Jump to content

Black_Assassin

Members
  • Posts

    115
  • Joined

  • Last visited

Posts posted by Black_Assassin

  1. I have been really enjoying my dark/dark

     

    I am struggling to like umbral torrent as its 6 target and wildly expensive, thought perhaps getting the hold in dark epic and procing that out along with abyssal gaze was a good idea. Idk how that compares

     

  2. 2 hours ago, oldskool said:

    It looks like it is going to do what you've designed it to do.  

    One thing to consider though... Musculature Radial vs Core.  I'm not certain you're going to need Radial for the endurance benefit.  This will also become a lot more apparent if you decide to take Ageless for both the end and recharge.  

    That's all I've got.

     

    I wasn't sure on how survivable sentinel bio is as it has much lower resistance levels than other versions

     

    Also the moniker i have seen on here often about how you need to use procs to get reasonable damage numbers.

     

    Only went radial so i could cap run speed - thoughts on this?

  3. Would appreciate any feedback on the below build. the idea was to rely on the clicky heal/absorb and just zoom around at range to stay safe. I think it should work well, especially in a team setting with other members to offset the lack of building towards survival.

     

     

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Sentinel
    Primary Power Set: Water Blast
    Secondary Power Set: Bio Armor
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Aqua Bolt -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(3)
    Level 1: Hardened Carapace -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), StdPrt-ResDam/Def+:30(5), UnbGrd-Max HP%:50(5)
    Level 2: Inexhaustible -- PrfShf-End%:50(A)
    Level 4: Environmental Adaptation -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(7), LucoftheG-Def/EndRdx:50(9), Ksm-ToHit+:30(9)
    Level 6: Water Burst -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Acc/Dmg/EndRdx:50(11), FrcFdb-Rechg%:50(11), PstBls-Dam%:50(13), JvlVll-Dam%:50(13), Bmbdmt-+FireDmg:50(15)
    Level 8: Dehydrate -- HO:Nucle(A), ShlBrk-%Dam:30(15), TchofLadG-%Dam:50(17), ImpSwf-Dam%:30(17), GldJvl-Dam%:30(19), TchoftheN-%Dam:50(19)
    Level 10: Adaptation 
    Level 12: Tidal Forces -- GssSynFr--Build%:50(A), GssSynFr--Rchg/EndRdx:50(21)
    Level 14: Whirlpool -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Dmg/Rchg:50(21), SprOppStr-Acc/Dmg/Rchg:50(23), SprOppStr-Acc/Dmg/EndRdx:50(23), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(25), SprOppStr-Rchg/+Opportunity:50(47)
    Level 16: Ablative Carapace -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(25), Pnc-Heal/Rchg:50(27), Pnc-Heal/EndRedux/Rchg:50(27), Pnc-Heal:50(29)
    Level 18: Water Jet -- Apc-Dmg:50(A), Apc-Dmg/EndRdx:50(29), Apc-Acc/Dmg/Rchg:50(31), ImpSwf-Dam%:30(31), GldJvl-Dam%:50(31), Apc-Dam%:50(33)
    Level 20: Rebuild DNA -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(33), Prv-EndRdx/Rchg:50(33), Prv-Heal/Rchg:50(34), Prv-Heal/Rchg/EndRdx:50(34), Prv-Absorb%:50(34)
    Level 22: Hover -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(36), WntGif-RunSpd/Jump/Fly/Rng:50(36), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(36), WntGif-ResSlow:50(37), Srn-EndRdx/Fly:50(46)
    Level 24: Fly -- Frb-Stlth:50(A)
    Level 26: Steam Spray -- HO:Centri(A), HO:Centri(37), Ann-ResDeb%:50(37), AchHee-ResDeb%:20(39), TchofLadG-%Dam:50(39), ShlBrk-%Dam:30(39)
    Level 28: Athletic Regulation -- HO:Micro(A)
    Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)
    Level 32: Geyser -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(40), FrcFdb-Rechg%:50(40), Bmbdmt-+FireDmg:50(42), JvlVll-Dam%:50(42), PstBls-Dam%:50(42)
    Level 35: Genomic Evolution -- GldArm-3defTpProc:50(A)
    Level 38: Parasitic Leech -- SynSck-EndMod/+RunSpeed:50(A), SynSck-EndMod/Rech:50(43), SynSck-Dam/Rech:50(49)
    Level 41: Mind Probe -- Hct-Dmg/Rchg:50(A), Hct-Dam%:50(45), Hct-Acc/Dmg/Rchg:50(45), Hct-Acc/Rchg:50(45), Hct-Dmg/EndRdx:50(46)
    Level 44: Dominate -- GldJvl-Dam%:50(A), GhsWdwEmb-Dam%:50(46), GhsWdwEmb-Acc/EndRdx:50(47), NrnSht-Dam%:30(48), GldNet-Dam%:50(48), UnbCns-Dam%:50(48)
    Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50)
    Level 49: Assault -- EndRdx-I:50(A)
    Level 1: Opportunity 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- HO:Micro(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(7)
    Level 2: Stamina -- PrfShf-End%:50(A)
    Level 50: Musculature Radial Paragon 
    Level 50: Freedom Phalanx Reserve 
    Level 50: Portal Jockey 
    Level 50: Task Force Commander 
    Level 50: The Atlas Medallion 
    Level 10: Defensive Adaptation 
    Level 10: Efficient Adaptation 
    Level 10: Offensive Adaptation 
    ------------

