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Champ

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  1. *** Apologies if listed already, lots of posts to look through *** Air / Wind Blasts, Blades, Whirlwinds, Holds, DoT's, etc. Energy Not a redo of Energy, something more along the lines of force and/or lasers, etc. NO KB! Command of Animals / Insects / Aquatic Creatures [ Pet Archetypes ] Birds, Bees, Bears, Fish, Dolpins, Sea Horses, etc. Body Manipulation Giant Growth, Shrinking, Elasticity, Shapeshifting, Cloning / Duplication, etc. Light Light stuff! Healing Offense Using healing offensively. Necromancy Absorb life, life stealing, holds, etc. Reflection Reflecting attacks or back at attackers. Magnetism Use objects to cause damage, holds, etc., (small objects used) Gravity Increase or decrease gravity for dmg, holds, etc.
  2. Using any pocket dog emote results in a floating hot dog tray above the character's head. It did this every time the emote was used and the tray drops and stays on the ground if the character moves a few feet. Here's a shot with one above the head and on the ground.
  3. I completely missed out on the discussion here from being on vacation then severely sick for about a week and some other stuff. I also know some of these may not be feasible/possible, but they are ideas nonetheless, so here goes a few things (forgive any that are repeats I missed) ... Costume Slots (preferably more slots, 15-20). Costume Change Cost (reduce or nullify the cost in Icon, everyone suffers the higher the level, especially roleplayers or anyone that changes often). Weather (Snow and Rain, would love to see snow and rain even if there's no ground acumulation). Peacebringer (Combat Flight like Hover). Stealth (Semi-Translucent, like it previously was). Vault Reserve (Account-Wide vs per Character). Consolidate Badges (all characters get the badges account wide like when a costume piece is unlocked). Again, just thoughts and these may be possible or not and may have been discussed previously. Sorry if it's a repeat.
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