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Scril

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Everything posted by Scril

  1. Woooo new items! I am already getting ideas on how I can use a good chunk of these for my bases... 😄 Unfortunately that's not why I came to post here. XD Found a new item that doesn't appear to be using the correct model! "Tintable Candle Short (Lit)" is the same height as the original tintable candles. Screenshot with all six for comparison: And you can kinda see it in the top right of that screenshot, but the base/default color of the "Club Booth Single 1" doesn't match the other peices? Setting it to white matches it with the rests' base color, and other color changes appear to match up correctly across the peices when they're set the same. Just the default isn't the same across the whole set. The new full booths' seating looks to be the same dark grey, which actually makes me wonder if it's the smaller/corner peices that are the wrong default color. Whatever the case, the missmatch feels a little odd! -Goes off to hunt for any more visual weirdness with base items.- Edit/update on my last line: I've found nothing else that appears to be the wrong visual size/model among the new base items, but didn't test hitboxes or anything really. Just quick looks and comparisons to make sure nothing else appeared to have the wrong look. (Also the Oil Splats being slippery is fun, weeee~!)
  2. For female characters, 'Fantasy blade' model for Katana/Ninja blade powersets is held upside-down after being drawn from sheathed. Looked fine on other blade-wielding powersets and on other body types, and I didn't see any other weapons that did this either but I'll also admit I wasn't super thorough checking them. This: Should look like this: Excited for this to hit live though ❤️ Don't have many melee-weapon users personally, but it'll be nice for the ones I do have! And seeing other people's characters carrying weapons around will be fun too.
  3. If there's a better place to put this please, shoo me there instead XD (Also I'm awful at naming things, so forgive the unhelpful title.) I really only noticed this because I use binds to save tray space, and from the behavior I noticed I'm guessing there's an internal name referance somewhere that didn't get updated or something. Emphasis on guessing. These are the two binds I'm talking about specifically: shift+f powexec_name Evasive Maneuvers shift+w powexec_name Afterburner They worked fine, until I turned the system tray off and tried toggling AB on, EM was toggled instead. Moved AB to one of my trays and it worked fine again. Tested this a few times removing/readding AB to the numbered trays. If it's not on one, it won't be toggled by the bind. (Doesn't have to be a visible tray, just a tray if the system one is disabled.) The EM one works as expected, near as I can tell. Easy enough to work around, just a little weird.
  4. Darrin Wade's arc 'Midnight Draws Near' is supposed to give you the Midnight Visage temp to talk to Ashley McKnight to get into the last mission. I haven't gotten it twice now, which prevents getting the right dialog talking to her to get into the mission. (Autocomplete at least has gotten me past that part, but still rather annoying.) And before anyone asks: Yes, checked power tray/window, tried reloging and a couple other things. No dice. Going to try remembering to do a bit of testing with it to see if I can get a better idea of why it might be happening later, if someone else doesn't have an idea.
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