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Shadowstorm06

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  1. Checked out the build, loved it. Did some slight messing to fit in some -res procs. QQ for you though: how is endurance? Seems like we are running really high with not enough recovery. Are you able to lean on Energy Absorption?
  2. Will check it out as soon as I’m home!
  3. Absolutely! Going to use your Absolute build and play around with Fiery. I’ll shoot it over once I have a work up. I have a KM/Ice Stalker, excited to see how it goes on a Tanker.
  4. @Infinitum I deep dived in this and I love how you switched your stand on Ice Armor. Shows how open you are! Would you have any thoughts on a Ice Armor/Fire Melee build?
  5. That was how I was looking at these sets, really leaning into Regen and maybe some melee defense and getting the resists to a point where I can max most with the tanker proc. Darkest Night would probably work great with the Elec Armor/Dark Melee. I’m afraid of the endurance consumption on Dark Armor/Elec.
  6. I’ll check this out when I get home! I hear Shield/BS really shines on a Stalker, but the combo has always FELT like a Tanker to me haha.
  7. Hi all! Pretty much the title. I started the Electric + Dark theme post and want to run a tanker combing Darkness and Electricity. Leaves kind of two options: Dark Armor/Electric Melee or Elec Armor/Dark Melee. Dark Armor/Electric seems like a good “control” tanker stack oppressive gloom with stuns. Also, Lightning Rod is too cool and Dark Armor brings arguably the best heal in the game. Would have to go Cardiac or Vigor for this to help with endurance though. Elec/Dark Melee will have lots of endurance recovery and some heals itself. Not nearly as much control, but decent AOE damage and can probably keep going and going and going. Which would you recommend for endgame, fully built out?
  8. Absolutely, I feel like aesthetically this one fits REALLY well haha
  9. Good to know! I know a lot of people plan Ill/Dark, so I thought this sounds like a fun alternative.
  10. So I've long been a fan of both Electric and Dark/Shadow type powersets (thus the username Shadowstorm :p) I guess I like the cracklin power of electricity mixed with the flow of shadows/dark. The juxtaposition of light and dark. Anyways, I'd love to create a hero that represented this and combined Electricity and Dark in some way. I want to share a few of the combos I have in mind, and I'd love for you to share which you think works best! Or, if you have a suggestion of your own, pleae let me know! Some that I've been brewing over: Dark Armor/Electric Melee Tanker: This one was recently posted about and I think it makes for a really cool "control tanker." With Dark Armor's shadow look and bright electric melee attacks, I think this one might be the most aesthetically fitting. Seems like some nice control on the combo, and Lightning Rod truly feels like a God like power! Elec Control/Dark Assault Dominator: This one seems to have some nice synergy and aestheics as well! Elec control has an interesting sleep power, decent endurance recovery and endurance drain, all of which are boosted by Dark Assault's Gather Shadows. Perma Dom will probably make you feel like a Light/Dark God haha Electric Armor/Dark Melee Tanker: The inverse of the first combo. Maybe not as aesthically neutral (it'll lean more electric) but with two endurance recoveries and two heals, this combo seems like it'll be the energizer bunny and just keep going and going and going 😂 Storm/Water Blast Defender: Storm kind of has some electricness to it with it's controls and thunderclouds. For Water Blast, I was thinking you could color it all black and it would look like you are controlling darkness. Perhaps Storm/Storm would be more fitting? Electric Control/Dark Affinity Controller: I'm not sure how Electric Controll is on a controller, but I hear Dark Affinity is the business. Dark Melee/Shield Scrapper: Now this one is a little off the wall, but Dark Melee Soul Noir mixed with Black and Gold has a cool look. For Shield, you would just use the Electric Shield and Electric aura. Maybe go Zapp/Ball Lightning as well.
  11. That is my fear with the Shield/SS pairing. I wasn't sure if the rage crash for it was minimal/easily mitigated, or if it neutered the pairing.
  12. I appreciate this, especially the call out on the Entomb slotting. Quick follow up question: Does something like power transfer to heal or preventative medicine absorb go off in a passive power like Harmonized mind? Endurance would be a challenge. Would have to maybe look at Cardiac for it.
  13. For a Shield Tanker, would you recommend Super Strength or Fiery Melee? Fiery seems like it might be the more consistent performer, with decent AOE and ST. You also don’t need to worry about defense dropping from a rage crash. Shield Charge + FSC + Combustion seems like mayhem. Super Strength seems like it might have higher peaks and lower valleys. Rage + AAO seems like it’ll really ramp damage. The rage crash on a primarily defensive set is concerning though. Shield Charge + Foot Stomp is probably tons of fun. Which would you pair with Shield Defense?
  14. This set seems to do quite a bit of everything! I was digging through @Ston's melee testing and was quite pleased to see how well it perfomed. Decent damage, good AOE with Dragon's Tail, +Def to ALL with Storm kick. I like how, compared to live, how you can mix up punches and kicks now. Are there any Tanker primaries you feel mesh well with MA? I was looking at Elec, Rad and Shield myself, but I'm open to suggestions!
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