage/Endurance (19) Hecatomb - Damage (19) Hecatomb - Chance of Damage(Negative) (21) Hecatomb - Accuracy/Recharge (21) Hecatomb - Damage/Recharge (23) Hecatomb - Accuracy/Damage/Recharge Level 8: Murky Cloud (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - RechargeTime/Resistance (25) Unbreakable Guard - Resistance/Endurance/RechargeTime (27) Unbreakable Guard - Endurance/RechargeTime Level 10: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (43) Recharge Reduction IO (43) Recharge Reduction IO Level 12: Obsidian Shield (A) Gladiator's Armor - TP Protection +3% Def (All) (29) Gladiator's Armor - Resistance (29) Gladiator's Armor - Recharge/Resist (31) Gladiator's Armor - Resistance/Rech/End (31) Gladiator's Armor - End/Resist (43) Gladiator's Armor - Recharge/Endurance Level 14: Fault (A) Force Feedback - Chance for +Recharge (27) Force Feedback - Accuracy/Knockback (33) Force Feedback - Recharge/Endurance (45) Accuracy IO Level 16: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (33) Touch of the Nictus - Chance for Negative Energy Damage (34) Touch of the Nictus - Accuracy/Endurance/Recharge (34) Touch of the Nictus - Accuracy/Healing/Absorb Level 18: Arcane Bolt (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 20: Rune of Protection (A) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - Endurance/RechargeTime (42) Unbreakable Guard - RechargeTime/Resistance (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 22: Seismic Smash (A) Superior Blistering Cold - Accuracy/Damage (34) Superior Blistering Cold - Recharge/Chance for Hold (36) Superior Blistering Cold - Accuracy/Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Recharge (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 24: Cloak of Darkness (A) Kismet - Accuracy +6% (37) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Recharge (39) Luck of the Gambler - Defense/Endurance (39) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Kick (A) Mako's Bite - Chance of Damage(Lethal) Level 28: Cloak of Fear (A) Perfect Zinger - Chance for Psi Damage (31) Perfect Zinger - Accuracy/Recharge (33) Cloud Senses - Chance for Negative Energy Damage (39) Cloud Senses - ToHit Debuff Level 30: Tough (A) Steadfast Protection - Knockback Protection Level 32: Tremor (A) Force Feedback - Chance for +Recharge (45) Force Feedback - Recharge/Endurance (45) Force Feedback - Accuracy/Knockback (46) Scirocco's Dervish - Chance of Damage(Lethal) (46) Scirocco's Dervish - Accuracy/Damage (46) Scirocco's Dervish - Accuracy/Damage/Endurance Level 35: Oppressive Gloom (A) Absolute Amazement - Stun (40) Absolute Amazement - Stun/Recharge (48) Absolute Amazement - Accuracy/Stun/Recharge (48) Absolute Amazement - Accuracy/Recharge (48) Absolute Amazement - Endurance/Stun (50) Absolute Amazement - Chance for ToHit Debuff Level 38: Weave (A) Karma - Knockback Protection Level 41: Superior Conditioning (A) Performance Shifter - Chance for +End Level 44: Focused Accuracy (A) HamiO:Enzyme Exposure Level 47: Physical Perfection (A) Performance Shifter - Chance for +End Level 49: Hasten (A) HamiO:Membrane Exposure Level 1: Brawl (A) Gladiator's Strike - Chance for Smashing Damage Level 1: Fury Level 1: Sprint (A) Celerity - RunSpeed Level 2: Rest (A) HamiO:Golgi Exposure Level 1: Swift (A) HamiO:Microfilament Exposure Level 1: Health (A) Preventive Medicine - Chance for +Absorb (50) Preventive Medicine - Heal Level 1: Hurdle (A) HamiO:Microfilament Exposure Level 1: Stamina (A) Performance Shifter - Chance for +End (42) Synapse's Shock - EndMod/Increased Run Speed (42) Power Transfer - Chance to Heal Self Level 18: Arcane Power Level 50: Barrier Invocation Level 50: Melee Core Genome Level 50: Portal Jockey Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Freedom Phalanx Reserve Level 50: Ion Judgement Level 50: Resilient Boost Level 50: Reactive Interface Level 50: Polar Lights Ally ------------
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@SeraphimKensai Thanks so much for the extensive review, I truly appreciate it! I'm on a Mac and unfortunately do to recent versions of Mids being built on .NET6, I'm unable to run the latest version. We'll get there eventually though. I hadn't considered activating RoP in Mids to see how it would affect the resist stats, talk about overkill, no joke. I'm not even sure what Incarnates on, so I'll have to go research those. I'll revamp based on feedback, again, thanks a ton.
