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Warboss

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  • Birthday 01/01/1004

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  1. That's because you're missing the Aggro Aura doing it's thing. You're too far away from the mobs for it to do it's thing (which is to apply more Taunt/Aggro). Your angel concept could still work, but you're going to need more solutions. AoEs (Mu Mastery Epic) would help, slot with at least one Taunt. Or choose the Ranged AoE that fits best with the concept and slot for Acc/Rech/Taunt. Or mix up your tactics. Do your ranged thing, then jump in.
  2. Many different ways to do it, but basically keeping the attention on yourself (the Tank) and harm away from your teammates is the name of the game. Start with a Taunt to the front of the mob, jump (Hover, T-port, etc..) to the back of the mob, PBAoE, Taunt or Ranged AoE to the front (one remaining) and for mobs standing away from the group and Taunt or Ranged AoE, change positioning as needed so the goons face you not your team. Once they start whittling them down, Taunt or Ranged attack, head to the next group. If the team understands the concept, start moving two mobs together. They should defeat the ones closest to them first as you move the rest of the mob towards the next... Thus the steamroll begins... Forgot to mention, throw a ST in there against the bosses and above. In regards the OPs initial tactic, try your tactic, but move more towards the back of the mob if you've been hovering above and see if that helps. Also add a Ranged AoE Attack to the build if you can.
  3. I find that Fireball works well. With the recharge on that and Taunt, you can keep a lot of focus on yourself. Other Epic Ranged AoEs work as well (I just like fire), also dropping a PBAoE (or two) (once you're in the middle) helps keep the focus on you.
  4. My current Elect/Elect build (lvl 50) is at 79% Tox Resist before the MotT proc fires off, so running at 89%+ most of the time after entering combat (prior to any other buff from Incarnates or Teammates). ** forgot to mention that this is with a build two+ years old. I'm sure with the recent changes you could do more with the slotting.
  5. Let's not gamble on our Hami bait DC'ing or worse during the raid. We'll see if someone else is crazy enough to take it on. I expect to see you there, just because you're not getting blasted every "x" number of seconds, is no excuse for you not to show. ;)
  6. Does Barrier help? I thought Hami damage was unresistable (hence the EoEs (special resistance for all ATs). I know Ageless helps with recharge, and have heard that Rebirth and Clarion (?) are beneficial as well. I know MsA has the breakdown on this. I'll see if I can talk with them. They specialize in Hami raids.
  7. LGTF was really smooth and fun run. Great team, and good work all, good stuff! In regards to the Dec 30th Hami: Holds - at least one as a power (secondary power best, Epic/Patron next best, Temp Powers - Golden Rings, Taser Dart (starting power, you can switch to it from vendor), other hold powers next best (Feel free to mention other options, temps, etc..). Any or all previously mentioned, even better, as Tankers power sets are not saturated with holds, and Green Mitos historically have been our biggest challenge at this event. Ranged - For taking down the Blue Mitos, with a few 2ndry sets offering these, ranged attacks will come from Epics/Patrons and Temp powers. Again the more the merrier as cycle times on these powers for Tanks are not usually fast. Bring a flight pack, or have the ability to fly. Jumping up to mitos is a pita. Incarnate powers we'll discuss a bit and post what we come up with. We need to work out how/who will be Tanking Hami for us (as mentioned the raid will be on Torch this time - PLV, you up for being Hami bait?). If you want the opportunity to stand toe-to-toe with Hami while you're fellow Tanker do all the hard work, let us know. ### SnS - we usually get enough for one Tank team, but we'd love to have more (I'd love fielding more than one Tanker team at this event (which I think we've managed once so far...Ronin correct me if I'm wrong). ### Also I noticed more new faces and returning players to the event. Welcome to the event! We're happy to have you along. Feel free to join the TankHQ channel (/chan_join tankhq), or request an invite at one of the events. If you'll be touring with us from server to server (single Tank, or rolling new ones) ask to join the TankHQ SG.
  8. Funny how toggles are like that... (not like that's never happened to any other of us).
  9. Hmmm... good point, we'll have to check with other who do that method regularly and see if there's anything they do. Sounds good, what timeline are you looking at for this one?
  10. All Tanker MSRs are always a blast. One slight correction, that was @Ronin_Around calling the pylon order. I was just shouting directions in the bowl and making loud suggestions as to how to bring down the GM. I think for MSRs and Hamis it's probably easier to one of us run the league so the other can call the game. Going forward, I'm good with doing either as needed. *** one other thing, we should test launching the league from IP as the Paladin Event may be what's messing up our league action in King's Row. Also a special "Welcome Back!" to all returning TTers, and "Welcome" to all new players. It was great having you at the event. We look forward to seeing more of you.
  11. Ice Melee does provide Ice Patch which is pretty decent mitigation at an earlish level and never really goes out of style, so that something in favor of that set. Frost has taken a bit of a hit with the recent changes and reduced arc, but it still works well. And, I've always liked Ice Melee (it's not FM though.. ;)). Did we decide how we're going to start this one out? DFB, missions, or other?
  12. I'm actually leaning toward Kinetic Melee.
  13. Good run on Yin with our Stone challenge Tankers. End drain was a bit painful, so I'll have to look into how to resolve that... After the TF it was missions time and Ohm took the lead for a bit (thanks Ohm!). Then we finished the night running a couple radios at my level (finished at 41). So between the TF and the missions I think was able to put 5 levels on my Stone/Axer. All I have to do is settle on a build for him... Looking forward to the next challenge... what to pair with EA... hmm... Rad Melee? Dark? Energy?... decisions, discissions, decisions .... See you all in game!
  14. Was it just implied or stated that Brutes would be okay with receiving a 10% damage reduction (because 10% wouldn't be a big deal)? Seems like it was... and might help to further the differences in the ATs.
  15. It was fun and we had a great turnout, plus we got to team with some friends from the SnS event on Torch, so welcome and thank you to them for participating in our event. Also welcome to all the new comers and first timers, sounds like to got to see some "classic" TT antics and participate in the melee chaos that is Tanker Tuesdays! We'll be back here on the 2nd Tuesday of next month. See sig for other TT times and events. Join TankHQ to keep up on the chatter and posted events. See you in game!
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