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Migatte

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Posts posted by Migatte

  1. Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Magic Brute

    Primary Power Set: Spines

    Secondary Power Set: Fiery Aura

    Power Pool: Leadership

    Power Pool: Speed

    Power Pool: Leaping

    Power Pool: Fighting

    Ancillary Pool: Mu Mastery

     

    Hero Profile:

    Level 1: Barb Swipe

    • (A) Empty

    Level 1: Fire Shield

    • (A) Aegis - Resistance/Endurance
    • (3) Aegis - Resistance/Endurance/Recharge
    • (3) Aegis - Resistance

    Level 2: Spine Burst

    • (A) Multi-Strike - Accuracy/Damage
    • (40) Multi-Strike - Damage/Endurance
    • (42) Multi-Strike - Damage/Recharge
    • (42) Multi-Strike - Accuracy/Damage/Endurance
    • (42) Multi-Strike - Damage/Endurance/Recharge

    Level 4: Blazing Aura

    • (A) Multi-Strike - Accuracy/Damage
    • (5) Multi-Strike - Damage/Endurance
    • (5) Multi-Strike - Accuracy/Damage/Endurance
    • (9) Multi-Strike - Accuracy/Endurance
    • (13) Multi-Strike - Damage/Endurance/Recharge

    Level 6: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed
    • (7) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Endurance/Recharge
    • (9) Luck of the Gambler - Defense/Endurance/Recharge

    Level 8: Hasten

    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO

    Level 10: Temperature Protection

    • (A) Aegis - Resistance/Endurance
    • (11) Aegis - Resistance
    • (11) Aegis - Resistance/Endurance/Recharge

    Level 12: Combat Jumping

    • (A) Kismet - Accuracy +6%
    • (40) Luck of the Gambler - Recharge Speed

    Level 14: Boxing

    • (A) Stagger - Accuracy/Recharge
    • (29) Stagger - Endurance/Stun
    • (33) Stagger - Accuracy/Endurance

    Level 16: Plasma Shield

    • (A) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance/Endurance/Recharge
    • (17) Aegis - Resistance
    • (19) Gladiator's Armor - TP Protection +3% Def (All)
    • (19) Steadfast Protection - Resistance/+Def 3%

    Level 18: Quills

    • (A) Multi-Strike - Accuracy/Damage
    • (23) Multi-Strike - Damage/Endurance
    • (29) Multi-Strike - Accuracy/Endurance
    • (33) Multi-Strike - Accuracy/Damage/Endurance
    • (34) Multi-Strike - Damage/Endurance/Recharge

    Level 20: Tough

    • (A) Aegis - Resistance/Endurance
    • (21) Aegis - Resistance/Endurance/Recharge
    • (21) Aegis - Resistance

    Level 22: Weave

    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Endurance/Recharge

    Level 24: Tactics

    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff

    Level 26: Build Up

    • (A) Rectified Reticle - Increased Perception
    • (43) Rectified Reticle - To Hit Buff/Recharge

    Level 28: Burn

    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (34) Scirocco's Dervish - Chance of Damage(Lethal)
    • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (39) Scirocco's Dervish - Accuracy/Recharge
    • (43) Scirocco's Dervish - Damage/Recharge
    • (48) Scirocco's Dervish - Accuracy/Damage

    Level 30: Healing Flames

    • (A) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance/Recharge

    Level 32: Throw Spines

    • (A) Detonation - Accuracy/Damage
    • (34) Detonation - Accuracy/Damage/Endurance
    • (36) Detonation - Damage/Recharge
    • (36) Detonation - Damage/Range
    • (36) Detonation - Damage/Endurance/Range

    Level 35: Electrifying Fences

    • (A) Detonation - Accuracy/Damage
    • (37) Detonation - Damage/Recharge
    • (37) Detonation - Damage/Range
    • (39) Detonation - Accuracy/Damage/Endurance
    • (40) Detonation - Damage/Endurance/Range

    Level 38: Fiery Embrace

    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO

    Level 41: Ball Lightning

    • (A) Annihilation - Chance for Res Debuff
    • (45) Annihilation - Accuracy/Damage/Endurance/RechargeTime
    • (46) Annihilation - Accuracy/Damage
    • (46) Annihilation - Damage/RechargeTime
    • (46) Annihilation - Accuracy/Damage/RechargeTime
    • (50) Annihilation - Accuracy/Damage/Endurance