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1443;712;1424;HEX;|
    |78DA65944B4F135114C7EFB4539096F22AD896BE87475BDA0EADB2D3C488A041213|
    |6B270659A11C632A4B4A4ED42972EFC0C7E030D1B57C6B8752F7B9F3B8D0F40DC6A|
    |42C633F77F2893D8A4F99D9E7BCEFD9F7BCF3D5D7BB834F8E2C6E32B4219BAD6303|
    |A9DDABAD9EC5A4DB3E15B33EAD686703EFDF48D9DFA6B778C66DDDCD4EF1A5DB35D|
    |5BA49CAED65B5B321F98CD8EA92F5AADDAED76DD685A1BB5ABED9D565B04AAAD564|
    |3BFDEB0EA5B5DBFB4D7774D7373589AABA6B169B63B5BD66E10614E94D5AC479777|
    |AD0DBDB77BB563D5D648CF6C3F8A504959FAC673823FB622DEAA425454E1D907C37|
    |9722B72CD2B1614AC9541354C4C10FF78E5EF08C52A8815CA538FF445C9E7E57CEF|
    |04F2FAC6C17323CC1321F749521D3ED4E1F3BD84BEFF15F309F61B7C2D400D9A431|
    |E9F642A872B7672FB2F1354AF18EAF3CA7D47F6913BF20CF58E15E11F8B608F3DAA|
    |710035DA69DA27C07711D843DEF87330436B41D608BE435DE3EFC1F31F981FC1C82|
    |750FF0C4E92C63034D4E138DF57029C4C3253603C0D6AA437CA7AA345A78601112F|
    |83491D3525F94CC92272D215F8D3A417829E2FF49DD77E307F829903E621F3081CA|
    |08B9CE0DC09EED9D42DAC4D459993E0740C2CFD455C8072C3A859844F3897CE11E5|
    |734417D09BE9537E43FEEC1BAA3B44E45ECD72EF343A478CDF54EC92932384461A0|
    |9F8944441C8FBC832A7492BC55AA98BB8ABEC0293DF509EDF4C9EDF509EDFD41469|
    |69ACA55DE03B21DF8C7C95B667E618BD9C3B04CB07E0178AC9716F735968140BCC1|
    |C330F96E6C0AF9453E03A0BDCBBD20EEE4BDF06E70DF4767E19EBF32BC81DA5F3EB|
    |D0F3E8DC9F0ACF5485676A8C62CA7C967206E7DB96B32CCF62C7D5DECC3B3F6D5BA|
    |CAABD4917A2848CAACA2E67A265D491DF35E3DC8F5F6E5F0E99C7673E45C9A0FEBE|
    |9BE4C8AAE2B7FFFFFF89D5108167B0EA3FB3EFB96CC365DF77D931677E51A51D77D|
    |94997FD0F993FCFE7|
    |-------------------------------------------------------------------|

  4. 18 hours ago, VV said:

    Where is the Battle Maiden open map?

