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  1. Thank you all for clearing this up for me. I now have 5x Global Recharge LotG slotted throughout 5 powers, and I'm seeing the 37.5% recharge.
  2. Ohhhhh... for some reason, (I'm stupid?), I thought that I could only have one of the LotG that specifically says "Global." Ok, time to putter around a bit more. Thank you all very much.
  3. I only show 7.5% Global recharge whether I only have the Global LotG, or that and other LotGs. If I slot just the Global one I show 7.5%... if I slot 5x other than the one that specifically says "Global," but not that specific one, Combat Attributes doesn't show any recharge. The power timer that I have set to count down each power, on Footstomp for example, starts counting down from 13 seconds... the detailed info shows 14 seconds... so there's no additional recharge happening. Maybe these are bugged on test?
  4. Hello, folks, So, I've been dinking around on the test server, (which as an aside has helped me tremendously by taking various build/concepts to insta-Lv 50, running a few normal, not farm, AE missions, and just seeing if I find them to be enjoyable and worth pursuing or not... I've found some to not play out as fun in actual gameplay as in my head, and some I wasn't sure of, that turned out to be more enjoyable than I had expected), and I just don't understand LotG. I've put 5x recharge ones into Def powers, (always being sure to use the Global one and I understand the Law of 5). I've put 4 or 5, all in one power, spread out over multiple powers, and everything in between. When I then check the recharge times on attacks there is NO change. WTFudge? Under Combat Attributes I see Global recharge of 7.5%, but as mentioned, unlike when putting a recharge enhancement into an attack power... which does reflect the new recharge time... the times don't change in the detailed info of the attack. Even the Global one by itself shows no change to attack recharge times. Also, I thought the recharge was "perma," and that the power, i.e. Hover, didn't have to be turned on? I've put some into "auto" Def powers, such as Tough Hide, but those aren't being reflected in either Combat Attributes or detailed info on the attack itself. What am I missing? Thank you for your time and help.
  5. Scuse me, pardon me. Pardon me, scuse me. No, please, you go ahead. I wouldn't think of it, you can go. Oh, allow me. Why thank you, you're most kind. On and on, lol.
  6. Funny, actually at the lower levels, I've been doing the opposite by shoring up the weaknesses. Been building for dmg first on Tanker, and defenses first on Scrappers, lol.
  7. You really lack reading comprehension skills. I simply asked if what I was told was true, nothing more, nothing less. I expressly said, TWICE now, that it didn't really make any difference to me one way or the other... other than maybe I wouldn't bother kitting out a team build. I said I mostly solo. I said true or not doesn't dissuade me from playing this character, and more specifically, building it for my enjoyment. Not having any experience with something rather precludes the ability to analyze and critically think about something. You want to discuss builds, classes, gear, skills, and endgame in Elder Scrolls Online... you want to posit a theory, have me break it down, critically analyze it, and support or deny your assertion? Bring it... I've played, still do, that game for years, since it's Beta actually. I have 8x Max, (CP 810) characters, all crafting professions maxed, all content, including raids at Vet levels completed, and more money than I know what to do with. I know enough to speak intelligently about that game, break apart, analyze, and critically think about anything you could say, posit as fact, or ask about it. Here... I don’t know enough to critically analyze on my own... so I'm forced to gather opinions/facts from those who do... THEN form my own opinion.
  8. Uh... am I not doing exactly that? Asking other opinions? He never said, nor did I say that he said, to play something else. Who is he? All I'll say is that he's a Lv 50, fully incarnated Brute who gave me some power leveling, and then offered me 100,000,000 Inf, (which I did NOT accept... Yomo's 20 mil Inf gift was enough), because he was at the Inf cap, and needed to get rid of some. A) I'd say someone like that probably has enough game experience to know something. B) Again, he never tried to dissuade me from playing a Tank, just said that in today's endgame world, they aren't needed, or particularly desirable because other ATs outperform them in damage, and damage is king. B.2) Many here have agreed that NO AT is really needed at the maxed out level... some saying Tankers are more situational, (probably true of many/all ATs) B.3) I've read the "damage is king in this game" many, many times, so I suspect there's some truth there. Between A) - B.3) above, there was the ring of truth to what he said. Because I do use critical thinking skills, I came here seeking more opinions. As I said in my OP, even if 100% true, I'd still play my INV/SS Tanker alot, and I'll spec him with Hurl and Laser eyes, (usually regarded as pointless and a waste of a power pick... choose one or the other, not both, so the build advice goes), because that will be fun for me... I just won't go to the expense of kitting out a separate "team build,"
  9. Actually, when grouping, I'm very much a healer/Support/CC player in MMOs, as well as my weekly PnP D&D game, lol. My favorite grouping characters are a Rad/Rad Defender and Mind/Emp-Rad-FF Controller... putting a gun to my head... Rad/Rad Defender taking top slot, both from an efficacy and visual/animation standpoint.
