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Migatte started following Thugs/Traps - Is it good?
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(sorry not so good in english) Some days ago my brother created a Thugs/Trap MM and he asked me if i could make one build for late game, and of course i accept, but instead of creating one (having some difficulty on how to slotting without a base-build) i like to "inspiring" and do some minor modifications usually (like this one), i taked it on this thread from @JayboH as a base And then i slotted according i learned a bit of everything in MMs, is it good or still need some adjustements that can be otimized? | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1557;749;1498;HEX;| |78DA65544B6F125114BEC30CA5502850A0F4C1BB565A2858528DCB26D65A5B4B528| |5FA583504A62D49790424293EE33F306EDC19E3C2A55BBB353EDA9AF80FBAD18DAD| |5A75A11B37E371BE239030C9E49BF3DDF3F8EE39F74E7AFBBCF5C5C283592139E6B| |672F5FA5A3A57BFA9D64AC572C19255F39BE5CA5665A3290B212C994655AD85561A| |E56D1399DEB6E35AA6512A55CAC9EC6663A3EEE9E0CF35D6D793D95AAE5A17F6954| |A652BB9ACE60A6AADBE59AC5AFFDBD56279C3A61B69B550CC17CBAA45B73255552D| |F8E6ABC57CB223633A9757596273885424E87D6D14FC68469155844829C2708DF18| |8E8A822948FB26E2B07C09EA6410897229A4A2B56888792BE768B3889F3499FE16F| |794E8C5F11D619836E8776848ED1B3B04F198C3ADEA658590FD614D9C7B542B2AEA| |13708BB37C039FDC0B7146A640DC630F23AA9C526E4914D0E498F77B8A1C1E184CE| |010FF00ED534B35E730439075E617FEE33D0E7EE91F5D8C10FB00759FF2E15EEE3D| |8BEABE859FF75E010E718E29811CE3112F8176B165ED26863DDB603F8DCA5503BEB| |B6BBA0CFC77A036E46D6BD47B59D5CDBF90EBA7DBBC0C01EF0E43EE32FE48F7E32E| |81AEE511D176215D73CCF2487FE84FEC00E975027BC08DB457A3DD026799EB0CF33| |A09FD6BCACC57B889A6347C0135F18BF327E634DC7C07DDAC7B07E6234E3F02A7A1| |7BD019CFC8D3EC7E650678ACF5DEA0D62EF93DB28D71D35A1BF63BD5CDF0C9CB480| |9FEC03C60ED18301D2ECC77E849FCFCD7BD212E49904998B905F84F71D89637631C| |61D4A398E35E338CF65AA9FD1024C58196DC0941DF892622778061357B0BF4486EF| |C365C655602ACBE790B4C4595F9CEB0D1297E47D243D98E11871D3EC376D46ACAFF| |3AE6AF488581733DDC5A4BA98992EE67417B3DCC5A4DB8CB6D2FE4308298E2E9B1D| |74F379FDD8D2FA0B083981F51F6D4E92C398AC750937FB7BA7FF04FC7F76FA3F420| |7FA1F03673D0458D39ED2354871DD85585BE3C58EEFA558EB846A8BB1D68DD72EB9| |DA792E78DBDF7F010B77EEC5| |-------------------------------------------------------------------| Question: is it worth to slot Gaussian Chance for build up in Enforcers or the defense IO is ok?
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Migatte started following Looking for an ultra-expensive min-maxed Dark/ Staff build
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Cloak of Fear gives a -To hit, so you can use it to help build your defenses, so it's not bad at all.
