Jump to content

NiCad

Members
  • Posts

    20
  • Joined

  • Last visited

Posts posted by NiCad

  1. On 12/29/2023 at 4:55 PM, Michiyo said:

    You've disabled the data folder check, and have a full install of the old Vidiot Maps in your data directory, remove MAPS, P_MAPS, and V_MAPS from \data\texture_library\  As well as anything else in the data directory that you may also be installing mods via the installer.

    image.png

    Thank you.  I deleted those folders and enabled the folder check.  Everything seems to be working well - Thank you, and happy new year!

  2. On 4/15/2021 at 11:19 PM, Number Six said:

     

    If it's not updating, you may need to check launcher.log to see if there's something blocking it. As last resort, you can go into the COH directory and delete settings/launcher/pacakges/launcher.json. That will force a self-repair cycle the next time you run it. You shouldn't have to do that, though, and if you do I'd appreciate the opportunity to look at the log file to see why the normal update wasn't working.

     

    I had to do this.  Sent in a log report (a few actually).  I haven't been on in about a week and the launcher kept crashing at random update times.  Sometimes it would try to update the pre release, other times main.  I didn't see a pattern to it.

  3. I'll let you know how the build goes and repost here.  The toon is currently only level 25 and is having a few end issues.  I will definitely take your suggestions to mind and see what the sweet spot is for end reduction.  If I can turn that into more damage, I'm definitely interested.

  4. With some of your feedback tidge I've made some changes.  This build is coming out a bit ahead of the other

     

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Mace Crimson: Level 50 Mutation Scrapper
    Primary Power Set: War Mace
    Secondary Power Set: Bio Armor
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Pulverize -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(5), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(7)
    Level 1: Hardened Carapace -- GldArm-3defTpProc(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(11)
    Level 2: Jawbreaker -- Hct-Dmg(A), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(15), Hct-Dam%(15)
    Level 4: Inexhaustible -- PrfShf-End%(A), NmnCnv-Regen/Rcvry+(48)
    Level 6: Build Up -- GssSynFr--Build%(A)
    Level 8: Clobber -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
    Level 10: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/Rchg+(23)
    Level 12: Adaptation 
    Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(50)
    Level 16: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(27), Pnc-Heal/+End(48)
    Level 18: Whirling Mace -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31), SprCrtStr-Rchg/+50% Crit(31)
    Level 20: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(40), RctArm-ResDam/EndRdx/Rchg(40), RctArm-ResDam(42)
    Level 22: Kick -- FrcFdb-Rechg%(A)
    Level 24: Tough -- StdPrt-ResDam/Def+(A), Ags-ResDam(37), Ags-ResDam/EndRdx(37), Ags-ResDam/EndRdx/Rchg(39), Ags-EndRdx/Rchg(39), Ags-Psi/Status(50)
    Level 26: Shatter -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
    Level 28: DNA Siphon -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(42), ScrDrv-Acc/Rchg(43), ScrDrv-Dam%(43)
    Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/Rchg+(40), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(46)
    Level 32: Crowd Control -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37)
    Level 35: Genetic Contamination -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End(45)
    Level 38: Parasitic Aura -- RechRdx-I(A)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg+(45)
    Level 47: Physical Perfection -- PrfShf-End%(A)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 1: Critical Hit 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Mrc-Rcvry+(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
    Level 50: Musculature Core Paragon 
    Level 50: Ion Core Final Judgement 
    Level 50: Reactive Radial Flawless Interface 
    Level 50: Warworks Core Superior Ally 
    Level 50: Ageless Core Epiphany 
    Level 50: Assault Radial Embodiment 
    Level 12: Defensive Adaptation 
    Level 12: Efficient Adaptation 
    Level 12: Offensive Adaptation 
    ------------

  5. My goal is to have as much damage output as possible (obviously lol).  My biggest issue with the build currently is that the negative and energy resists are so low.  I'll move some of the attack slots around and see what that gives me

    I'll move the Panacea from Physical Perfection to Ablative Carapace with the others.

    With respect to the franken slotting.  I am not against it, but Nucleolus are currently over 30 mil in the AH.  That' a bit rich.  I don't mind expensive builds, but they aren't worth 30 mil.

    So you'd recommend I move the superior scrappers strikes to pulverize and put a purple set into crowd control instead?  With the extra slot from the health move, would you recommend moving it to Hardened Carapace or maybe dna siphon?  Alternatively it could go into kick for the speed boost set bonus.

  6. Below is my War Mace / Bio scrapper.  I've cobbled it together from a few different builds and made a couple of changes.  Feedback with respect to improving it would be greatly appreciated.