    Level 44: Summon Striker

    • (A) Blood Mandate - Accuracy/Damage
    • (45) Blood Mandate - Damage/Endurance
    • (45) Blood Mandate - Accuracy/Endurance

    Level 47: Impale

    • (A) Maelstrom's Fury - Accuracy/Damage
    • (48) Maelstrom's Fury - Damage/Endurance
    • (48) Maelstrom's Fury - Damage/Recharge

    Level 49: Mu Lightning

    • (A) Maelstrom's Fury - Accuracy/Damage
    • (50) Maelstrom's Fury - Damage/Endurance
    • (50) Maelstrom's Fury - Damage/Recharge

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Fury

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery
    • (13) Miracle - +Recovery

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Performance Shifter - Chance for +End
    • (15) Endurance Modification IO
    • (15) Endurance Modification IO
    • (43) Endurance Modification IO

    Level 50: Agility Core Paragon

    Level 50: Degenerative Core Flawless Interface

    Level 50: Ageless Core Epiphany

    Level 50: Talons of Vengeance Radial Superior Ally

    Level 50: Assault Radial Embodiment

    ------------

     

     

     

     

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  3. ty for tips, the defense i want to try is softcap range, if can perma-hasten too

     

    I'll see if there's an improvement with your tips

     

    I started down the same path of softcap Range and perma-hasten.  I finally gave up on perma-hasten as the attacks recharge pretty quickly as-is, so I didn't see the need to push for it.

     

    BTW, Inner Will is a power that can use some help.  I played to level 50 and used it less than 10 times.  I'm not sure if carrying extra break frees might not be better than this power.  When solo at +2/+4 I did use it occasionally, but at base settings or in a group I never used it.  Are you using it regularly? 

     

    I am thinking about speccing out of Inner Will and Suppressive Fire and replacing with Air Superiority and Afterburner.  Anyway, this is a fun build and you can look cool with it, but both DP and MC may be under powered compared to some other power sets.

     

    as well as I advance with burst of speed (which I will not have anymore), inner will really help if it was held, sleep or anything like that, as well as its maybe game style and get further back and causing damage (I will adapt this style of play also) and still playing in groups, maybe do not need much of it, maybe on the solo would be better, more like we like to play more in group think we do not need it

  4. change few thing like

     

    Dual Wield: Superior Winter's Bite

    TIP: Hail of Bullets: Superior Avalanche

     

    Super speed replace by Super jump

    Fly replace by Maneuvers

    Supressive Fire replace by Tactics

     

    and the Burst of Speed i used it with hail of bullets made a combo until interesting, but if I replaced with the storm kick I lost some of the ranged so I did not put

     

    I decided to take inspiration from your build

    and I only made small changes because I have a little fear of spoiling or doing something else wrong

     

    ranged this almost softcap and managed to increase some energy, negative, cold and fire defense

    and also increased some resistance to smashing and lethal

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Assault Bot 3000: Level 50 Natural Blaster

    Primary Power Set: Dual Pistols

    Secondary Power Set: Martial Combat

    Power Pool: Leaping

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leadership

    Ancillary Pool: Force Mastery

     

    Hero Profile:

    ------------

    Level 1: Pistols

    (A) Thunderstrike - Accuracy/Damage

    (3) Thunderstrike - Damage/Endurance

    (7) Thunderstrike - Damage/Recharge

    (13) Thunderstrike - Accuracy/Damage/Recharge

    (15) Thunderstrike - Accuracy/Damage/Endurance

    (23) Thunderstrike - Damage/Endurance/Recharge

     

     

    Level 1: Ki Push

    (A) Explosive Strike - Damage/Knockback

    (40) Explosive Strike - Accuracy/Knockback

    (42) Explosive Strike - Chance for Smashing Damage

     

     

    Level 2: Dual Wield

    (A) Superior Winter's Bite - Accuracy/Damage

    (3) Superior Winter's Bite - Damage/RechargeTime

    (7) Superior Winter's Bite - Accuracy/Damage/Endurance

    (13) Superior Winter's Bite - Accuracy/Damage/Recharge

    (15) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

    (23) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

     

