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Magairlín

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Posts posted by Magairlín

  1. From the (Blueside?) Patrol mission infobox in Bloody Bay:

     

    Be warned! While fighting for the Shiva Strike, the Shivans, you'll find the other side may try to stop you -- heroes and villains can battle each other, in addition to the Shivans and other foes. Should you defeat a foe you or a teammate be take any ore or sample he's collected. If you defeat a foe, you or a teammate should be sure to be take any ore or sample they've collected.

  2. I'd like to bring some characters by, but I'm confused about how it works. Like the Faultline event shown on the calender on the 6th says it doesn't start until the 21st, and doesn't mention a time.

     

    Do people just generally show up and mingle, or are there specific scenarios for some of them?

  3. 16 hours ago, Triumphant said:

    That seems strange to me.  Why add the complexity of discord?  The in-game chat function is right there on the same screen and perfectly functional and you can create dedicated channels for whatever purpose you need.

    Discord lets us share pictures and links, and chat when we're away from the computer. It's not just for RP, it's a social space.

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  4. 31 minutes ago, Coyotedancer said:

     

    Although you should be mindful that that may backfire, making you a perpetual piece of scenery rather than an active participant in the group. (Says the person who plays Artemian. The quietest, most socially skittish guy in the entire history of shy player characters. 😝 )

    How do you deal with that in RP? I've got a character who could stand to make some friends, but doesn't like bars or new people 😕

  5. You can, if you indicate them with [[OOC brackets]]. You shouldn't do it too much, obviously; follow your group's lead to know how much is all right.

     

    Also, having at least a general idea of your character's background before you start can be helpful.

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  6. On 6/9/2021 at 2:20 PM, Jacktar said:

    Hi, your Global chat handle is just that, Global.

    Yes, you can change it using the ingame menu option, but as far as I understand it is a once only change unless you have a very persusive reason that will get the Dev’s to help you out further.

    Cheers

     

    Maybe policies have changed, but "I want a different one" was enough when I changed mine again.

  7. This sounds similar to an issue I've been having for a while. The numrow keys will randomly stop working; the quickest fix seems to be tabbing out and back in. Lately (maybe for the last 2-3 weeks?), my shift key seems to be stuck on, even though I have the sticky keys shortcut disabled. Hitting a numrow key will activate a power in my second tray.

     

    This is in Win 10.

     

    I saw another thread that suggested disabling notifications, but that doesn't seem to have helped.

     

    Did you ever figure out what was going on?

  8. 21 hours ago, GM Kaiju said:

    GM Korvin suggested the link below as guidance. The "Monochromatic" option of the color wheel is what we are going for. Any non-theme color should be a very small element (belt, eyes, lapel symbol, etc.) or a non-editable portion of a costume piece.

     

    https://color.adobe.com/create/color-wheel

     

    On 1/19/2021 at 4:10 PM, GM Kaiju said:

    Please reserve black and white for their respective themes or minor accents. Most colors have very light and very dark shades that should work as the ends of their spectrum. 

    So, is white OK as a main color? It's not on the wheel.

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