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Here we go, Hardcapped to S/L/E/N/F/C/P but toxic and soft-cap to meele Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science Tanker Primary Power Set: Dark Armor Secondary Power Set: Staff Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(5), FuroftheG-ResDeb%(7) Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11) Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17) Level 4: Guarded Spin -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(17), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dmg/EndRdx(19), ScrDrv-Acc/Rchg(21) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(25) Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), StdPrt-ResKB(29) Level 10: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Acc/EndRdx/Rchg(27), ThfofEss-+End%(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(42), ThfofEss-Acc/EndRdx/Heal(42) Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(39) Level 16: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(36) Level 18: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-ResDam/Re TP(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), LucoftheG-Def/Rchg+(37) Level 20: Staff Mastery Level 22: Cloak of Fear -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-Rchg/EndRdx(40) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit/EndRdx/Rchg(48) Level 26: Kick -- FrcFdb-Rechg%(A) Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43), GldArm-3defTpProc(46) Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45) Level 32: Taunt -- PrfZng-Dam%(A) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- EndRdx-I(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50), Prv-Absorb%(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 20: Form of the Body Level 20: Form of the Mind Level 20: Form of the Soul Level 50: Cardiac Core Paragon Level 50: Melee Radial Embodiment Level 50: Ageless Core Epiphany ------------
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jogo sempre nos fds, se tiver gente de outro server eu crio personagem lá tmb
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None of them are skippable powers tbh
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Here is my build Near to softcap to melee 44,6% Capped S/L/N/F/C Perma-Hasten with Alpha Agility Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science Brute Primary Power Set: Titan Weapons Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Crushing Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Acc/Dmg/EndRdx(50), SprBlsCol-Rchg/HoldProc(50) Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7) Level 2: Lightning Field -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(9), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(11) Level 4: Conductive Shield -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15) Level 6: Boxing -- Empty(A) Level 8: Follow Through -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Rchg/+Regen/+End(43) Level 10: Build Momentum -- GssSynFr--Build%(A) Level 12: Static Shield -- GldArm-3defTpProc(A), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34) Level 16: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23) Level 18: Rend Armor -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(39), AchHee-ResDeb%(40) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Weave -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(25), Rct-Def/Rchg(25), Rct-Def/EndRdx/Rchg(27), Rct-ResDam%(27) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29) Level 26: Whirling Smash -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(40), Arm-Dam%(40) Level 28: Energize -- Prv-Heal/EndRdx(A), Prv-Heal(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36) Level 32: Arc of Destruction -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(46), Obl-%Dam(46), ScrDrv-Dam%(50) Level 35: Power Sink -- EffAdp-Acc/Rchg(A) Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(39), LucoftheG-Def/Rchg(45), LucoftheG-Def/EndRdx/Rchg(46) Level 41: Focused Accuracy -- EndRdx-I(A) Level 44: Physical Perfection -- RgnTss-Regen+(A) Level 47: Super Speed -- Clr-EndRdx(A), Clr-Stlth(48) Level 