    Its one of Maria Jenkin's missions. There are 2 instances of BM that I have found there - The one in the tunnels and the one on the open map. I am not sure if its both instances at some point in the arc or only 1. I would just say keep going through Maria Jenkins till you get to it. 

    Also when people say the "BM Farm" really they are talking about just the map. There is a similar mission in the arc that doesn't include the AV and it just a glowie click to complete. That one is a bit better as you can clear all the mobs rather than ignoring the one with the AV in

    Demons is another option and is Harvey Maylor, who I think you are introduced to via Unai Kemen - that mission is about halfway into his arc. (carnies based arc so be ready)

     

    Unai gives an easy farm map, Council Empire Earth on either his 1st of 2nd mission. Close dimensional ruptures. You either get the Council Empire one first or you get a Banished Pantheon version that I think completes and gives you the next one (which would be the council empire one) just make sure you have at least 4 KB protection for the Archon Rocket launchers. 

  5. 1 minute ago, Outrider_01 said:

     

    Always forget, but does it block generic recipies?  Cause like 20 of those are worth half a briggs map

    I disables the white recipes that make generic IOs yes. For me I cannot be bothered to have to sell every run or 2 it just is a chore so i disable them. I am only looking for Purples and PvP recipes really.

  6. 4 hours ago, Outrider_01 said:

    Ok, clocked in just shy of 12.  Would probably be closer to 10 if I wasn't deleting recipes so I didn't lose out on a possible purple drop.

    just disable the common and uncommon recipes and it is no longer a problem 😛

  7. I would just run something like this and steer clear from AE fire farms, it is not efficient use of your time as a controller farming. Just stick to easy open maps like BM/Demons/Council Empire

     

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char -- HO:Nucle(A), Apc-Dam%(21), NrnSht-Dam%(21), GldJvl-Dam%(31), GhsWdwEmb-Dam%(31), GldNet-Dam%(31)
    Level 1: Transfusion -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40), TchoftheN-Acc/EndRdx/Rchg(43), HO:Golgi(46), ThfofEss-+End%(46)
    Level 2: Fire Cages -- TraoftheH-Acc/EndRdx(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(5), PstBls-Dam%(7), TraoftheH-Dam%(7), EnfOpr-Acc/EndRdx(19)
    Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)
    Level 6: Super Speed -- BlsoftheZ-ResKB(A)
    Level 8: Hot Feet -- PcnoftheT-Acc/EndRdx(A), Arm-Dam%(9), Obl-%Dam(9), ScrDrv-Dam%(11), Erd-%Dam(11), ImpSwf-Dam%(19)
    Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(23)
    Level 12: Flashfire -- SprWiloft-Rchg/Dmg%(A), AbsAmz-Acc/Rchg(13), Ann-ResDeb%(13), Bmbdmt-+FireDmg(15), JvlVll-Dam%(17), PstBls-Dam%(17)
    Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15)
    Level 16: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
    Level 18: Increase Density -- GldArm-3defTpProc(A)
    Level 20: Speed Boost -- BlsoftheZ-ResKB(A)
    Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-Max HP%(29)
    Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27)
    Level 26: Bonfire -- SuddAcc--KB/+KD(A), PstBls-Acc/Dmg(36), PstBls-Dmg/EndRdx(37), PstBls-Dmg/Rchg(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(39)
    Level 28: Stealth -- LucoftheG-Def/Rchg+(A)
    Level 30: Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), SlbAll-Build%(34), OvrFrc-Dam/KB(34)
    Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A), EffAdp-EndMod/Acc/Rchg(39), PreOptmz-EndMod/Rech(39), EndMod-I(46)
    Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(40)
    Level 41: Fissure -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(42), JvlVll-Dam%(42), Bmbdmt-+FireDmg(43), FrcFdb-Rechg%(43)
    Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45)
    Level 47: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dam%(48), Hct-Acc/Dmg/Rchg(48), UnbCns-Dam%(48), GhsWdwEmb-Dam%(50), GldNet-Dam%(50)
    Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 50: Musculature Core Paragon 
    Level 50: Portal Jockey 
    Level 50: Task Force Commander 
    Level 50: The Atlas Medallion 
    Level 50: Freedom Phalanx Reserve 
    ------------

