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thebandet

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Everything posted by thebandet

  1. More ways to earn incarnate salvage and empyrean merits outside of trials. More quick and easy TF/SF that can be completed with 4 people. Perfect example is summer blockbuster. Generally any sf/tf that can be done in 30 minutes would be awesome. I mean something that can be done in less than an hour even when the team is struggling. Dfb and summer blockbuster are great examples.
  2. Thanks! Do you think respecing might fix it? That being said, what would you recommend for being the best way for me to get help with this?
  3. I spent hours and hours yesterday playing my plant controller (yes this is a dominator question) and I used roots frequently. The animation was clear. Vines come out of the ground and wrap around people. and immobilize them. I bought Roots with my Dominator today, and every time I use it, the animation is my toon throwing spores/dust at the targets. The animation looks slightly different from spore burst. It seemingly does nothing to the targets. I've probably used it 30 times, and it has never showed roots coming out of the ground, or immobilizing people. I have two level 10+ Acc TOs in it, and I'm level 11. Back in the day I had a plant dom, and I swear it's animation is roots coming out of the ground. Help, please?
  4. Does anyone know how long the -25% recharge reduction proc in the tohit debuff set, Dark Watcher's Despair, lasts for? Thank you for your help!
  5. It doesn't show. Is there any place I can find it?
  6. Thank you so much @jack_nomind!
  7. I appreciate the feedback, but your comment raises more questions. If I'm attacking an AV/EB, but had 20 other mobs on me, would the AV/EB I'm attacking count as one of the 10 that my aura is affecting; or are the 10 chosen at random? Is - slow the same as - recharge? I always thought they were different. Just checking because, if there is a difference, I wanted to make sure we were both talking about recharge reduction and not movement speed reduction. The proc text is: "Chance for -Rech: Gives a chance to slow your foes recharge rate by 25%. This effect will trigger roughly 3.5 times per minute." So I don't know the duration. Is there a way to find out? If it's active for 17 seconds or more than it would be a perma debuff on an AV/EB. If that was the case, would it be worth it? Thank you so much for your help @jack_nomind (and anyone else that chimes in)!
  8. I've got everything planned out on my DB/WP brute, but I'm trying to decide on my last slot, but I've also got a question about one of the enhancements I'm considering using in that slot. As it is, I've got 2 EndMod IOs in Stamina. I could put the last slot in it and throw in 3 efficacy adapters for +1.13% max health and +1.5% recovery. I don't know if I'm going to have endurance problems or not. I'm only running hasten when I'm debuffed. But I would like to run focused accuracy (but I don't think I really need to). Or I could put that last slot into Rise to the Challenge. Right now I've got 2 def debuff IOs and 3 Numina's. With that extra slot, I'd put in the Dark Watcher's Despair proc that does a 25% recharge reduction 3.5x / min. I do have a question about the Dark Watcher's proc though. Since Rise to the Challenge is my scaling defense power, would that proc trigger on everyone aggroed to me? Or would it just effect the person I'm hitting (hopefully it fires when I hit an AoE!), or will it not trigger at all since the power doesn't technically target anyone itself (or does it target people, I'm not sure)? So help me out guys, what do you think I should do? Thank you TONS!!!!
  9. I was having this issue after the Thursday patch. After the patch last night everything worked fine for one mission, but after the second I started having the same problem with the game upon zoning.
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