
TheBlindGirl
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Everything posted by TheBlindGirl
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Digging a canal from California to Virginia would probably require a lot of work and energy. Most people are not digging a canal from California to Virginia. Do you think they're lazy?
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Quote the post in which I accused anyone of being lazy. post: https://forums.homecomingservers.com/index.php/topic,5427.msg43849.html#msg43849 You will notice the word "lazy" does not actually appear in that post or that sentence. That this is an accusation of anything is your assumption, and it doesn't even particularly make sense. Are you? You could be. The source code is out there. If it isn't hard, why are you not doing it yourself? New story arcs available to all origins but with edited text to reflect an origin is a different and far more workable idea than what was being discussed, which very explicitly included using different enemy groups in different missions.
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Quote the post in which I accused anyone of being lazy.
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It is instructive to note that justicebeliever posts multiple paragraphs of misleading and in many cases blatantly false accusations before declaring that he is going to take his ball and go home, attempting to paint me as unreasonable for responding, even though of course reasonable people respond to public accusations against them. The people who shout the loudest about politeness are very reliably the ones who are only nominally polite. Justicebeliever consistently mischaracterizes people who disagree with him (he did it to Varden in the thread he linked before doing it to me - less vitriolically, which is unsurprising, given I have considerably less patience for people who are misleading in this manner) and sees hidden insults and accusations lurking in every shadow. No, it isn't. The purpose of the question was to make it easier for me to answer his. That he reacted to it as though it must be some condescending trap to make him look dumb says more about him than me. The idea that maybe my offer was sincere apparently never crossed his mind. I raised the possibility that someone could start a tiresome, nitpicky debate, and justicebeliever makes the assumption that I must be referring exclusively to him. Now he did, in fact, do that, but my original assertion was that such a thing could happen at all, not that he would personally be responsible for it. Given that I came into this thread largely to agree with him, I did not particularly anticipate that he, specifically, was going to try and drag an argument out until everyone was sick of it and would hopefully forget that he was the one who insisted on having an argument over nothing. I did anticipate that it would happen at all, however - it's a common problem on the internet. The word "lazy" does not appear in any of my posts except this one. I pointed out that no one was actually attempting to perform a task under discussion despite the fact that we all have access to the code to do so. Justicebeliever assumes this was an accusation of laziness. It is actually a demonstration that clearly we all agree it would be very hard. The rest of this post ably demonstrates that he is, in fact, dishonest. If correctly identifying bad actors as bad actors is "impolite," then that is a compelling case for "impoliteness." This is a link to his own post, quoting several of mine, almost all of which were very clearly aimed at people other than him, and what exceptions exist are just your paranoid assumption that insults lurk in hidden sub-text where none ever existed. My reference to narcissism was in response to a direct quote from someone other than justicebeliever, I never called anyone lazy, and the accusation of being demanding hardly proved to be misplaced (and was also a vague implication, not a direct accusation against him, specifically) - justicebringer had demanded repeatedly that I argue purely on his terms despite steadfast refusal to extend the slightest bit of effort to meet me on mine. My terms being, I will remind the audience, that he answer a simple question. I didn't want to (and still don't particularly want to) write a post addressing each of the possible answers and why all of them are wrong, so I asked him to give the answer he thought was correct in order to save time. Really, just trying to give a correct answer to those questions is pretty likely to prompt the realization that none of them work. They are paradoxes. Note the hypocrisy: Apparently "didactic" and "insulting" don't count as labels, but "narcissistic" and "demanding" do, even when applied to someone completely different and no specific individual, respectively. And this, apparently, is what constitutes "politeness" to justicebeliever. It becomes clear why he was afraid that my question was a trap designed to humiliate him: He deploy such traps himself. He appended this comment about "victory laps" after spending multiple paragraphs attacking my reputation. Obviously I am going to respond to such accusations in order to disprove them, and his attempt to make that appear petty and bullying here is misleading. It is perfectly typical for the people who shout the loudest about the importance of politeness to actually be very rude and accusatory, using nominal politeness as a ploy to try and make others seem unreasonable for actions as simple as defending themselves from accusations or just disagreeing with justicebeliever in the first place. Vanden outlasted justicebeliever by refusing to be misunderstood. Good for him and all, but the expected standard of behavior in a genuinely civil discussion should preclude attempts at strawmanning altogether. Justicebeliever's approach in nearly every post he's made to me across both conversations has been to refuse to answer questions, then make up what he thinks the reason for my asking was. It shouldn't shock anyone to learn that his guesses were wrong.
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Please do. I was gonna have her come to him originally, but my first draft sounded super annoying and after deleting that I decided to just post the first bit that I liked and leave it at that. EDIT: Reading the response, it occurs to me that all indication of my character's name and powers were in the part I deleted. Oops.
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The relevant part of my feedback is that suggestions that make no effort to be useful to developers are the 99% of suggestions that are useless to developers. The 1% of suggestions that work come from people who care enough to consider the realistic limitations of what can actually be accomplished. i24 code is freely available and fully compatible with Homecoming. If new story arcs are really so easy to create, make them yourself.
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Sloan Apartments Sitting on the swivel chair. Pushing off against the chair's legs with one of her own. Spinning herself slowly in a circle, staring straight up at the ceiling. Her spare leg curled up into the seat, cradling a dead phone. The power outlet mocking her and her empty bank account from across the room. The creaking of the chair echoing through empty hallways. "People have gotta start showing up eventually, I'll just kill a few hours with Temple Run while waiting for some more villains to show up" she had thought, like a fool. "Who'm I gonna rob banks with?!" she demanded of the empty room, the empty floor of the building, the empty void in her heart that could only be filled by apps.