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1405;694;1388;HEX;|
    |78DA65534B4F5341149EB9F7566869A10FDAF22A85026DE90BAE2B171A1311B4401|
    |312D68614BCE04D4A4BDA6A24AE5C60341AA368A2897B3726BA101F3FC68D71E146|
    |105F89C4183C9DEF149A78D3E937E77DBE333385EBE7DD2F2FDC3C2BA477AA54ACD|
    |596A62AE57AB5522A595547A1B866AF88C6D7462B7A6C693AE566ECAAD5147A5AEC|
    |E7AEAEAEE6E6ECB255B7576AC2B55021DFC50DCBBAEC56DB79ABB86197D73C4A98B|
    |1D7AED449F229295FBE66D7EC65BB64D737FDD31BF64A6EB15E295B4B8562AD6E55|
    |377BA891515A5B92FE1A4B1C3AC469024317DDA626846988EE2219228618CCE84A1|
    |E5C67791AF2B48A53B1860842970801536160F6147266FDBA8ABD25B91CD5934F69|
    |673A85A63994AF1143CC89F702F84C2AF46FC32F46D3D3D1ABD4D342E90CC611B23|
    |99057383EA0FFDBE4DBC6DCDA5E2147FB19D8DA056AB96EA0966B4F53FDF99F83E3|
    |4502A7D4542D671F7C4269E01DB27570DE8E17C8E32E682ABFFB33E44EE6E4654E5|
    |EE614A23E3DCCC11304BFCEBF42D59464EBE279763D30946DF82170649BF11130F1|
    |1898A7143EE6ED3B895AB3A40BB02EC0B3D0297710758D60181C433FE1DFF71B38F|
    |08BF10068504C18317A987BEDE966F402FB02C0BB04BD3C93DE4FDCEB6B701EDD61|
    |7CC3F80E18E79978A84E3FF7DBCF75BA4817615D8475F708A25C23BA0F5E43DF18B|
    |F33FE000E4F317E0497798A8B219F1EFB83FEE2F7E1133F809C1D423F05F21D932E|
    |7546637CF6093EFB2F942EC9F737B983B8F1B78CCC679CCF3CC57720B5853ABBA44|
    |EF33CD3CC29C3F3CCF03C333EE0815B881C73CDA570B726D2C8339164390FD95C47|
    |8CC9EF728F6092EFD824BF0F9371C0387AB3F4A3AF71119A9AC3F9FFAC0BC6D17B1|
    |5526976693052B2260BC65F8F75520EA30BAD710D13D44DAB7F12FEFBADBA276031|
    |4757D684EEF092EB785F6CD92FB7EC175AF6FF00B4DECC34|
    |-------------------------------------------------------------------|

  8. there are some things I would question with your build choices.

     

    1. multiple instances of 6 slotted purple recipes that provide 0% increase to the performance of the build (Armageddon, Ragnarok, Sup. Blistering Cold, Decimation.

                  > I am assuming this is for toxic/psi resist bonus which is confusing since eclipse puts you at the cap so wasted slots

    2. You have not picked up Gravitic Emanantion which can either be a control tool or an AOE proc nuke.  Stacks with your Inky aspect. This power is a cornerstone for a Warshade playing human only.

    3. No essense drain. Another power which can take a bunch of damage procs for solid damage options. 

    4. Dark Extraction is underslotted. 

    5. Not sure on how useful dark detonation really is in the grand scheme of things considering you have it slotted with 0 damage procs and it is pretty low damage anyway. (this is personal preference though so take it with a pinch of salt).

     

     

     

    • Like 1
  9. 3 minutes ago, CosmicDreamShade said:

    I have been leveling up an Electric Armor/Titan Weapons tanker this past week... no xp buffs, no farming, just soloing content (started in Praetoria) with a Mortimer Kal run and an ITF run thrown in. The character is level 41 currently, and I have no idea what is a good rotation for TW or not, but the character performs pretty smoothly. I found that even at low levels when I had just 2 and then 3 attacks, things cycled well enough that I spent very little time waiting for an attack. But I am intentionally taking my time and trying to get a feel for the power set so that i have some idea beyond button mashing when I get to 50.

     

    There is still no harm in running Rend > Follow Through > Arc of Destruction > Crushing Blow > FT > Repeat as your chain. It is fairly easy to achieve using standard slotting. 

    • Like 1
    • Thanks 1
×
×
  • Create New...