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legendaryjman

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  1. I am having an issue with the AE not letting me test a mission. Right now I am just trying to build it out so all test boxes are just "test" and all characters are named "A, B, C, D" etc. I have no errors. I already had a bunch of errors with level ranges that I had to resolve. When I click test it gives me the pop up of "you are about to test your mission" but the contact does not pop up and I can not go into the mission. I've made missions before. This is a new issue I have not experienced. I tried searching for a solution but there are so many variables in making a mission I am not sure what to look for. Has anyone ran into the issue where you don't get any errors but the arc still wont load up for you to test?
  2. As a sentinal player (BR/INV), I can safely say that I had no idea the inherent even existed. I played 30 levels of my character not knowing I had Vulnerabiility. I was getting pretty frustrated because the Sentinal didn't feel necessary. I wasn't tough enough to tank, I wasn't doing damage compared to blasters. So what was the purpose? It wasn't until I respected out of some powers I didn't like that I noticed I had a power I never used. When I finally started using it it changed my whole world. Finally Sentinals made sense. I wouldn't want to give up the power the way it is because it's too good to use (in my humble opinion). I do agree that it doesn't do a whole lot in groups. Granted you are supposed to be putting it on the boss. A minions and LTs don't need a debuff. What I would like to see is the ability for the vulnerability to spread. As a BR I have Desintigration. A DoT that when I hit the enemy with my T1 or T2 power it has a chance to spread to other mobs. I would want that for Vulnerability. When it's active every team mate's attack has a chance to proc a Vulnerability spread to other enemies. That doesn't make any sense with the theme of the power, but it would make the utility of the power better.
  3. Something I would like to see in the same vein of "get ride of this because its not necessary any more" is make the whole game level less. Make every mob use the giant monster code where you fight it at your level and remove all of the level gating. After playing ESO I realized I don't like outleveling zones. I don't want to miss content. Sure I got ouroborus, and its nice, but you lose the enjoyment of running around the zone while doing the story arcs. I know I can turn of xp so I don't miss anything, but then I gotta make sure I am on the wiki checking what is the level range of the contact so I don't out level them. Its doable, but I want to just not outlevel anything. No more running through zones, everything is a threat all the time. You can go back and do Atlas Park contacts at level 50. I still want the xp and leveling up to earn powers, but when it comes to story arcs and enemies just make it all your level. Now, will that actually work in CoH? I donno. We have 100 character slots for a reason. We are supposed to make a bunch of characters to play all the content differently. I am not supposed to just do the Pretorian story arcs through ouroboros. i am supposed to make 4 Pretorian characters to run through it all. So would making the game level less ruin the core aspect of the game which is making alts?
  4. When I initially read this I thought "yeah, make all of it free, let me just go tot a menu and pick out all the IOs I want." But then the more I thought about it, the more I realized, if I did that, what then? Why play the game? I think CoH is the greatest MMO on the planet, but its not like running through the same generic warehouses is that great. The boss fights are not that interesting. I don't do a ITF because its "fun" to fight Romulus. Its actually quite frustrating, I do it because its fun to hang out with my friends in CoH and when I win I get a reward. If there was no reward at the end, and the only reason to play was for the gameplay, that is not much of a reward. There needs to be a reason to play the game. Sure its the greatest character creator ever game, but these graphics ain't that great and they sure aren't as good as my nostalgia tells me they were. That being said, I do like the idea that SOs are free. On Live there was the excitement of going from generic enhancements to DOs and then when I first got to 25 and was able to slot SOs you better believe my world changed. But that was Live and Inventions are now a thing. SOs are not the end goal anymore. I think it would be cool to just axe generic enhancements and DOs all together and make SOs free. Everyone SO themselves out. I almost want to say let generic IOs be free as well, but at that point you might as well get ride of SOs and just have IOs be the only enhancement. In typing this all out I realized there can be a pretty good argument made for just getting ride of generic, DOs and SOs all together. Just take them and the stores out of the game. Increase salvage drops and make generic IOs free at crafting stations. It streamlines there being only one upgrade system. I'm not sure if that would make the game better but its an idea.
