So I just discovered this in game... it's a stealth power! :-[ I suppose there's no point in taking Stealth/Invis because it says it "doesn't work" with other stealth powers? I wonder what to replace them with??
I appreciate the insight on the other powers. That's the kind of feedback I was looking for to make the build better. I suppose I can pull some slots out of paralyzing dart and move some stuff around to slot up Shinobi-Iri and Bo Ryaku.
Thanks again. ;D
You're welcome!
I decided not to skip DW. So I have both Pistols and DW. Which is fine since I am not IO'ed to the gills. I can pick and choose which Opportunity I want. For now, this is my generic plan for all Sentinel primaries. I basically just take everything and lean on the Offensive Opp power *most* of the time.
Power pool wise, I went with Fighting for Tough & Weave and Speed for Hasten only. You have no need for a travel power. Shinobi-Iri is a stealth power, defense power, and travel power all in one. It doesn't stack with movement effects outside of the passive Fitness effects, Sprint, and Ninja Run. With all those basic things going plus Shinobi-Iri you're moving pretty fast. Shinobi-Iri is part of the reason I made the character. It's just fun!
Bo Ryaku is a bit late but closes the KB hole of Nin which was a huge surprise to me.
For the epic pool, Of course Ninja tools is what I want. I'm slotting my Caltrops to cycle it as damage. I don't need it, but I want it. I took the hold, kept it at 1 slot. You can use it with Suppressive Fire though which is also interesting. Then Kemuridama is my last choice. It's mostly a recharge mule, but I also like that it is an AoE Placate. Plus it's smoke bomb which no ninja worth their jika-tabi leaves home without!