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jkwak

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Posts posted by jkwak

  1. Do it on Everlasting and have people actually roleplay Goblins and you have a bunch of people willing to join

     

    Talking from experience I m the idiot who runs the yearly Goblin Award there 

    • Like 1
  2. 1 hour ago, Raffzahn said:

     

    As usual: Yes, But :))


    [wall of text i could quote but that takes to much space]

     

    my personal opinion here, i would try to look what names and concepts and such where translated in the live version of the game and which notm but there is a second problem that only things client side get translated sooo... lets say we translate Ghost Widow in to Geist Witwe (wasnt translated on Live but lets pretend we do it anyway), then we would have texts which are client side and mention her refer to her as Geist Witwe while everything coming from the server side would still call her Ghost Widow, we would just have confused players running around looking for Geist Witwe wondering who on gods green earth that is and where to find her

  3. since Everlasting is mostly Roleplay and most SGs are roleplay focused even those who run content a lot a good way is to just interact with people and you kinda slowly get dragged in to an SG if you want to or not XD

     

  4. my two cents,

    There are a lot of people who don't like it if a characters entire gimmick is 4th Wall breaks in RP,

    a short mention of a game mechanic or a character winking at there or someone else's player from now and then is fine...

    The idea that the character comes from a simulation (or Fictional MMO) existing within the world of CoH might work better. you could still play with the 4th Wall, the character could suspect that it still goes a layer up, cause it happend befor, and that they just need to go even faster to go to our world but they are not actually aware of the 4th Wall. 

     

    Heck you could make the enemy of the character then be the Studio or publisher of the game the character came from.  

    • Like 1
  5. So from what I heard such a change can be done, but not without whipping all the characters already there making it only feasible if you start a completly new server... Homecoming won't do it cause it runs like 6 years now whipping everything would be a bad move

     

    and any hypothetical new inofficial server does not need to because they will never get the amount of players that "not enough good free character names" becomes an issue

  6. On 6/11/2025 at 12:12 AM, Krimson said:

    The feeling of achievement is only a feeling, an illusion. Nothing is being achieved. People are running around like mice in a maze, in an endless cycle.

    That is what games are in the end though ... if you want to do something meaningfull then ... dont play games and touch grass

    • Like 3
  7. i appreciate that it does only include your self not others in a team and there Damage as this is often a thing that causes a lot of flaming in other MMOS when such overviews are there nativelly where people piss all over support classes when they dont do "enough damage"  (not that it would be very accurate with such a tool anyway if you are to far appart and you dont get there stuff in the chat)

  8. NO,
    the more stuff in a game is archived without effort the less you get the feeling of archivement and the more the fun of the game is lost,
    its a big balancing act to have an MMO like COH completly for free in the first place and its a constant question "was mechanic XYZ a meaningless way to keep engagement and therefor the revenue stream of the game up or is it a mechanic that actually make the game fun" and some mechanics like having an Economy are on the surface level annoying, timeconsuming meaningless crap and fit in the first category but if you look closer are things that make MMOS what they are and actually make them fun like when you finally can afford that cool thing from the Auction house or when you succesfully played the market and turned a profit.

    its already highly controversial that Homecoming went away from prestige for Super Groups, which is why many other Servers got prestige back, i personally would want a more balanced inbetween solution for the prestige thing, not get fully rid of it but make rooms and every object that does not give a gameplay advantage completly free ... but i stand alone with that opinion and most people want an everything or nothing solution for that

    • Thumbs Up 1
  9. 6 hours ago, Archiviste said:

    Yep, like Michiyo said, I agreed to volunteer (... me and my big mouth...) on this project. I am a native French speaker, but I only played sporadically on the old Vigilance French server, so if any former Vigilance player wants to give me a hand, it would be appreciated - especially when it comes to getting the names of characters (ex, Ghost Widow = "Veuve fantome"?) and concepts (Task Force = "Groupe de travail"? (Beurk on that one, I used "Force de Frappe") right.

    its just my humble opinion and i m a german player not a French one, but i would leave names and such like Ghost Widow and concepts like Task Force untranslated to avoid confusion

    on another note, if you want to get even further the loading screens are still there even on the homecoming client



     

    loading screens.png

  10. with the new thing in Beta,

    the new Blackwing Industries group would work perfectly as Vig/Rogue EAT as they are a security firm, sure in KW they are hired to do the Police work but they could, in theory, get hired by anyone and therefor work on any side, not only that but ... if somehow a way is found to force a costume change when moving from Praetoria to Primal Earth they even could work as Prae EAT and either start as Praetorian Police or Resistance first

  11. makes me wonder why I got points for custom created objects at all... I have nothing the like in Saturn Bar as I found all the objects I wanted in the base editor...

    Except if you sneaked in during the party and gave points for the mechanical bull which I added befor the party and removed right after

    • Like 1
  12. On 4/12/2025 at 5:01 PM, Forager said:

    No.

     

    You can delete the door after placing the items, though. The items will remain.

    Yes I tested that furiously after finding that bug out and can say that nothing has disappeared yet.

    The Basebuilders I talked to told me it's not reliable and shouldn't be used though. I for one think it's very reliable

  13. 17 hours ago, Easter Bunny said:


    Go ahead and make your changes 🙂 
    We'll stir clear of the base on Saturday

    i make the changes last minute on the same day, also its a public event so in case the base has already been judged you are free to show up, else it might be unfair if you show up and judge a base that is in use at the time

  14. 9 hours ago, Easter Bunny said:

    With nearly 100 entries (one entry away at time of post) it will take some time. We also intend to schedule guided tours with the top finalists. We’d love to announce in two weeks, but it very well could take 3 weeks to deliberate and tour.

    Ooh uuh, I m planning to host a Party at the Saturnbar this Saturday, I wanted to make some quick temporary changes there, should I just don't do the changes then? It Dosnt really have much of an impact for the party if I leave the base as is to be Judged.

    Admittedly I didn't expect so much competition and thereforer I didn't expect Judging to take the time it would take.

  15. thats kinda sad,
    the stuff client side is mostly image files for UI elements, UI elements which arent used anymore anyway, a couple text snippits and old loading screens
    i m aware that most of the actually important suff like mission texts, as the most obvious example, was and is handled server side, i just assumed that because they didnt clean out the multilanguage support so thuroughly on the client side they would not have cleaned out that support so thuroughly on the server side as well,


    But there is probably a huge difference between leaving a handfull of images and text snippets worth a couple of Megabyte and leaving everything on the server and wasting god knows how much gigabytes unused while also impacting performance for no reason at all

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