It's been many moons since I've played a high-level char in CoH and I need some help slotting my Bio (I'm not as worried about the attacks for now).
Is my use of slots/enhancements optimal? Is there a way to make it better? I have 5 slots left to work with; where might they be best utilized? Is getting Energy Mastery worth it or should I get some QoL stuff like superspeed and assault?
Need help planning Bio slots
in Tanker
Posted
Hello all,
It's been many moons since I've played a high-level char in CoH and I need some help slotting my Bio (I'm not as worried about the attacks for now).
Is my use of slots/enhancements optimal? Is there a way to make it better? I have 5 slots left to work with; where might they be best utilized? Is getting Energy Mastery worth it or should I get some QoL stuff like superspeed and assault?
Thanks in advance.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Battle Axe
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Inexhaustible
Level 1: Beheader
Level 2: Environmental Modification
Level 4: Hardened Carapace
Level 6: Adaptation
Level 8: Ablative Carapace
Level 10: Boxing
Level 12: Evolving Armor
Level 14: Tough
Level 16: Weave
Level 18: DNA Siphon
Level 20: Taunt
Level 22: Super Jump
Level 24: Combat Jumping
Level 26: Genetic Contamination
Level 28: Whirling Axe
Level 30: Hasten
Level 32: Parasitic Aura
Level 35: Cleave
Level 38: Pendulum
Level 41: Maneuvers
Level 44: Focused Accuracy
Level 47: Physical Perfection
Level 49: Tactics
Level 1: Brawl
Level 1: Gauntlet
Level 1: Prestige Power Dash
Level 1: Prestige Power Slide
Level 1: Prestige Power Quick
Level 1: Prestige Power Rush
Level 1: Prestige Power Surge
Level 1: Sprint
Level 2: Rest
Level 4: Ninja Run
Level 2: Swift
Level 2: Health
Level 2: Hurdle
Level 2: Stamina
Level 6: Defensive Adaptation
Level 6: Efficient Adaptation
Level 6: Offensive Adaptation
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