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@SeraphimKensai Thanks for the feedback! Here's a shot: Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Magic Brute Primary Power Set: Stone Melee Secondary Power Set: Dark Armor Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Stone Fist (A) Superior Unrelenting Fury - Accuracy/Damage (3) Superior Unrelenting Fury - Damage/RechargeTime (3) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (5) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (5) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (7) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 1: Dark Embrace (A) Unbreakable Guard - Resistance (13) Unbreakable Guard - Resistance/Endurance (19) Unbreakable Guard - RechargeTime/Resistance (19) Unbreakable Guard - Resistance/Endurance/RechargeTime (21) Gladiator's Armor - TP Protection +3% Def (All) (21) Steadfast Protection - Resistance/+Def 3% Level 2: Death Shroud (A) Superior Avalanche - Accuracy/Damage (27) Superior Avalanche - Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (34) Superior Avalanche - Recharge/Chance for Knockdown Level 4: Mystic Flight (A) Winter's Gift - Slow Resistance (20%) (7) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 6: Heavy Mallet (A) Touch of Death - Accuracy/Damage (9) Touch of Death - Damage/Endurance (9) Touch of Death - Damage/Recharge (11) Touch of Death - Accuracy/Damage/Endurance (11) Touch of Death - Damage/Endurance/Recharge (13) Force Feedback - Chance for +Recharge Level 8: Murky Cloud (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Unbreakable Guard - Endurance/RechargeTime (37) Unbreakable Guard - +Max HP Level 10: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 12: Obsidian Shield (A) Unbreakable Guard - Resistance (37) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - RechargeTime/Resistance Level 14: Fault (A) Perfect Zinger - Chance for Psi Damage (15) Perfect Zinger - Accuracy/Recharge (15) Force Feedback - Chance for +Recharge (17) Force Feedback - Recharge/Endurance (17) Force Feedback - Damage/Endurance/Knockback Level 16: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (40) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Damage (48) Obliteration - Damage/Recharge Level 18: Arcane Bolt (A) Empty Level 20: Rune of Protection (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Resistance/Endurance/RechargeTime (50) Unbreakable Guard - RechargeTime/Resistance (50) Unbreakable Guard - Endurance/RechargeTime Level 22: Seismic Smash (A) Hecatomb - Damage (23) Hecatomb - Damage/Recharge (23) Hecatomb - Accuracy/Damage/Recharge (25) Hecatomb - Accuracy/Recharge (25) Hecatomb - Damage/Endurance (27) Hecatomb - Chance of Damage(Negative) Level 24: Cloak of Darkness (A) Luck of the Gambler - Defense/Recharge (43) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense (42) Reactive Defenses - Scaling Resist Damage (43) Reactive Defenses - Defense Level 26: Kick (A) Empty Level 28: Cloak of Fear (A) Nightmare - Accuracy/Recharge (45) Nightmare - Accuracy/Endurance (45) Nightmare - Accuracy/Fear/Recharge Level 30: Tough (A) Aegis - Resistance (31) Aegis - Resistance/Endurance (31) Aegis - Resistance/Recharge (50) Aegis - Resistance/Endurance/Recharge Level 32: Tremor (A) Scirocco's Dervish - Accuracy/Damage (33) Scirocco's Dervish - Damage/Endurance (33) Scirocco's Dervish - Damage/Recharge (33) Scirocco's Dervish - Accuracy/Recharge (34) Scirocco's Dervish - Accuracy/Damage/Endurance (34) Force Feedback - Chance for +Recharge Level 35: Oppressive Gloom (A) Absolute Amazement - Stun (43) Absolute Amazement - Stun/Recharge (45) Absolute Amazement - Accuracy/Stun/Recharge (46) Absolute Amazement - Accuracy/Recharge (46) Absolute Amazement - Endurance/Stun (46) Absolute Amazement - Chance for ToHit Debuff Level 38: Weave (A) Shield Wall - Defense/Endurance (39) Shield Wall - +Res (Teleportation), +5% Res (All) (39) Shield Wall - Defense (39) Shield Wall - Defense/Recharge Level 41: Superior Conditioning (A) Empty Level 44: Physical Perfection (A) Empty Level 47: Hasten (A) Empty Level 49: Soul Transfer (A) Empty Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Empty ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;637;1274;HEX;| |78DA65945B4F135114854F3B53B0B485968B94968B5C0B054B2BBC1B154A0254497| |8F3D63438D6C6DAE2B42AF866D43FA0890FCAD5375FFC37C6F82344132F688C19F7| |9CB5424C66D2E937B3CEAC3DEBEC333385AD85F0FBA527E7952F74A95A6A348A17E| |D074D2B5028952B1BCADD5A65EFD562B160552D2BB3DEACD7781C87BE60DDB66A0D| |2BB350B2EF162FD8F7EAB60AAFD5EBD5CC7ADDDEB0ECED883EC957CA779A955AB90| |D439B96752B8481AA3BD2B7B859D9C82CD62CBBBC5D2C941A4D31224C5C128CCB1E| |F7C99FBB2B27A0C2A6523953F923643B68769051B02506BE56FF79BF1B5A0BFF003| |B8FC95F60F739B2570C03A67AE35AE9F5EDA05E6217ECDF23F7C1C10370F8107C29| |C10DDD47C7672451B7250126A466807503570529539DBA465E07DB6E9037C1F073B| |FF6EEB82B436F2BE733CAF98C723EA39CCFD84FF23798145F109954F01DEAEDCA59| |08F58C10EB8DB15E8A7552ACDB2FD745E037230DF8DBEF93CC177D4A3E03F7E4EA0| |EDD44C7E8E834745F530EC6A6FE80B37FC117D2B318F3C51CD9D42B51BA78C72EA6| |9B65BA59A6CB315D8EB31D949BF5C013E89940E5D32972128C4F916930310DEEBBC| |F3CBA61F6C67C5A4B47C1A96EF21BEE933E02FDF2A2F431759F4E7D20C74954F127| |3FC035F391FC041AE21A60DF07E6A10D66C91C989B03CF0886B8E6430F15B447E41| |6B90D0E3F26B91E87723A42EFC832B4F40A38B30A9E2D9097C92BA02919C799713C| |8FD94EAC90CBE4121894859BC4B56A5277212CCA349569AD8C48BD0C958C56DECA7| |156BF9E8ECA6AA5DF54DC1CF9B94ADAA3643D4ACEA3CC7994798F92374FBE0DCEAA| |6774CDE4A0283EAD04A327EFB4F3B9EDE4DBC0D12F1EE5C8A37CF528FF00E1FDFEE| |1| |-------------------------------------------------------------------|
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Alrighty, did some looking around and here's what I'm thinking so far. I'll get this into a Mids at some point. The whole enhancement game has changed since I last played so guessing for some of these based on stats/goals. Stone Melee Stone Fist Brute's Fury (aim for Superior Unrelenting) x 6 Heavy Mallet Touch of Death x 5, Forced Feedback (Rech/End or Chance for Recharge) Fault Bombardment x 5 (Absolute Amazement if lucky) Build Up Gaussian's Synchronized Fire-Control (Chance for Build Up), Recharge Reduction Seismic Smash Mako's Bite x 6 (Hecatomb if lucky) Tremor Obliteration x 5 Dark Armor Dark Embrace Unbreakable Guard x 4 Death Shroud Avalanche x 6 Murky Cloud Unbreakable Guard x 5-6 Obsidian Shield Unbreakable Guard x 5-6 Dark Regeneration Touch of the Nictus x 6 Cloak of Darkness Luck of the Gambler x 3 Cloak of Fear Glimpse of the Abyss, Unspeakable Terror x 3 Oppressive Gloom Absolute Amazement x 5 (if lucky) Power Pools Speed Leaping Fighting Sorcery
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It's been a minute since I made a build, but I'll give it a shot!
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Oh yeah, absolutely. I'm running out constantly, so wondering if anyone had any ideas on how to mitigate some of that.