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Quote the post where I insulted you.
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I'm saying you're strawmanning in your accusation of strawmannery. Sometimes the expected answer to a question is "no." If they're not actually on the team and have no stake in the time and resources the feature will require to produce? Usually, yes. How often do you interact with arbitrarily selected users of your company's products, and how many of those users are ordinary people, who do not themselves represent a company? The people who are actually in the thread I am posting to. Making no effort to make realistic suggestions is a waste of both the dev team's time and your own. You could be talking about things that could plausibly be implemented right now instead of chasing things that are both contrary to the game's direction for something like a decade and far harder to implement than anything that's been accomplished in the last seven years, and doing so would leave fewer useless conversations to sift through.
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I don't think anyone's made that suggestion, but feel free to strawman away. The irony is stunning. Yes. Which of my posts do you believe was directed towards the dev team? Honesty would be nice.
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If I were your teacher, I would explain in as much depth as was required, because it would be my job. As I am not being paid to do so, I am not going to explain to someone who refuses to exert even trivial effort in understanding me.
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You can click and drag your characters on the character select screen to reorder them and that order should be remembered for future logins.
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What broad hypothetical did you have in mind?
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The best way to get more people to do red content is for there to be more and better red content to do - provided it's feasible. How many programmer-hours would it take to code in a new SF? Has anything like that been done since sunset? I know some new content has been added to the game, but how unfinished was it when the current devs got their hands on it? Did they build that new content, or just turn the lights on? If the latter, are they refraining from building new content because it's not feasible with a volunteer dev team, or just because so far they don't want to?
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Golly. Tedious nitpicking. Who could've seen that coming. None of whom have skin in the game. The suggestion quintuples the workload for all content developed under its paradigm. It is not going to be implemented unless one of its supporters takes it upon themselves to do the work themselves. All discussion of what its pros and cons would be if implemented do not matter, because it will not be implemented. If you want to have a discussion about implementing origins in the game, step one is not to discuss an idea that is not happening on purely practical grounds unless one of its supporters does the work themselves. No one is volunteering. Would you consider a series of five full expansions each offering an entirely new location and 1-50 level progression to be a reasonable, realistic suggestion for making origins more relevant?
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So you're confused enough to demand an explanation, but not confused enough to facilitate one that isn't vulnerable to tedious nitpicking. That is a very specific amount of confused. It kind of implies that the tedious nitpicking was your actual goal.
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I could spend multiple paragraphs explaining, and then get lost in the weeds of a quote war for three pages over pedantic nitpicking. Or you can answer the question and I can show you in about three or four sentences. I'm not gonna do the first one.
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Try answering the questions about the Hollows.
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No, it doesn't. Please remember, origin-oriented mission content is just one suggestion. It is a suggestion that involves quintupling the workload for all new content generated under the paradigm, made by people who do not expect to have to do any of that work. Your excuses do not change the work required nor do they broaden the audience for it. Either you plan to do the work yourself or your suggestion is bad.
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A brand new character has just completed the Galaxy City tutorial on the real world date of June 23rd, 2019. They have had no other adventures since. It just happened to them. The dust of the fallen buildings hasn't been cleaned off their jacket as they speak with Matthew Habashy, who fears for the safety of his wife, still missing from the same incident. When did the destruction of Galaxy City take place in the game's timeline? The vast majority of characters have completed few, if any, incarnate trials. Has Tyrant detonated a nuke on Praetoria yet? How long has Sam Wincott been missing in the Hollows? Has he been rescued yet? Which heroes were on the team that rescued him? It doesn't matter what your answers were, because every answer is wrong. The game's timeline is already intractable. If you can't roleplay with the punches, you can't roleplay.
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How does RP affect your character build?
TheBlindGirl replied to Dynamistress's topic in Roleplaying
My characters want to live and won't avoid useful powers/slotting unless their concept absolutely prohibits them from being capable of taking them. Even that exception is a hypothetical. -
No, it doesn't.
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My understanding is that Null Gull had to be employed for alignment switching because there is something hard-coded that prevents villains or heroes from even entering one another's zones, so an NPC in a neutral zone had to be added who could allow characters to swap back and forth. Even if true, this would just mean that the NPCs standing next to ferries/trains would also have to switch a character's alignment when transporting them. That is slightly inconvenient, but still fundamentally works. I would favor completely giving up on integrating this blatantly mechanical change into the lore, however. Instead, use Null Gull. He's already a vaguely aligned trickster god with fourth-wall related reality warping powers. Let him perch near train stations and ferries in addition to Pocket D. To characters who don't want to interact with him, he's just a seagull.
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Huh? Content that's origin-locked necessarily has a smaller audience, but takes just as much effort to produce. Notice that none of the people demanding the content be made are offering to do any of the work to produce it. "You don't have to play it if you don't want to" is a valid defense only for content that already exists or which you plan to make yourself. When asking other people to produce content for you, it is incredibly narcissistic to tell them not to care that very few people will actually want that content.
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I notice that none of the people suggesting that content be created in such a way that only a small fraction of characters will be able to run it are offering to invest the time and effort necessary to create such intentionally limited content themselves. Isn't that curious.