  10. Ok, ket me rephrase, because I do believe no class, in any game should be necessary per se, and hold up a group. Actually, and specifically, the person said, "...not wanted because they don't bring anything to the table that other ATs don't do better..." I'll still play, and thoroughly enjoy him... just curious if he'd ever be needed/wanted in an endgame group.
  11. Hello, my super brothers & sisters. I'm posting this question here rather than in the Tankers section because I believe it will garner more answers since often people who don't play an archetype may never view their section... I never ever check the MM section for example as I've never, not since joining EQ1 in '98, ever enjoyed pet classes, lol. Someone told me, since I have one, that leveling a Tanker, (my favorite is my INV/SS), is pointless if I ever have interest in "endgame group" content. I'd be better off with a Brute, which I also have, or Scrapper, which I have so many of, they're coming out of my ears, lol. I'm not really, 100% sure that I care beyond academic curiosity as I'm more of a solo player... but I'd certainly like to have the option, and be a contributing, (not leeching), member of such a group. I do most definitely enjoy the camaraderie and teamwork when I have the time to focus on the game and indulge. So... Tanker, (specifically if it matters, INV/SS), useless and unwanted in the endgame? If so, on the brightside, I wouldn't have to worry about the enhancement expense of having my fun to me, concept, not optimized solo build, AND an optimized for grouping build, (I believe in play/gear etc as you like when it's just YOU... but I personally feel obligated to play/gear for what's best for the group when playing in a group). Thanks for your time and advice on this. Take care, Sheer Force, INV/SS Tanker, and NoOb Extraordinaire
  12. Hello, folks. This post is both for conversation and advice. Similar in scope to the post by @Snarky "Soloing Blueside," I'm just kind of expanding on his post a bit... if you had to pick one character/Arch/powerset to solo Blue, or Red, or Gold, (I don't even know what Gold side is but see references to it, lol), what would it be? Not twinked beyond SOs, IOs starting at lv 22, but not fancy, named ones... in other words, sorta gimp yourself, don't make yourself god like... yet... lol. Hitting every contact, every story, cutting off XP where necessary, etc. Using Snarky's Notoriety settings at +0 x1. This isn't necessarily about the Meta, or "best," though it certainly can be... but it's also about which you think would be the most enjoyable ride to 50... which is of course subjective as everyone's idea of fun/enjoyable differs... which is why I think that this thread could be fun. I ask because I'd like to try this on a character, and I'd like to hear some opinions on this. Maybe some... many... of you have done this, maybe multiple times. So far I've leveled mostly with Radio missions and a mix of story missions... but I'd like to try doing all story missions. Thanks for playing, lol.
  13. Sorry, for misleading statements. No, I didn't 6 slot defenses yet, only 3 slotted them with DMG RES, though only 1x END REDUC in Invincibility. Assuming ED is still a thing, 3 slots of any one single type of enhancement is "fully slotted" from an effectiveness standpoint. The attacks, as of my OP are 3 and 4 slotted. My current notoriety settings have me at groups of 3, either white or yellow, and either yellow or orange Lieutenants, and a fake LT/Boss. Now that I know you can have 2x specs at my level I plan to build out a group friendly spec too... though I've recently heard that there's no need/use for Tankers in the end game :( This is really helpful info, and I very much appreciate you taking the time to write it up.
  14. Thank you, that's good to know... I'll pay more attention on the stories now, and other solo merit options.
  15. I'm not swimming in inf, but I do have your 20mil inf gift, (again a hearty thank you). However, that's being reserved for use by my two favorite characters; Mind/Psi Dom and Arch/Bio Sent. My other characters are on their own, lol.
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