     

    Level 4: Empty Clips

    (A) Superior Blaster's Wrath - Accuracy/Damage

    (5) Superior Blaster's Wrath - Damage/Recharge

    (5) Superior Blaster's Wrath - Accuracy/Damage/Recharge

    (11) Superior Blaster's Wrath - Accuracy/Damage/Endurance

    (17) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge

    (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

     

     

    Level 6: Reach for the Limit

    Level 8: Bullet Rain

    (A) Superior Defiant Barrage - Accuracy/Damage

    (9) Superior Defiant Barrage - Damage/RechargeTime

    (9) Superior Defiant Barrage - Accuracy/Damage/RechargeTime

    (11) Superior Defiant Barrage - Accuracy/Damage/Endurance

    (17) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime

    (37) Superior Defiant Barrage - RechargeTime/+Status

     

     

    Level 10: Swap Ammo

    Level 12: Combat Jumping

    (A) Karma - Knockback Protection

    (46) Luck of the Gambler - Recharge Speed

    (48) Shield Wall - +Res (Teleportation), +5% Res (All)

    (48) Kismet - Accuracy +6%

    (50) Reactive Defenses - Scaling Resist Damage

     

     

    Level 14: Super Jump

    (A) Winter's Gift - Slow Resistance (20%)

     

     

    Level 16: Storm Kick

    (A) Mako's Bite - Accuracy/Damage

    (25) Mako's Bite - Damage/Endurance

    (25) Mako's Bite - Damage/Recharge

    (31) Mako's Bite - Accuracy/Endurance/Recharge

    (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge

    (36) Mako's Bite - Chance of Damage(Lethal)

     

     

    Level 18: Executioner's Shot

    (A) Thunderstrike - Accuracy/Damage

    (19) Thunderstrike - Damage/Endurance

    (19) Thunderstrike - Damage/Recharge

    (21) Thunderstrike - Accuracy/Damage/Recharge

    (21) Thunderstrike - Accuracy/Damage/Endurance

    (34) Thunderstrike - Damage/Endurance/Recharge

     

     

    Level 20: Reaction Time

    (A) Performance Shifter - Chance for +End

    (43) Performance Shifter - EndMod

    (45) Endurance Modification IO

    (50) Theft of Essence - Chance for +Endurance

     

     

    Level 22: Hasten

    (A) Recharge Reduction IO

    (50) Recharge Reduction IO

     

     

    Level 24: Kick

    (A) Mako's Bite - Accuracy/Damage

    (37) Mako's Bite - Damage/Endurance

    (42) Mako's Bite - Damage/Recharge

    (42) Mako's Bite - Accuracy/Endurance/Recharge

    (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge

    (43) Mako's Bite - Chance of Damage(Lethal)

     

     

    Level 26: Piercing Rounds

    (A) Positron's Blast - Accuracy/Damage

    (27) Positron's Blast - Damage/Endurance

    (27) Positron's Blast - Damage/Recharge

    (29) Positron's Blast - Damage/Range

    (29) Positron's Blast - Accuracy/Damage/Endurance

     

     

    Level 28: Assault

    (A) Endurance Reduction IO

     

     

    Level 30: Tough

    (A) Steadfast Protection - Resistance/+Def 3%

    (31) Gladiator's Armor - TP Protection +3% Def (All)

    (48) Endurance Reduction IO

     

     

    Level 32: Hail of Bullets

    (A) Superior Avalanche - Damage/Endurance

    (33) Superior Avalanche - Accuracy/Damage

    (33) Superior Avalanche - Accuracy/Damage/Endurance

    (33) Superior Avalanche - Accuracy/Damage/Recharge

    (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge

    (34) Superior Avalanche - Recharge/Chance for Knockdown

     

     

    Level 35: Weave

    (A) Luck of the Gambler - Recharge Speed

    (36) Luck of the Gambler - Defense

    (36) Luck of the Gambler - Defense/Endurance

     

     

    Level 38: Eagles Claw

    (A) Mako's Bite - Accuracy/Damage

    (39) Mako's Bite - Damage/Endurance

    (39) Mako's Bite - Damage/Recharge

    (39) Mako's Bite - Accuracy/Endurance/Recharge

    (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge

    (40) Mako's Bite - Chance of Damage(Lethal)

