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Xion80

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Xion80 last won the day on February 26

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  1. Instant Healing: Maybe it should live up to its name while simultaneously giving RR some competition when it comes to making a choice between the two. I suggest some kind of heal buff to all other healing powers while its active, or a heal pulse similar to Unleashed Potential. Adding a recharge bonus would be viable. It could be a flat 30-40% recharge bonus across the board, or a 100% recharge bonus that depletes over the course of IH being active. Make it fast enough so that Reconstruction can match Fire Armor's recharge time on the heal. If I had gripes about the new version of Regen. It's that It feels we're forced to pick everything now. Dull Pain should have stayed Dull Pain IMO. Revive is thematic. I get it, but I skip it, as it's not really mandatory. Thank you for no +absorb add on. RR is definitely what Regen was needing. If only it didn't have to compete with IH. Hmm, how about putting Fast Heal and QR as one power? Add the 25% bonus every 2 sec to IH. Replace QR power option with "T bodies" power. It could be some kind of auto scaling recharge ability. Anyhow, "Aliment" power was definitely a push in the right direction! I got what I wanted and then some in that power! It feels balanced, while not stepping on any other secondary shtick.
  2. Made a Psi Armor/Kat scrapper in the Beta, so here is a my brief review. No, I'm no guru, but I do my best on builds to be competitive and Psi Armor didn't dissapoint! No, I didn't factor in Incarnate abilities. Yes, I added the four main accolades that provide bonuses. Yes. testing was 4/8 council solo/ w boss. Pros: Psi Armor is doing a bit of everything. It can reach Regen lvl regeneration. Apply an absorb like Bio, about every 37 sec. Match Willpower on status effect protection. And even buy itself sometime to recover from whatever is hitting you on the frontline with Aura of insanity, and Memeto Mori control combo. Those two powers really sell the armor with its mind control cutting back on a lot of damage, or out right resetting combat. The scrapper version has two def powers that can receive Lotg. I was using Katana, so that is automatically three with Divine Avalanche thrown in the mix. It has Stealth option with damage bonus on first hit from hide like Stalker. The wave aura effect of Psy Wall is pleasing to the eye. Cons: Four weaknesses that stood out to me were To Hit, low Lethal and Toxic resist, and endurance problems that almost rival Dark Armor. Devour Psyhe cleans up the end problem, but that "adaptive recharge"really balances it out. I grabbed Harmonic mind to smooth it out, and it fits thematically. It's my first build, so I'll have to figure in a Kimset to see if it makes a difference. Didn't face anything Toxic, but the hole is there. Side notes: -Didn't reach scrapper health cap. -Melee Def 49.31 no DA use -Armor loves recharge, but Def can't be ignored. - Toxic weakness Survivability rating: I gave it a B+ on a first impression basis. Like it could rival or fall just beneath Dark Armor depending on player skill. Fun factory: Its a new shiny! But a shiny that felt clicky. Clicky is fine by me but the community not so much. It certainly wasn't boring. I had a few "close calls" so that kept my interest. B I'm leaning in favor of scrappers/sentinels taking Psi Armor to the dance. Psi Armor is strong but Dicey IMO.
  3. Had a player quit a Taskforce mid TF. He didn't like how his current choice of toon was preforming during the "Rikti debacle" and said he'd be right back with something better. He left so quick no one could send a tell to inform him we were on a TF. "Lfm" tells came off as a lvl 54 missions with no TF mentioning. Anyhow, he came back and had no way of rejoining the TF. Shouldn't a window of opportunity to rejoin TF be available? A five minute countdown or something of that nature would definitely counter any uninformed decisions a new player would make. It's not a common mistake, but it does happen.
  4. Yes, I did forget about the deadly stalker! I guess they could get a version that used absorb+. Stalkers are so perfect, it's hard to add to them without overdoing it. They got it right once crit control was added IMO. Everything I could think of made it OP, or came off as redundant. I'll play it safe with the absorb+.
  5. After reading up on second wind power of Regen sentinels. I wonder if anything can be done to make the scrapper/brute version different/unique? Anything outside the choice of +absorb. As of right now, it's a non factor, replaced with revival options from the p2w store. I have two suggestion as to what could be done. The change would fall in the category of "when you use the revive power while alive" this happens. Just like Second Wind. 1) Scrapper: When the revive power is activated while alive. It gives the ability to fight beyond zero HP. It could be a set time limit that can't be enhanced. It comes off as a "last stand" sort of thing. If implemented correctly it wouldn't be OP. Very thematic and separates Regen further from WP. 2)Brute: The Brute version could target the Fury bar. Maybe along the lines of depleting the fury bar, while rapidly restoring HP. It could be like a "mini" Instant Healing that last until your Fury is gone. Fitting for the Brute to push the body beyond its norm, at the expense of his Fury to remain standing. While under these effects both the Scrapper and Brute should get Max Regen Resistance. Does this sound like to much, or should I continue to completely ignore the revive power of Regen?
  6. Can we get the same option (like Peace Bringers) to not transform into "energy form" when we mash the T9 button? It worked wonders for PBs to have an option not to become a ball of light when Light Form is activated. Could really use that same love on Electric Armor T9.
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  7. Can we get a costume change option similar to this? Doesn't have to catch glasses, but that run away come back is fierce!
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  8. It might be an issue for whatever reason to give players access to his iconic cape style, so can we get a "variant" like the "Zeus" helm? Maybe a cape that sits low on both arms of the player, like the left arm of this image.
  9. If that's the tunnel where you constantly take damage over time. I'd love to get my hands on that for AE!
  10. Thanks for the heads up, I'll definitely be running it solo. Been a huge spike in disgruntled "WoW wackos" showing up on Excelsior. Had one as a Stone/Stone Tanker teleporting around a Carnie mission pulling as many Dark Ring Mistresses in an attempt to destroy the team before he left mid mission. We survived, but trolling has certanly spiked as of late.
  11. A common occurrence in most subjects, but don't worry. You've flawlessly played your part.
  12. Actually, I've gotten everything that I needed from this topic. "Devolution" was just the catalyst. Just missing one more, but I'm sure they will post once they catch wind.
  13. What? Now that's just victim blaming. How dare you! I rest my case.
  14. And what "considerations" do I need to allow others to add to my idea? The snark? The insults? The off topic conjecture? Or maybe the dismissive statements? How about more broad generalizations about me personally? It's all here, yet you didn't say a thing about any of that to anyone posting. Spare me your dissertation about "concerning this forum" rhetoric. Me and you have nothing to talk about. If you wish to contact me, speak to me privately.
  15. Is this the part where I'm supposed to lose my marbles at your attempts to appease your buds!? Its embarrassing really. More off topic nonsense. Anyhow... You posted about your experience here. No problems. You disagreed, I kept it pushing.
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