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Wavicle

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Wavicle last won the day on September 13 2024

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  1. This.
  2. Yea but that’s why I was saying that Way doesn’t make much sense
  3. Well, no matter how you look at it, masterminds definitely have the fewest primaries by a wide margin. Yes, pet customization is long overdue. There was a suggestion in someone else’s thread, allowing masterminds to custom choose their primary attacks as well… separate from which pets they were using. I don’t think the actual way they suggested doing it would work, but that would be a way to increase the variety of masterminds without having to build a new pet set. You could have the special effect (minus regen for bots, plus crit for ninjas, etc.) be baked in depending on pet set while allowing for more personal attack variety.
  4. I don't think averaging them out like that makes much sense.
  5. It's not that I disagree, but realistically we ARE going to get more non-MM sets (many of which can easily be given to three or four ATs at once) before we get another MM primary. The amount of work relative to ROI (in the creative sense) just isn't worth it. But I would also love to see a couple more MM primaries.
  6. Just so we are clear, Electric Armor was buffed, not nerfed.
  7. It does get a little Toxic now, and regeneration from Power Sink as well.
  8. I'll reiterate here, I don't think ANY "rescue" mob should be capable of taking damage prior to the rescue.
  9. I think that's what secondary and epic sets are already for...
  10. Alternate animations for the elemental weapons is a great idea.
  11. This really ought to be changed. It’s incredibly annoying to be on a character that has repel protection and then the one form of repel that we actually encounter on a regular basis isn’t protected against? Come on! Ridiculous.
  12. The victimization mentality and persecution complex is truly absurd and not in the slightest justified.
  13. Sort of reminds me of FFXIV's The Hunt, which I really happen to like actually. Yes to more "weekly specials" and the like.
  14. I think it's because the animation time varies depending on if you have Momentum or not.
  15. The repel caused by explosions seems to ignore resistances for some reason.
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