     

     

    Level 41: Personal Force Field

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 44: Temp Invulnerability

    (A) Endurance Reduction IO

    (45) Resist Damage IO

    (45) Resist Damage IO

     

     

    Level 47: Maneuvers

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 49: Tactics

    (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

     

     

    Level 1: Brawl

    (A) Accuracy IO

     

     

    Level 1: Defiance

    Level 1: Prestige Power Dash

    (A) Empty

     

     

    Level 1: Prestige Power Slide

    (A) Empty

     

     

    Level 1: Prestige Power Quick

    (A) Empty

     

     

    Level 1: Prestige Power Rush

    (A) Empty

     

     

    Level 1: Prestige Power Surge

    (A) Empty

     

     

    Level 1: Sprint

    (A) Celerity - +Stealth

     

     

    Level 2: Rest

    (A) Recharge Reduction IO

     

     

    Level 4: Ninja Run

    Level 2: Swift

    (A) Run Speed IO

     

     

    Level 2: Health

    (A) Miracle - +Recovery

    (46) Numina's Convalesence - +Regeneration/+Recovery

    (46) Preventive Medicine - Chance for +Absorb

     

     

    Level 2: Hurdle

    (A) Jumping IO

     

     

    Level 2: Stamina

    (A) Performance Shifter - Chance for +End

     

     

    Level 10: Chemical Ammunition

    Level 10: Cryo Ammunition

    Level 10: Incendiary Ammunition

    Level 0: Portal Jockey

    Level 0: Task Force Commander

    Level 0: The Atlas Medallion

    Level 0: Freedom Phalanx Reserve

    Level 50: Musculature Core Paragon

    Level 50: Pyronic Core Final Judgement

    Level 50: Degenerative Radial Flawless Interface

    Level 50: Cimeroran Radial Superior Ally

    Level 50: Clarion Partial Core Invocation

    Level 50: Assault Core Embodiment

    ------------

    ------------

    Set Bonus Totals:

    18.5% DamageBuff(Smashing)

    18.5% DamageBuff(Lethal)

    18.5% DamageBuff(Fire)

    18.5% DamageBuff(Cold)

    18.5% DamageBuff(Energy)

    18.5% DamageBuff(Negative)

    18.5% DamageBuff(Toxic)

    18.5% DamageBuff(Psionic)

    11% Defense(Melee)

    8.5% Defense(Smashing)

    8.5% Defense(Lethal)

    16% Defense(Fire)

    16% Defense(Cold)

    32.56% Defense(Energy)

    32.56% Defense(Negative)

    6% Defense(Psionic)

    36.63% Defense(Ranged)

    11% Defense(AoE)

    3.6% Max End

    38% Enhancement(Accuracy)

    10% Enhancement(Range)

    56.25% Enhancement(RechargeTime)

    19.5% SpeedFlying

    GrantPower Preventive Medicine (10% chance, if Scourge)

    103.9 HP (8.62%) HitPoints

    19.5% JumpHeight

    19.5% SpeedJumping

    Knockback (Mag -4)

    Knockup (Mag -4)

    MezResist(Confused) 50%

    MezResist(Held) 50%

    MezResist(Immobilized) 50%

    MezResist(Sleep) 50%

    MezResist(Stunned) 50%

    MezResist(Terrorized) 50%

    14.5% (0.24 End/sec) Recovery

    10% (0.5 HP/sec) Regeneration

    50% ResEffect(SpeedFlying)

    50% ResEffect(RechargeTime)

    50% ResEffect(SpeedRunning)

    16.25% Resistance(Smashing)

    19.25% Resistance(Fire)

    19.25% Resistance(Cold)

    5% Resistance(Energy)

    5% Resistance(Negative)

    9.5% Resistance(Toxic)

    9.5% Resistance(Psionic)

    0% Resistance(Smashing)

    0% Resistance(Lethal)

    0% Resistance(Fire)

    0% Resistance(Cold)

    0% Resistance(Energy)

    0% Resistance(Negative)

    0% Resistance(Toxic)

    0% Resistance(Psionic)

    16.25% Resistance(Lethal)

    19.5% SpeedRunning

     