  5. Do Dominators get to control their pets too or is it only a Controller thing?
  6. The downside with that idea, and I wanted that idea too. Where you can pick and choose whatever powers you want, does not work in practice, because we have already seen it. Champions Online. It came out and let you do pick any power you want to make your own character. Turns out what you can do anything you can do nothing. It lost the feeling of having a role and being a tank or a blaster. Even CO eventually implemented ATs because they realized it didn't work. That is when I realized I still want the free form of picking whatever primary and secondary I wanted but we still need it to be specific power sets for there to be cohesion.
  7. I always wanted them to open it all the way up and let us pick whatever primary and secondary we want. Control / Armor - Battle Mage Armor / Control - Warden Control / Control - Trickster Let us make whatever we want. Nothing needs to be balanced. This game came back from the dead, it is no longer beholden to the Night's Watch. Let me make an Armor / Armor character. Call it The Tower. Let me only take pool powers like Provoke and be at 90% resitence to everything.
  8. Sadly we didn't. We tried, oh pie, did we try. But sadly the think the J-Force had in common was CoH. Witout CoH we found we was all inta different things and nothin' grabbed is the same way. We all stayed friends on Facebook (except Customs who unfriended me, but you know what, I respect his convictions). I would make the J-Force in all the different games I would play, but ta tell ya the truff, i didn't have it in me ta dos it again. During CoH I lived, breathed, and slept CoH. If I wasn't at work i was in the game. That is how the J-Force got so strong. Me an' Mr. Trix where in there every night of every day. And when we wasn't in game we was on the forums. Which was the best part anyway. Remember, smart phones didn't exist. I worked retail and at one location I figured out one of tha work computers was connected to the internet and I used that ta post on the forums at work. Even with CoH back now I don't gots the gumption ta do it again. But, I still tell stories about CoH and how I was once e-famous. Like that time the J-Force showed up ta a Hami raid and people was so freaked out that I was gonna ruin it that I got mass reported. A mod showed up because they had ta. Saw me just standin around, asked me some questions, then left cus I wasn't doin nothin. It's like ya hold one costume contest in the Hive an' yer branded fer life. Also, when I finally downloaded Homecoming someone else gots the name J-Man. That was my character from beta, but it's my fault for not getting on the server sooner.
  9. I agree that Kinetics is the best defender set in the game, but on live Force Fields made me a believer. The J-Force and I ran a contest to see which of the known defenders on Freedom could keep us alive. We would run a task force and compare the deaths in the end. We had a rad, an empath, an kinetics. We would frustrate them to no end by running off and getting them killed. it was a great time. Then a force field stepped up. No one in the J-Force played a FF. We lawled and lawled at the n00b thinking they could keep us alive. Then the mission started ... and we couldn't die. I had no idea the bubbles were so powerful. We tried. I TRIED everything I could to get killed and I couldn't. The force field defender won the contest handily. I became a believer that day. While Force Fields isn't the most sexy of the defender powers I think it is the strongest defender primary in the game.
  10. I am sad. First, it is a cool thing that you have a link to the old forums. There is a lot of good on there. I am sad because I went to the Freedom Forums to find the old J-Force thread, and its only 1 page. I don't remember how many pages that thread was, but there was more than one. JFS -The Legendary J-Man
  11. OK. Now it makes sense. I asked every which way about if it was level gated and everyone told me know. It being level gated is the only thing that makes sense. No. I was like level 18.
  12. The invasion is long over, we are a month later, but I wanted to update to let everyone know ... it never worked. No matter what I did the zombies never spawned for me. A little upsetting, but nothing to be done except wait for next year.
  13. I feel like I am doing something wrong, but I don't know what. I have spent an hour trying to fight zombies in a zombie apocalypse. I am level 23. The event is announced in event chat. "zombies are attacking x zone." i stand around not near police drones, and nothing happens. I have been to Boomtown, Perez Park, First Ward, Founders Falls, Skyway City, Nova Pretoria, I can't get them to come get me. So far this event the only time I have gotten to fight zombies in the apocalypse is in Talos Island when there was a group of masterminds standing on the hill near the train. They weren't spawning for me, they were spawning for the masterminds. The wiki does not give me any information on what I am supposed to be doing. According to everything I read, and everyone I have asked in Help chat it is supposed to just work, but my experience is that it does not. Do I need a minimum group number? Is it level gated like trick or treat where I can only do it in a zone in my level range? Do the costume temporary powers keep me hidden? I don't get it. I don't remember it being his difficult to participate in the original game.
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