This is where i am at right now. Can you give some advice on where i should be at this point and where to go next. thanks
Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/
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Swolen: Level 49 Natural Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed
Hero Profile: Level 1: Crushing Blow -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5), AchHee-DefDeb/Rchg(5), EndRdx-I(7) Level 1: Hardened Carapace -- EndRdx-I(A), ResDam-I(7), ResDam-I(9), ResDam-I(9), ResDam-I(11) Level 2: Inexhaustible -- PrfShf-End%(A) Level 4: Environmental Modification -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(13) Level 6: Follow Through -- Acc-I(A), Dmg-I(13), Dmg-I(15), Dmg-I(15), RechRdx-I(17), EndRdx-I(17) Level 8: Build Momentum -- RechRdx-I(A), RechRdx-I(19) Level 10: Adaptation Level 12: Combat Jumping -- LucoftheG-Rchg+(A) Level 14: Boxing -- Empty(A) Level 16: Ablative Carapace -- Heal-I(A), Heal-I(19), Heal-I(21), RechRdx-I(21), RechRdx-I(23) Level 18: Rend Armor -- Acc-I(A), Dmg-I(23), Dmg-I(25), Dmg-I(25), EndRdx-I(27), RechRdx-I(27) Level 20: Evolving Armor -- EndRdx-I(A), ResDam-I(29), RctArm-ResDam/EndRdx(29) Level 22: Tough -- EndRdx-I(A), ResDam-I(31) Level 24: Super Jump -- Jump-I(A) Level 26: Whirling Smash -- Acc-I(A), Dmg-I(31), Dmg-I(31), Dmg-I(33), RechRdx-I(34) Level 28: DNA Siphon -- RechRdx-I(A), ThfofEss-+End%(33) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 32: Arc of Destruction -- Acc-I(A), Dmg-I(34), EndRdx-I(34) Level 35: Genetic Contamination -- EndRdx-I(A) Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Momentum Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------
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