     

     

     

     

     

     

     

     

     

     

     

     

    • Thanks 1
  5. well it's my first build so don't expect too much

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Level 50 Natural Blaster

    Primary Power Set: Dual Pistols

    Secondary Power Set: Martial Combat

    Power Pool: Leaping

    Power Pool: Speed

    Power Pool: Leadership

    Power Pool: Fighting

    Ancillary Pool: Force Mastery

     

    Hero Profile:

    ------------

    Level 1: Dual Wield

    (A) Blaster's Wrath - Accuracy/Damage

    (3) Blaster's Wrath - Damage/Recharge

    (3) Blaster's Wrath - Accuracy/Damage/Recharge

    (7) Blaster's Wrath - Accuracy/Damage/Endurance

    (7) Blaster's Wrath - Accuracy/Damage/Endurance/Recharge

    (9) Blaster's Wrath - Recharge/Chance for Fire Damage

     

     

    Level 1: Ki Push

    (A) Kinetic Combat - Accuracy/Damage

    (11) Kinetic Combat - Damage/Endurance

    (19) Kinetic Combat - Damage/Recharge

    (19) Kinetic Combat - Damage/Endurance/Recharge

     

     

    Level 2: Pistols

    (A) Superior Defiant Barrage - Accuracy/Damage

    (5) Superior Defiant Barrage - Damage/RechargeTime

    (5) Superior Defiant Barrage - Accuracy/Damage/RechargeTime

    (9) Superior Defiant Barrage - Accuracy/Damage/Endurance

    (11) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime

    (36) Superior Defiant Barrage - RechargeTime/+Status

     

     

    Level 4: Reach for the Limit

    Level 6: Empty Clips

    (A) Ragnarok - Damage

    (13) Ragnarok - Damage/Recharge

    (15) Ragnarok - Accuracy/Damage/Recharge

    (17) Ragnarok - Damage/Endurance

    (21) Ragnarok - Chance for Knockdown

    (23) Ragnarok - Accuracy/Recharge

     

     

    Level 8: Bullet Rain

    (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    (13) Overwhelming Force - Accuracy/Damage/Endurance/Recharge

    (15) Overwhelming Force - Damage/Endurance/Recharge

    (17) Overwhelming Force - Accuracy/Damage/Endurance

    (21) Overwhelming Force - Endurance/Recharge

    (23) Overwhelming Force - Accuracy/Damage

     

     

    Level 10: Combat Jumping

    (A) Luck of the Gambler - Recharge Speed

    (37) Luck of the Gambler - Defense

     

     

    Level 12: Burst of Speed

    (A) Armageddon - Damage

    (27) Armageddon - Damage/Recharge

    (29) Armageddon - Accuracy/Damage/Recharge

    (29) Armageddon - Accuracy/Recharge

    (46) Armageddon - Damage/Endurance

    (46) Armageddon - Chance for Fire Damage

     

     

    Level 14: Swap Ammo

    Level 16: Hasten

    (A) Recharge Reduction IO

    (39) Recharge Reduction IO

    (39) Recharge Reduction IO

     

     

    Level 18: Executioner's Shot

    (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

    (31) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

    (31) Superior Winter's Bite - Accuracy/Damage/Recharge

    (31) Superior Winter's Bite - Accuracy/Damage/Endurance

    (34) Superior Winter's Bite - Damage/RechargeTime

    (36) Superior Winter's Bite - Accuracy/Damage

     

     

    Level 20: Reaction Time

    (A) Numina's Convalesence - +Regeneration/+Recovery

    (37) Healing IO

    (40) Performance Shifter - Chance for +End

    (45) Performance Shifter - EndMod

     

     

    Level 22: Super Jump

    (A) Jumping IO

     

     

    Level 24: Maneuvers

    (A) Luck of the Gambler - Recharge Speed

    (36) Shield Wall - Defense

    (37) Shield Wall - Defense/Endurance/Recharge

    (39) Shield Wall - Endurance/Recharge

    (40) Shield Wall - Defense/Recharge

    (40) Shield Wall - Defense/Endurance

     

     