49: Defensive Sweep -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(45), Pnc-Heal/+End(45) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Momentum Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1486;696;1392;HEX;| |78DA6594DB4E13511486F7D0A9B527DA52A0545AA020B4523BB4EA851A0F5101A34| |24282D1CBA6295B98A44E9B694D245EF9049EE38DC603A0E285EFE09378AB9CC1B3| |17D635B37E2A49276DBE997FAFB5D7BFD7DE3393B7477D1F2EDE3D2B14EF8552A15| |ACD9F376FD5A46BBAA84BA3288575B9E81FB5E5FCA42C49A95DD56B05237F5D162A| |65A31AE3915179431A55A98D9564B166EAC5FC39F366D90C5D32E6A4298D9AB67BE| |39F2A974BDAB83E3B57D38D598FFD345D9172C667DF4ED0A4A407761F66A4599DD3| 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|7BF3529CB7B5577BCABDF91469F8A9FFA13EE5E0F31FE1CBFAC3| |-------------------------------------------------------------------|
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Looking for an ultra-expensive min-maxed Dark/ Staff build
Migatte replied to ApollyonJones's topic in Tanker
Here is a slighty better version on my build, now it's soft cap to melee Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science Tanker Primary Power Set: Dark Armor Secondary Power Set: Staff Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(5), FuroftheG-ResDeb%(7) Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11) Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17) Level 4: Guarded Spin -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(17), Mlt-Dmg/Rchg(19), Mlt-Dmg/EndRdx/Rchg(19), Mlt-Acc/Dmg/EndRdx(21) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(25) Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), StdPrt-ResKB(29) Level 10: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Acc/EndRdx/Rchg(27), ThfofEss-+End%(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(42), ThfofEss-Acc/EndRdx/Heal(42) Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(36) Level 18: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39) Level 20: Staff Mastery Level 22: Cloak of Fear -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-ToHitDeb/Rchg(40) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit/EndRdx/Rchg(48) Level 26: Kick -- FrcFdb-Rechg%(A) Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43), GldArm-3defTpProc(46) Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45) Level 32: Assault -- EndRdx-I(A) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- EndRdx-I(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50), Prv-Absorb%(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 20: Form of the Body Level 20: Form of the Mind Level 20: Form of the Soul Level 50: Pyronic Core Final Judgement Level 50: Longbow Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Cardiac Core Paragon Level 50: Diamagnetic Core Flawless Interface Level 50: Melee Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1581;736;1472;HEX;| |78DA6594C94F13511CC7DFB453EB404B5B4AA1C8665BA0A5854AD5831A0D31B2448| |48404E3B569E0010D58EAB42672341197AB176E4A3C7A306A4C5CC07FC3B8DDD503| 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Looking for an ultra-expensive min-maxed Dark/ Staff build
Migatte replied to ApollyonJones's topic in Tanker
Okay the best i could do, Hardcapped to S/L/E/N/F/C/Psi but toxic and close to softcap to melee Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science Tanker Primary Power Set: Dark Armor Secondary Power Set: Staff Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(5), FuroftheG-ResDeb%(7) Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11) Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17) Level 4: Guarded Spin -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(17), Mlt-Dmg/Rchg(19), Mlt-Acc/EndRdx(19), Mlt-Acc/Dmg/EndRdx(21), Mlt-Dmg/EndRdx/Rchg(21) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(25) Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29) Level 10: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Acc/EndRdx/Rchg(27), ThfofEss-+End%(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(42), ThfofEss-Acc/EndRdx/Heal(42) Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(36), Arm-Acc/Rchg(46) Level 