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: War Mace
    Secondary Power Set: Bio Armor
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Pulverize -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
    Level 1: Hardened Carapace -- GldArm-3defTpProc(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(11)
    Level 2: Jawbreaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(15)
    Level 4: Inexhaustible -- PrfShf-End%(A)
    Level 6: Build Up -- GssSynFr--Build%(A)
    Level 8: Clobber -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
    Level 10: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/Rchg+(23)
    Level 12: Adaptation 
    Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Ksm-ToHit+(50)
    Level 16: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(27)
    Level 18: Whirling Mace -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31), SprCrtStr-Rchg/+50% Crit(31)
    Level 20: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(40), RctArm-ResDam/EndRdx/Rchg(40), RctArm-ResDam(42)
    Level 22: Kick -- FrcFdb-Rechg%(A)
    Level 24: Tough -- StdPrt-ResDam/Def+(A), Ags-ResDam(37), Ags-ResDam/EndRdx(37), Ags-ResDam/EndRdx/Rchg(39), Ags-EndRdx/Rchg(39), Ags-Psi/Status(50)
    Level 26: Shatter -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
    Level 28: DNA Siphon -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Dmg/EndRdx(42), Heal-I(43), Heal-I(43)
    Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/Rchg+(40), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(46)
    Level 32: Crowd Control -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(34), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(36), SprScrStr-Rchg/+Crit(37)
    Level 35: Genetic Contamination -- Arm-Dmg(A), Arm-Acc/Rchg(43), Arm-Dam%(45)
    Level 38: Parasitic Aura -- RechRdx-I(A)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg+(45)
    Level 47: Physical Perfection -- PrfShf-End%(A), Pnc-Heal/+End(48)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 1: Critical Hit 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(48)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
    Level 50: Musculature Core Paragon 
    Level 50: Ion Core Final Judgement 
    Level 50: Reactive Radial Flawless Interface 
    Level 50: Warworks Core Superior Ally 
    Level 50: Ageless Core Epiphany 
    Level 50: Assault Radial Embodiment 
    Level 12: Defensive Adaptation 
    Level 12: Efficient Adaptation 
    Level 12: Offensive Adaptation 
    ------------

     

  7. I intermittently have Mids refuse to allow me to add and remove slots.  I have no idea what's going on.  I'll change the slotting tabs, etc.  Sometimes it'll let me remove them but not add.  Sometimes it just occurs when I'm trying to make a new build.

     

  8. I played one on live as well, but that was many years ago - when hami-o's were all the rage and there was nothing beyond.  It did quite well but as you said, it's a different world now.

  9. Thanks for the reply!  I have a couple of questions few questions.

    1.  Wouldn't Kick with Force Feedback be better than Boxing ?

    2. Why all the powers and slots in Mystic Flight ?

    3. Is Hasten necessary when we have Siphon Speed?  Yes the buff on Hasten is 70% but is it worth the pool choice over something like Stealth that can offer Def and be a LotG mule

    3. In a PVE build, why would Maneuvers have more slots than Hydro Blast.  I assume for Def cap but how much of an impact?

    4. What's a good path for Incarnates ?  I have been thinking Alpha: Musculature, Judgement: Pyronic, Interface: Reactive, Lore: Banished, Destiny: Ageless, Hybrid: Assault

     

    I have read some of your builds from that thread and it inspired some of my choices, but I don't really intend to farm with this guy - some of the info has been useful though.