    Level 26: Piercing Rounds

    (A) Superior Frozen Blast - Accuracy/Damage

    (43) Superior Frozen Blast - Damage/Endurance

    (43) Superior Frozen Blast - Accuracy/Damage/Endurance

    (43) Superior Frozen Blast - Accuracy/Damage/Recharge

    (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime

    (45) Superior Frozen Blast - Recharge/Chance for Immobilize

     

     

    Level 28: Inner Will

    (A) Recharge Reduction IO

     

     

    Level 30: Assault

    (A) Endurance Reduction IO

     

     

    Level 32: Hail of Bullets

    (A) Superior Avalanche - Accuracy/Damage

    (33) Avalanche - Damage/Endurance

    (33) Avalanche - Accuracy/Damage/Endurance

    (33) Avalanche - Accuracy/Damage/Recharge

    (34) Avalanche - Accuracy/Damage/Endurance

    (34) Avalanche - Recharge/Chance for Knockdown

     

     

    Level 35: Tactics

    (A) Rectified Reticle - Increased Perception

     

     

    Level 38: Personal Force Field

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 41: Temp Invulnerability

    (A) Gladiator's Armor - TP Protection +3% Def (All)

    (42) Steadfast Protection - Resistance/+Def 3%

    (42) Steadfast Protection - Knockback Protection

    (42) Gladiator's Armor - End/Resist

     

     

    Level 44: Boxing

    (A) Absolute Amazement - Chance for ToHit Debuff

     

     

    Level 47: Tough

    (A) Unbreakable Guard - Resistance

    (48) Unbreakable Guard - Resistance/Endurance

    (48) Unbreakable Guard - Resistance/Endurance/RechargeTime

    (48) Unbreakable Guard - +Max HP

     

     

    Level 49: Weave

    (A) Luck of the Gambler - Recharge Speed

    (50) Reactive Defenses - Defense/Endurance

    (50) Reactive Defenses - Defense/Endurance/RechargeTime

    (50) Reactive Defenses - Scaling Resist Damage

     

     

    Level 1: Brawl

    (A) Empty

     

     

    Level 1: Defiance

    Level 1: Prestige Power Dash

    (A) Empty

     

     

    Level 1: Prestige Power Slide

    (A) Empty

     

     

    Level 1: Prestige Power Quick

    (A) Empty

     

     

    Level 1: Prestige Power Rush

    (A) Empty

     

     

    Level 1: Prestige Power Surge

    (A) Empty

     

     

    Level 1: Sprint

    (A) Empty

     

     

    Level 2: Rest

    (A) Empty

     

     

    Level 4: Ninja Run

    Level 2: Swift

    (A) Run Speed IO

     

     

    Level 2: Health

    (A) Miracle - +Recovery

    (27) Miracle - Heal

     

     

    Level 2: Hurdle

    (A) Jumping IO

     

     

    Level 2: Stamina

    (A) Performance Shifter - Chance for +End

    (25) Performance Shifter - EndMod

    (25) Performance Shifter - EndMod/Recharge

    (46) Performance Shifter - EndMod/Accuracy

     

     

    Level 14: Chemical Ammunition

    Level 14: Cryo Ammunition

    Level 14: Incendiary Ammunition

    ------------

    ------------

    Set Bonus Totals:

    12.5% DamageBuff(Smashing)

    12.5% DamageBuff(Lethal)

    12.5% DamageBuff(Fire)

    12.5% DamageBuff(Cold)

    12.5% DamageBuff(Energy)

    12.5% DamageBuff(Negative)

    12.5% DamageBuff(Toxic)

    12.5% DamageBuff(Psionic)

    12.25% Defense(Smashing)

    12.25% Defense(Lethal)

    18.5% Defense(Fire)

    18.5% Defense(Cold)

    20.06% Defense(Energy)

    20.06% Defense(Negative)

    6% Defense(Psionic)

    12.88% Defense(Melee)

    15.38% Defense(Ranged)

    16% Defense(AoE)

    3.6% Max End

    7.5% Enhancement(Range)

    68.75% Enhancement(RechargeTime)

    37% Enhancement(Accuracy)

    2.5% Enhancement(Max EnduranceDiscount)

    15% SpeedFlying

    234.9 HP (19.5%) HitPoints

    15% JumpHeight

    15% SpeedJumping

    Knockback (Mag -8)

    Knockup (Mag -8)