18: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), ShlWal-ResDam/Re TP(39) Level 20: Staff Mastery Level 22: Cloak of Fear -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-ToHitDeb/Rchg(40) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit/EndRdx/Rchg(48) Level 26: Kick -- FrcFdb-Rechg%(A) Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43) Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), Rct-ResDam%(37), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45) Level 32: Assault -- EndRdx-I(A) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- EndRdx-I(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50), Prv-Absorb%(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 20: Form of the Body Level 20: Form of the Mind Level 20: Form of the Soul Level 50: Pyronic Core Final Judgement Level 50: Longbow Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Support Core Embodiment Level 50: Cardiac Core Paragon Level 50: Diamagnetic Core Flawless Interface ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1581;738;1476;HEX;| |78DA6594CB4F135114C6EFB4536BA1A52DA5BC1FB6055A5A2834BA50A321461E8A9| |09060DC360D5CA0014B9DD6449626E263AB0B764A5CBA306A4C7C615CF83F1851F7| 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Here mines, 40% S/L, 45% Ranged defense and perma hasten | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1462;677;1354;HEX;| |78DA6594594F13511886CFB453A0854A91A520B4A5055AB616CAE29589A22CC6800| |18ADE92499940938636438972E95FF0C644594471BBF1468DFE0B8DFA07FC012E37| |2E684CFD3AEF5B6CD249A64FE73DEF77E65B7ABA7073BAE1F9DCADF34AF35ECA1A5| |B5BAB17E5B3605AB5578DC2B6656455E9AA95BB8D0BABCBC6E6BAB99698B2D21BA6| |B5132CCBA9ED7C3E6715122B46BA90491BD9D529CBCADD50DEC55C2E9B98CDAC6F1| |4329BEB0DF6D3BC69E4E5C1633FA4F2A6B9D658D6D74C6B6B2393EF98C967D289F2| |D60B46DA948FD2F79D7649252A774095AFA24BED0992BA72EC9307A07E9F3C046B1| |E80BBD19358A5CE0974A582024DC37E5A49109F47031B1CA4133CA5932E704FF673| |623FDDF902EF687F099E7945BE01BB5E8321818BF9BB987F0DF3AF63FE75CCDBC33| |A82CCBF9B2329C5D61E394473AB91470E7B6DE431F9044C3E259F810792AB9BB5BB| |87941D1B16D473BFFA31F8BAC7C1F00439499E057B3F396DEECB7E5EC67ABF63CDF| |783FC099EFE451E832DBF414D8A6844ACB3715110D1556C098C2F83C914181134B1| |C74D6FD187967760DB7BF2037BFF113C94DC9A39D3E6250DFD5F0683297205ECBE0| |6F65ED7EC9E3825B756C43A5AC7506BD42F4240788C675D3C7E7AFCAD888FB68071| |1FD8269E0E7854073D170694EAA4D619C70C22E20B40D3029C4B8CEC1584D8E3D05| |DBC3B760F1CD825F7C87D70F0007C283D88B06F91CBE87BCF343943CE72A673E091| |C4F4B1AE3EE63CC87A86FF2ABB077F7C4AF5D3D34FCF306B1FA6B7496A1A624D43F| |4C4E96996B5047B9098C419EC116D94BFCD513772E9D22BCE6A512E152E29882C0E| |56AD8E5629C92A65BC4A99A852E62B9530E6B0A8F3C5A269B6CBED3B39F9C5CF9E9| |37F10A571AA5FFF6B9A16E664AE8810D3D5974A7F3FFCDF2AFD7778126F83BA5FC0| |BAFF016CBAD9F8| |-------------------------------------------------------------------|
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Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Science Tanker Primary Power Set: Dark Armor Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Death Shroud (A) Superior Avalanche - Accuracy/Damage (3) Superior Avalanche - Damage/Endurance (3) Superior Avalanche - Accuracy/Damage/Endurance (5) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (5) Superior Avalanche - Recharge/Chance for Knockdown (7) Fury of the Gladiator - Chance for Res Debuff Level 1: Jab (A) Superior Blistering Cold - Accuracy/Damage (7) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Recharge (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (11) Superior Blistering Cold - Recharge/Chance for Hold Level 2: Dark Embrace (A) Unbreakable Guard - Resistance (13) Unbreakable Guard - Resistance/Endurance (13) Unbreakable Guard - Endurance/RechargeTime (15) Unbreakable Guard - RechargeTime/Resistance (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (17) Unbreakable Guard - +Max HP Level 4: Haymaker (A) Hecatomb - Damage (17) Hecatomb - Damage/Recharge (19) Hecatomb - Accuracy/Damage/Recharge (19) Hecatomb - Accuracy/Recharge (21) Hecatomb - Damage/Endurance (21) Hecatomb - Chance of Damage(Negative) Level 6: Murky Cloud (A) Gladiator's Armor - Resistance (23) Gladiator's Armor - Resistance/Rech/End (23) Gladiator's Armor - End/Resist (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Steadfast Protection - Resistance/+Def 3% (27) Impervious Skin - Status Resistance Level 8: Obsidian Shield (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (29) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Unbreakable Guard - Endurance/RechargeTime Level 10: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (40) Theft of Essence - Accuracy/Endurance/Recharge (40) Theft of Essence - Healing (40) Theft of Essence - Healing/Recharge (42) Theft of Essence - Accuracy/Healing (42) Theft of Essence - Accuracy/Endurance/Healing Level 12: Cloak of Darkness (A) Luck of the Gambler - Defense/Endurance (29) Luck of the Gambler - Endurance/Recharge (31) Luck of the Gambler - Defense/Recharge (31) Luck of the Gambler - Defense/Endurance/Recharge (33) Luck of the Gambler - Defense (33) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Assault (A) Endurance Reduction IO Level 18: Maneuvers (A) Shield Wall - Defense/Endurance (36) Shield Wall - Defense/Recharge (37) Shield Wall - Defense (37) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - +Res (Teleportation), +5% Res (All) Level 20: Knockout Blow (A) Superior Gauntleted Fist - Accuracy/Damage (34) Superior Gauntleted Fist - Damage/RechargeTime (34) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (34) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (36) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (48) Superior Gauntleted Fist - RechargeTime/+Absorb Level 22: Cloak of Fear (A) Dampened Spirits - To Hit Debuff/Endurance (36) Dampened Spirits - Recharge/Endurance (39) Dampened Spirits - To Hit Debuff (39) Dampened Spirits - To Hit Debuff/Recharge/Endurance Level 24: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 26: Kick (A) Force Feedback - Chance for +Recharge Level 28: Tough (A) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (43) Aegis - Endurance/Recharge (43) Aegis - Resistance/Endurance/Recharge (45) Aegis - Resistance (46) Aegis - Psionic/Status Resistance Level 30: Weave (A) Reactive Defenses - Defense (31) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Reactive Defenses - Defense/Endurance (45) Reactive Defenses - Defense/Endurance/RechargeTime (45) Reactive Defenses - Scaling Resist Damage Level 32: Tactics (A) Endurance Reduction IO Level 35: Conserve Power (A) Recharge Reduction IO Level 38: Foot Stomp (A) Superior Might of the Tanker - Accuracy/Damage (46) Superior Might of the Tanker - Damage/Recharge (46) Superior Might of the Tanker - Damage/Endurance/Recharge (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (48) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 41: Physical Perfection (A) Preventive Medicine - Chance for +Absorb Level 44: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 47: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 49: Super Jump (A) Winter's Gift - Slow Resistance (20%) Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Celerity - +Stealth Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Quickfoot - Endurance/RunSpeed Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (33) Numina's Convalesence - +Regeneration/+Recovery (50) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Void Radial Final Judgement Level 50: Cardiac Core Paragon Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1517;714;1428;HEX;| |78DA6594494F535114C7EF6B5FA92D2D1D1EA56029430B7482B60F704D8C0C09424| |252E3B669E05A1AB0346D4D6469220E3B458D1B07DCBA30464D9C577E078DC35700| |8C8AE2AA9EBEFFB125E94BDBDFBBFF73CF70CFBDB78B17A71D4FE62E4D09C5716A3| |D57A964CFE48A6BB26CCD2C176471598AFA63A56F0FF4ECB43C278B15999CCE95D7| |B227CBE737CA01B62CCA752993990B257ACF54CBB298AFAE0AC7D2C6C67A7241E64| |A8562DEF57FB022CB95D542C9698C670BF9D52A59EDC628539272459B2915969333| |4559CE6F66177395AA2C6F76531109FABEB4D18F522FAB6611F75421745598EE331| |F80EA0EF311D8366536386A17FC90EF0DB6DD048F6D336F81F6DBCC3BE02BCAAB70| |5EE517E2390E98BFC18E3FCC43D0FD174C525E33E7358F98608B80DE28330676C69| |909F035E5B5705E4B0AF1BAD24C1DEC1E67FA69625015C783E01BF2B5C2D76CADD7| |1C21DB01D87B080E71ED6F69AECD686CCD62F39A0DFF8887E9ACD326221D