  10. Hello everyone!  I am hoping that some of you may be able to help me out with this Water/Kin build.  This is my first go at slotting a 50 myself so I could use some guidance.  Any help is appreciated.  It should be noted that I will be concentrating on PVE content, not farming or PVP.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Ecto-1: Level 50 Technology Corruptor
    Primary Power Set: Water Blast
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Hydro Blast -- Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(34), Thn-Dmg/Rchg:50(37), Thn-Acc/Dmg/Rchg:50(39), Thn-Acc/Dmg/EndRdx:50(39), Thn-Dmg/EndRdx/Rchg:50(39)
    Level 1: Transfusion -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(3), NmnCnv-Heal/Rchg:50(7), NmnCnv-Heal/EndRdx/Rchg:50(9), NmnCnv-Heal:50(9), NmnCnv-Regen/Rcvry+:50(11)
    Level 2: Water Burst -- SprScrBls-Acc/Dmg:50(A), SprScrBls-Dmg/Rchg:50(3), SprScrBls-Acc/Dmg/Rchg:50(5), SprScrBls-Dmg/EndRdx/Rchg:50(5), SprScrBls-Acc/Dmg/EndRdx/Rchg:50(7), SprScrBls-Rchg/+End:50(45)
    Level 4: Fly -- Srn-Fly:50(A)
    Level 6: Whirlpool -- Rgn-Dmg:50(A), Rgn-Knock%:50(11), Rgn-Dmg/Rchg:50(13), Rgn-Acc/Dmg/Rchg:50(13), Rgn-Acc/Rchg:50(15), Rgn-Dmg/EndRdx:50(15)
    Level 8: Siphon Power -- Acc-I:50(A)
    Level 10: Siphon Speed -- Acc-I:50(A), RechRdx-I:50(25)
    Level 12: Dehydrate -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(40), SprWntBit-Acc/Dmg/EndRdx:50(40), SprWntBit-Acc/Dmg/Rchg:50(40), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(42), SprWntBit-Rchg/SlowProc:50(43)
    Level 14: Kick -- TchofDth-Acc/Dmg:40(A), TchofDth-Dmg/EndRdx:40(42), TchofDth-Dmg/Rchg:40(42), TchofDth-Acc/Dmg/EndRdx:40(43), TchofDth-Dmg/EndRdx/Rchg:40(43), TchofDth-Dam%:40(45)
    Level 16: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-EndRdx/Rchg:50(17), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(23), UnbGrd-Max HP%:50(25)
    Level 18: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(19), ShlWal-Def/Rchg:50(19), ShlWal-EndRdx/Rchg:50(21)
    Level 20: Speed Boost -- BlsoftheZ-Travel:50(A), BlsoftheZ-ResKB:50(23)
    Level 22: Stealth -- LucoftheG-Def:50(A), LucoftheG-Def/Rchg+:50(50)
    Level 24: Maneuvers -- Ksm-Def/EndRdx:30(A), Ksm-ToHit+:30(31), Ksm-EndRdx/Rchg:30(31), Ksm-Def/Rchg:30(31)
    Level 26: Tidal Forces -- GssSynFr--ToHit:50(A), GssSynFr--Build%:50(50)
    Level 28: Inertial Reduction -- UnbLea-Jump:50(A), UnbLea-Stlth:50(46), UnbLea-EndRdx:50(48)
    Level 30: Tactics -- HO:Cyto(A)
    Level 32: Geyser -- SprMlcoft-Acc/Dmg:50(A), SprMlcoft-Dmg/Rchg:50(33), SprMlcoft-Acc/Dmg/Rchg:50(33), SprMlcoft-Dmg/EndRdx/Rchg:50(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg:50(34), SprMlcoft-Rchg/Dmg%:50(34)
    Level 35: Scorpion Shield -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(36), ShlWal-Def/Rchg:50(36), ShlWal-EndRdx/Rchg:50(36), ShlWal-Def/EndRdx/Rchg:50(37), ShlWal-ResDam/Re TP:50(37)
    Level 38: Transference -- SynSck-EndMod/+RunSpeed:50(A), SynSck-EndMod:50(46), SynSck-EndMod/Rech:50(46)
    Level 41: Fulcrum Shift -- HO:Membr(A), HO:Endo(50)
    Level 44: Hover -- LucoftheG-Def:50(A), LucoftheG-Def/Rchg+:50(45)
    Level 47: Increase Density -- Ags-Psi/Status:50(A), Ags-ResDam:50(48), Ags-ResDam/EndRdx:50(48)
    Level 49: Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Quick Form 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Scourge 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run(A)
    Level 2: Health -- Pnc-Heal:50(A), Pnc-Heal/+End:50(27), Pnc-Heal/EndRedux:50(27)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(29), PrfShf-EndMod/Acc:50(29)
    Level 1: Combo Level 1 
    Level 1: Combo Level 2 
    Level 1: Combo Level 3 
    ------------

    Here is a pic to help out

     

    Screenshot (9).png

  11. Hmm, that's some food for thought.  Elec/Kin was a lot more effective when I was playing on the original servers.  It isn't my goal to be playing top tier, but something competitive would be nice.  I'll go and experiment with some different combinations on test and see what works.  Thanks again.

  12. I have been levelling an Elec/Kin  corruptor and I'm surprised at the lack of builds out there.  I'm a new player (back from the old days) and I'm struggling through learning the new incarnate system etc.  Do any of the experienced players out there have a decent Elec/Kin build I could take a look at in mids?  I find it helpful for breaking things down.  

     

    So glad to be back!

    • Thumbs Up 1
×
×
  • Create New...