Hey Everyone,
Long time lurker, first time poster since CoH came back. Anyhow, I have a build I'd like feedback on. Here are the goals:
1) Perma-dom;
2) Soft-cap range or as close as possible; &
3) Proc'd out Dominate and really as many attacks as possible while also achieving other goals
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Deception: Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Fiery Assault Power Pool: Concealment Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Fire Mastery
Villain Profile: Level 1: Mesmerize
* (A) Fortunata Hypnosis - Chance for Placate
Level 1: Flares
* (A) Thunderstrike - Damage/Endurance/Recharge
* (7) Thunderstrike - Accuracy/Damage/Endurance
* (7) Thunderstrike - Accuracy/Damage
* (9) Thunderstrike - Damage/Endurance
* (9) Thunderstrike - Damage/Recharge
* (15) Thunderstrike - Accuracy/Damage/Recharge
Level 2: Dominate
* (A) Apocalypse - Chance of Damage(Negative)
* (3) Apocalypse - Damage
* (3) Unbreakable Constraint - Chance for Smashing Damage
* (5) Ghost Widow's Embrace - Chance of Damage(Psionic)
* (5) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Stealth
* (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 6: Confuse
* (A) Coercive Persuasion - Contagious Confusion
* (17) Coercive Persuasion - Confused/Endurance
* (17) Coercive Persuasion - Accuracy/Recharge
* (19) Coercive Persuasion - Confused
* (19) Coercive Persuasion - Confused/Recharge
* (21) Coercive Persuasion - Accuracy/Confused/Recharge
Level 8: Combat Jumping
* (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
* (39) Kismet - Accuracy +6%
Level 10: Mass Hypnosis
* (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
* (11) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
* (11) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
* (13) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
* (13) Superior Ascendency of the Dominator - Endurance/Recharge
* (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
Level 12: Hasten
* (A) Recharge Reduction IO
* (21) Recharge Reduction IO
Level 14: Grant Invisibility
* (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 16: Embrace of Fire
* (A) Recharge Reduction IO
* (25) Recharge Reduction IO
Level 18: Phase Shift
* (A) Endurance Reduction IO
Level 20: Fire Blast
* (A) Thunderstrike - Damage/Endurance/Recharge
* (23) Thunderstrike - Accuracy/Damage/Recharge
* (25) Thunderstrike - Damage/Recharge
* (42) Thunderstrike - Accuracy/Damage/Endurance
* (42) Thunderstrike - Accuracy/Damage
* (43) Thunderstrike - Damage/Endurance
Level 22: Maneuvers
* (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
* (23) Luck of the Gambler - Defense
Level 24: Tactics
* (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
* (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
* (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
* (46) Gaussian's Synchronized Fire-Control - To Hit Buff
* (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
* (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 26: Terrify
* (A) Javelin Volley - Chance of Damage(Lethal)
* (27) Positron's Blast - Chance of Damage(Energy)
* (27) Glimpse of the Abyss - Chance of Damage(Psionic)
* (29) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 28: Total Domination
* (A) Superior Entomb - Accuracy/Hold
* (31) Superior Entomb - Accuracy/Hold/Endurance/Recharge
* (31) Superior Entomb - Accuracy/Hold/Endurance
* (33) Superior Entomb - Hold/Recharge
* (33) Superior Entomb - Endurance/Recharge
Level 30: Super Speed
* (A) Blessing of the Zephyr - Knockback Reduction (4 points)
* (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 32: Mass Confusion
* (A) Malaise's Illusions - Chance of Damage(Psionic)
* (34) Malaise's Illusions - Accuracy/Confused/Recharge
* (34) Malaise's Illusions - Accuracy/Recharge
* (34) Malaise's Illusions - Endurance/Confused
* (36) Malaise's Illusions - Accuracy/Endurance
* (36) Malaise's Illusions - Confused/Range
Level 35: Blazing Bolt
* (A) Sting of the Manticore - Damage/Endurance/Recharge
* (37) Sting of the Manticore - Chance of Damage(Toxic)
* (37) Sting of the Manticore - Accuracy/Damage
* (37) Sting of the Manticore - Accuracy/Interrupt/Range
* (39) Sting of the Manticore - Damage/Interrupt/Recharge
Level 38: Blaze
* (A) Decimation - Chance of Build Up
* (39) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
* (40) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
* (40) Superior Winter's Bite - Accuracy/Damage
* (40) Superior Winter's Bite - Accuracy/Damage/Endurance
* (42) Superior Winter's Bite - Accuracy/Damage/Recharge
Level 41: Rain of Fire
* (A) Positron's Blast - Chance of Damage(Energy)
* (43) Positron's Blast - Accuracy/Damage/Endurance
* (45) Positron's Blast - Accuracy/Damage
* (48) Positron's Blast - Damage/Endurance
* (50) Positron's Blast - Damage/Recharge
Level 44: Fire Ball
* (A) Ragnarok - Chance for Knockdown
* (45) Ragnarok - Damage/Endurance
* (48) Ragnarok - Damage/Recharge
* (50) Ragnarok - Accuracy/Damage/Recharge
* (50) Ragnarok - Accuracy/Recharge
Level 47: Fire Shield
* (A) Gladiator's Armor - TP Protection +3% Def (All)
* (48) Steadfast Protection - Resistance/+Def 3%
Level 49: Vengeance
* (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Brawl
* (A) Empty
Level 1: Domination Level 1: Prestige Power Dash
* (A) Empty
Level 1: Prestige Power Slide
* (A) Empty
Level 1: Prestige Power Quick
* (A) Empty
Level 1: Prestige Power Rush
* (A) Empty
Level 1: Prestige Power Surge
* (A) Empty
Level 1: Sprint
* (A) Unbounded Leap - +Stealth
Level 2: Rest
* (A) Empty
Level 4: Ninja Run Level 2: Swift
* (A) Run Speed IO
Level 2: Health
* (A) Panacea - +Hit Points/Endurance
* (29) Numina's Convalesence - +Regeneration/+Recovery
* (33) Miracle - +Recovery
Level 2: Hurdle
* (A) Jumping IO
Level 2: Stamina
* (A) Endurance Modification IO
* (31) Performance Shifter - Chance for +End
Level 50: Ageless Radial Epiphany Level 50: Assault Radial Embodiment Level 50: Musculature Radial Paragon ------------
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Some explanation:
- Concealment for LoTG mules and Phase (escape card for if things go south)
- Incarnate choices: Musc radial for damage + end but could be convinced for Musc. Core or Intuition radial (for damage, hold, and range); ageless for end recovery + recharge + debuff resistance
Thanks for the feedback!