18C75C1| |8C7DCE03BF26DE71ADBDD8A11AFD70BF679981A38D0C9F4815D74BA9CF0154ED6BC| |A4B958730D12749BF090E681A67A665173780E1C9A67B2FFC8698C75EABBC67DD72| |E631F07B798579857C1F03530751D7C4F6BF271EF7C2FB017E1E7E0C853E6339351| |5B8AF2F89147F82BB099A8DE1ED67AB6A099490B709F0269D41AD3C1F83873021C9| |D04C74E802AF90679FDC13DACAF8FD71BDFE7F3FD83F913D4C8A79FFBD8CF7D7C48| |A610D7154A409BA4FA8739F6F047F88E7D627E06535F985FC1C74E21A21C3BBA8B7| |311A27C09684A8263EBCC30D9929C37F90DFDF09396662D1D40DC5EB57147E9438F| |88A98D1B5F8BB758D32D8ADEA24C1C556CC83DD9326BE1A8D2869D5D523935698A3| |1CBE66EDCE5DAAEBDF19F209431AC73BFA9999441F465E02CF6499F578C3BB777D4| |2F0ABFEF4D4D51EEA2467D1B55CCD2E1D239A7E6A377EEC68ED6D4473B9BFA94D67| |CFF106ACEF907EFE7E1A4| |-------------------------------------------------------------------|
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Not a master on build but gonna post mine, it's a DA/SS but, you can look it as example and there's a topic that have some tips on last post for DA if you wanna check it
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Migatte changed their profile photo
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blz vou ver la dps
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Mid's Reborn: Hero Designer
Migatte replied to crytilis's topic in Mids' Reborn Hero Designer's Forum
My mids reborn can't read says that unable to read data, and my other builds i can't open them too. -
Here is it, close to perma-hasten and perma LF. My ST attack chain would Gleaming Bolt - Gleaming blast for range If something come close i would use Radiant Strike - Incandescent Strike And for AoE is Solar Flare and Luminous Detonation (when Dawn Strike is recharged use it first) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Natural Peacebringer Primary Power Set: Luminous Blast Secondary Power Set: Luminous Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Hero Profile: ------------ Level 1: Gleaming Bolt (A) Devastation - Accuracy/Damage (45) Devastation - Damage/Endurance (46) Devastation - Damage/Recharge (46) Devastation - Accuracy/Damage/Recharge (48) Achilles' Heel - Chance for Res Debuff Level 1: Incandescence (A) Impervium Armor - Psionic Resistance Level 2: Gleaming Blast (A) Apocalypse - Damage (3) Apocalypse - Damage/Recharge (3) Apocalypse - Accuracy/Damage/Recharge (9) Apocalypse - Accuracy/Recharge (9) Apocalypse - Damage/Endurance Level 4: Essence Boost (A) Preventive Medicine - Heal (5) Preventive Medicine - Heal/Endurance (5) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Heal/RechargeTime/Endurance (17) Preventive Medicine - Chance for +Absorb Level 6: Radiant Strike (A) Superior Essence Transfer - Accuracy/Damage (7) Superior Essence Transfer - Damage/RechargeTime (7) Superior Essence Transfer - RechargeTime/Global Heal (29) Overwhelming Force - Accuracy/Damage (29) Overwhelming Force - Accuracy/Damage/Endurance (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 8: Boxing (A) Kinetic Combat - Accuracy/Damage (42) Kinetic Combat - Damage/Endurance (42) Kinetic Combat - Damage/Recharge (43) Kinetic Combat - Damage/Endurance/Recharge Level 10: Shining Shield (A) Impervium Armor - Psionic Resistance (21) Impervious Skin - Resistance/Endurance (21) Impervious Skin - Resistance/Recharge (23) Impervious Skin - Endurance/Recharge (45) Impervious Skin - Resistance/Endurance/Recharge (46) Impervious Skin - Status Resistance Level 12: Inner Light (A) Adjusted Targeting - To Hit Buff (13) Adjusted Targeting - To Hit Buff/Recharge (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge (15) Adjusted Targeting - Endurance/Recharge (15) Adjusted Targeting - To Hit Buff/Endurance (17) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Luminous Detonation (A) Ragnarok - Accuracy/Recharge (37) Ragnarok - Damage/Endurance (37) Ragnarok - Accuracy/Damage/Recharge (39) Ragnarok - Damage (39) Ragnarok - Damage/Recharge (48) Sudden Acceleration - Knockback to Knockdown Level 16: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (23) Steadfast Protection - Resistance/+Def 3% (25) Unbreakable Guard - +Max HP (25) Impervium Armor - Psionic Resistance Level 18: Incandescent Strike (A) Superior Kheldian's Grace - Accuracy/Damage (19) Superior Kheldian's Grace - Damage/Recharge (19) Superior Kheldian's Grace - Accuracy/Damage/Recharge (27) Superior Kheldian's Grace - Damage/Endurance/Recharge (27) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge (43) Superior Kheldian's Grace - Recharge/Form Empowerment Level 20: Quantum Shield (A) Impervium Armor - Psionic Resistance Level 22: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Luck of the Gambler - Defense (42) Luck of the Gambler - Defense/Endurance Level 24: Quantum Acceleration (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Solar Flare (A) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Recharge (36) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (37) Sudden Acceleration - Knockback to Knockdown Level 28: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Shield Wall - +Res (Teleportation), +5% Res (All) Level 30: Reform Essence (A) Panacea - Heal/Endurance (31) Panacea - Endurance/Recharge (31) Panacea - Hea/Recharge (31) Panacea - Heal/Endurance/Recharge (48) Panacea - Heal Level 32: Dawn Strike (A) Armageddon - Damage (34) Armageddon - Damage/Recharge (34) Armageddon - Accuracy/Damage/Recharge (34) Armageddon - Accuracy/Recharge (36) Armageddon - Damage/Endurance (36) Sudden Acceleration - Knockback to Knockdown Level 35: Restore Essence (A) Regenerative Tissue - +Regeneration Level 38: Light Form (A) Gladiator's Armor - Recharge/Resist (39) Gladiator's Armor - Resistance (43) Gladiator's Armor - Recharge/Endurance (50) Gladiator's Armor - Resistance/Rech/End Level 41: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 47: Thermal Shield (A) Impervium Armor - Psionic Resistance Level 49: Quantum Flight (A) Endurance Reduction IO Level 1: Brawl (A) Empty Level 1: Cosmic Balance Level 1: Energy Flight (A) Freebird - +Stealth Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 10: Combat Flight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (40) Miracle - +Recovery (50) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End Level 50: Musculature Core Paragon Level 50: Diamagnetic Core Flawless Interface Level 50: Warworks Core Superior Ally Level 50: Rebirth Radial Epiphany Level 50: Assault Core Embodiment ------------ ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1549;696;1392;HEX;| |78DA6594D94F135114C6EFB4536A596C81B2B740CBD642E90268DCA251891B20551| |25F4995019A2090168CAFFE15BE28E01A7DF1C557A3A2FF86211A5FDC0A9A189518| |524FE7FB28353369F3BBF79BFBDD73CE5D66ECE670E5B3B3B74E28ADE6F45C2A9B9| |D4C1AA96BC6D54C7A7EC6C8382FA6969633A93955789CF2EF2A7D3B393E3D6DCC67| |D3378CE8E8F2F5F4FCC27276F294CCB1D4F9DFA861C332EAA44CAAAA920B0B73D13| |3E999D925195869F6468DD4A274DCBB9D2923939D4D2F969BFD8945C398528D9246| |44FEDB0EC527AFAB078284AE220FC1FE47E46330B66E53AA5657B98247333D4A85A| |5D1A3ABBF0E4A328F16B199E36DFD6414DC1723E3E09678ECF038EC9FECA6A67F26| |BF80E55FC96FA02707EE88D741AFE39C6E6A65E7C931D0F70E637D1B60E203A839B| |10DE2B53B9382A0AEC297C8CB60EF04B829415C8CE362ADDE26A15FD80CD6B78011| |1FD8EF07F3E2ADA0B762053557AE926BE0FE7BE47DD0F31454654A55D15B75005AE| |7417208EC1E2007C1D847D46D97E2DCACCF3D809AEB1B9053E336FA8DAC459338D5| |8C53FD12EF6A5E91AFC1E675F20DD8FB16FC21F5D5C2AB6A399F2EB1EB70366C758| |5868CEBF182610FF8BE4EA906FA1A3846973C9A9847D31DD4D17E975C2157C18E35| |B093F5D64BCC16C4D45A76638E20C79F92A39FE7D2EF83D6EA275BC93630D60E3A2| |49736E6D276086B1B384C1E218F821DC748E6F25BE205793782C7B1E67F44EB8266| |EF1A428CEE18D7729067330E564B2D21FA43AC25285A1FEBEBEBE31D25BFCBDC51A| |E65947BF04BB438B57800E37C7AF19ECB4F1ED56A2A8569F3F950E9DB1D44EDB538| |E216256151062DCA904519B52849BDF8F5509AA9B83CC56F437E422FDE41E5E29AE| |4CAC5C175D23A50E3D69E66D30258CF9E0BD883C415F8364B7D21AE61A9761BFB39| |22073B012DFFA2A43DEEDD6B3F2FE8CCF149704FFF071AE7F064| |-------------------------------------------------------------------|
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Thanks for the tip! I confess I was thinking of putting a slot for KB-KD in Luminous Detonation, but I was a little afraid I would miss those 2 seconds to have pema-hasten, but kb would piss me off so it was a good choice. I will update the build and post it below