    MezResist(Confused) 81.25%

    MezResist(Held) 81.25%

    MezResist(Immobilized) 81.25%

    MezResist(Sleep) 81.25%

    MezResist(Stunned) 81.25%

    MezResist(Terrorized) 81.25%

    20% PerceptionRadius

    27% (0.45 End/sec) Recovery

    32% (1.61 HP/sec) Regeneration

    40% ResEffect(SpeedFlying)

    40% ResEffect(RechargeTime)

    40% ResEffect(SpeedRunning)

    1.5% Resistance(Smashing)

    1.5% Resistance(Lethal)

    28.5% Resistance(Fire)

    28.5% Resistance(Cold)

    6.75% Resistance(Energy)

    6.75% Resistance(Negative)

    12% Resistance(Toxic)

    12% Resistance(Psionic)

    0% Resistance(Smashing)

    0% Resistance(Lethal)

    0% Resistance(Fire)

    0% Resistance(Cold)

    0% Resistance(Energy)

    0% Resistance(Negative)

    0% Resistance(Toxic)

    0% Resistance(Psionic)

    15% SpeedRunning

     

     

     

     

     

     

     

  6. just a prototype like maybe I wanted to mount ...

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Level 49 Magic Blaster

    Primary Power Set: Water Blast

    Secondary Power Set: Ice Manipulation

    Power Pool: Leaping

    Power Pool: Leadership

    Power Pool: Speed

    Power Pool: Teleportation

    Ancillary Pool: Cold Mastery

     

    Hero Profile:

    ------------

    Level 1: Aqua Bolt

    (A) Empty

     

     

    Level 1: Chilblain

    (A) Empty

     

     

    Level 2: Water Burst

    (A) Empty

     

     

    Level 4: Hydro Blast

    (A) Empty

     

     

    Level 6: Whirlpool

    (A) Empty

     

     

    Level 8: Combat Jumping

    (A) Empty

     

     

    Level 10: Frigid Protection

    (A) Empty

     

     

    Level 12: Dehydrate

    (A) Empty

     

     

    Level 14: Super Jump

    (A) Empty

     

     

    Level 16: Maneuvers

    (A) Empty

     

     

    Level 18: Super Speed

    (A) Empty

     

     

    Level 20: Ice Patch

    (A) Empty

     

     

    Level 22: Tactics

    (A) Empty

     

     

    Level 24: Tidal Forces

    (A) Empty

     

     

    Level 26: Steam Spray

    (A) Empty

     

     

    Level 28: Shiver

    (A) Empty

     

     

    Level 30: Hasten

    (A) Empty

     

     

    Level 32: Geyser

    (A) Empty

     

     

    Level 35: Flash Freeze

    (A) Empty

     

     

    Level 38: Frozen Aura

    (A) Empty

     

     

    Level 41: Frozen Armor

    (A) Empty

     

     

    Level 44: Hoarfrost

    (A) Empty

     

     

    Level 47: Ice Sword

    (A) Empty

     

     

    Level 49: Recall Friend

    (A) Empty

     

     

    Level 1: Brawl

    (A) Empty

     

     

    Level 1: Defiance

    Level 1: Prestige Power Dash

    (A) Empty

     

     

    Level 1: Prestige Power Slide

    (A) Empty

     

     

    Level 1: Prestige Power Quick

    (A) Empty

     

     

    Level 1: Prestige Power Rush

    (A) Empty

     

     

    Level 1: Prestige Power Surge

    (A) Empty

     

     

    Level 1: Sprint

    (A) Empty

     

     

    Level 2: Rest

    (A) Empty

     

     

    Level 4: Ninja Run

    Level 2: Swift

    (A) Empty

     

     

    Level 2: Health

    (A) Empty

     

     

    Level 2: Hurdle

    (A) Empty

     

     

    Level 2: Stamina

    (A) Empty

     

     

    Level 1: Combo Level 1

    Level 1: Combo Level 2

    Level 1: Combo Level 3

    ------------

     

     

     

     

  7. Hi everyone, I do not understand a lot of builds and when I try to create one I do not know where to start, well I wanted a build for water / ice for team play, I would be grateful if someone did one for me, even if it is high end build I will not be lost where to begin.  :) :) :)

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