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  1. On 4/7/2020 at 1:39 AM, StrikerFox said:

    Demons would be hard pressed to out dps Ninjas vs a Rikti pylon. @BGSacho did a Demon/Dark run, going all out with Dark Servant, Hell on Earth, Tar Patch and personal MM attacks. Those on top of the regular pets and got a pylon time of 84s, 584dps.

     

    Ninja/Dark defeated a pylon in the same amount of time. 84s, 584dps, using only Ninja pets, Smoke Flash and Tar Patch. If personal MM attacks and Dark Servant were added in, it would have been considerably quicker.

     

    During normal gameplay, Demons would probably pull ahead. Better/more AoE attacks, exotic damage types, possibly using double HoE (Burnout), Crack Whip's AoE -damage resist would be a bigger factor. Also Demons are more survivable. Less summoning/upgrading would improve overall dps. 

     

    Consider making a Thugs/Storm. Pets have a lot of AoE, I think the Enforcers alone have 3 different AoE attacks. Gang War's pets all appear at the same time when summoned. It provides some good burst damage, while HoE slowly fart out every 10 seconds.

     

    Could you link those videos please?

     

    Thanks!

  2. 3 hours ago, Tacheyon said:

    I am working on one now.  I already got a demon/ea up to 50 and this pairing seems slightly better even at 35.  It might have to do with a lot of -tohit that necro puts out.  I am looking to get up to 38 and use Amp Up on my Lich to buff it's controls.

    How do demon and necro compare in terms of pairing with ea?

  3. I want to make a raw dps build.  I have heard maxed reviews saying both are the top.  So which one should take the top spot?

     

    Ele also offers +dam too.  Would it be better than /Storm in terms of dps?

     

    (I have other MM setups.  Just want a silly dps build for a change.  I am doing this assuming one way or another pets can be kept alive long enough to finish the job)

     

    Thanks!

  4. I admit that I have been slow to react but the changes to Tar Patch caught me by surprise:

     

    What does everyone think?

     

    23 hours ago, The Curator said:

    Dark Miasma

    • The following powers were using Defender modifiers, they have been fixed to use their own AT modifiers
      • Controller > Darkness Affinity > Twilight Grasp
      • Controller > Darkness Affinity > Tar Patch
      • Corruptor > Dark Miasma > Twilight Grasp
      • Corruptor > Dark Miasma > Tar Patch
      • Mastermind  > Dark Miasma > Twilight Grasp
      • Mastermind  > Dark Miasma > Tar Patch
      • Pets > Dark Servant > Twilight Grasp
  5. I have this concept that makes me want to level up a StJ melee brawler. I know Bio is strong. So I am leaning towards a StJ and Bio combo. 

     

    But I am not sure which AT to make it in order to maximise the potential of this combo. I am happy either way in tanking and scrapping. 
     

    Any suggestion?

  6. IF I remember correctly, there is a bind that uses powexeclocation that can instantly TP backward (use to avoid danger for mods, for instance). I cannot remember what exactly it is but when I tried: /bind CTRL+Leftdoubleclick “powexeclocation back:max teleport”, I do a 180’ turn but teleport to the exact same location where I am standing. 
     

    But when I use “...up:max...”, it works perfectly and teleport me upwards to the maximum distance. 
     

    So can someone help me to work out how to do the backwards TP please?

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