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  1. I have been really enjoying my dark/dark I am struggling to like umbral torrent as its 6 target and wildly expensive, thought perhaps getting the hold in dark epic and procing that out along with abyssal gaze was a good idea. Idk how that compares
  2. Its like the old skool Fury Flechette or Organica threads. Do love reading through these 🙂
  3. I wasn't sure on how survivable sentinel bio is as it has much lower resistance levels than other versions Also the moniker i have seen on here often about how you need to use procs to get reasonable damage numbers. Only went radial so i could cap run speed - thoughts on this?
  4. Would appreciate any feedback on the below build. the idea was to rely on the clicky heal/absorb and just zoom around at range to stay safe. I think it should work well, especially in a team setting with other members to offset the lack of building towards survival. This Hero build was built using Mids Reborn https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Water Blast Secondary Power Set: Bio Armor Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Aqua Bolt -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(3) Level 1: Hardened Carapace -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), StdPrt-ResDam/Def+:30(5), UnbGrd-Max HP%:50(5) Level 2: Inexhaustible -- PrfShf-End%:50(A) Level 4: Environmental Adaptation -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(7), LucoftheG-Def/EndRdx:50(9), Ksm-ToHit+:30(9) Level 6: Water Burst -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Acc/Dmg/EndRdx:50(11), FrcFdb-Rechg%:50(11), PstBls-Dam%:50(13), JvlVll-Dam%:50(13), Bmbdmt-+FireDmg:50(15) Level 8: Dehydrate -- HO:Nucle(A), ShlBrk-%Dam:30(15), TchofLadG-%Dam:50(17), ImpSwf-Dam%:30(17), GldJvl-Dam%:30(19), TchoftheN-%Dam:50(19) Level 10: Adaptation Level 12: Tidal Forces -- GssSynFr--Build%:50(A), GssSynFr--Rchg/EndRdx:50(21) Level 14: Whirlpool -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Dmg/Rchg:50(21), SprOppStr-Acc/Dmg/Rchg:50(23), SprOppStr-Acc/Dmg/EndRdx:50(23), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(25), SprOppStr-Rchg/+Opportunity:50(47) Level 16: Ablative Carapace -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(25), Pnc-Heal/Rchg:50(27), Pnc-Heal/EndRedux/Rchg:50(27), Pnc-Heal:50(29) Level 18: Water Jet -- Apc-Dmg:50(A), Apc-Dmg/EndRdx:50(29), Apc-Acc/Dmg/Rchg:50(31), ImpSwf-Dam%:30(31), GldJvl-Dam%:50(31), Apc-Dam%:50(33) Level 20: Rebuild DNA -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(33), Prv-EndRdx/Rchg:50(33), Prv-Heal/Rchg:50(34), Prv-Heal/Rchg/EndRdx:50(34), Prv-Absorb%:50(34) Level 22: Hover -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(36), WntGif-RunSpd/Jump/Fly/Rng:50(36), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(36), WntGif-ResSlow:50(37), Srn-EndRdx/Fly:50(46) Level 24: Fly -- Frb-Stlth:50(A) Level 26: Steam Spray -- HO:Centri(A), HO:Centri(37), Ann-ResDeb%:50(37), AchHee-ResDeb%:20(39), TchofLadG-%Dam:50(39), ShlBrk-%Dam:30(39) Level 28: Athletic Regulation -- HO:Micro(A) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40) Level 32: Geyser -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(40), FrcFdb-Rechg%:50(40), Bmbdmt-+FireDmg:50(42), JvlVll-Dam%:50(42), PstBls-Dam%:50(42) Level 35: Genomic Evolution -- GldArm-3defTpProc:50(A) Level 38: Parasitic Leech -- SynSck-EndMod/+RunSpeed:50(A), SynSck-EndMod/Rech:50(43), SynSck-Dam/Rech:50(49) Level 41: Mind Probe -- Hct-Dmg/Rchg:50(A), Hct-Dam%:50(45), Hct-Acc/Dmg/Rchg:50(45), Hct-Acc/Rchg:50(45), Hct-Dmg/EndRdx:50(46) Level 44: Dominate -- GldJvl-Dam%:50(A), GhsWdwEmb-Dam%:50(46), GhsWdwEmb-Acc/EndRdx:50(47), NrnSht-Dam%:30(48), GldNet-Dam%:50(48), UnbCns-Dam%:50(48) Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50) Level 49: Assault -- EndRdx-I:50(A) Level 1: Opportunity Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 2: Rest -- Empty(A) Level 2: Swift -- HO:Micro(A) Level 2: Hurdle -- Jump-I:50(A) Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(7) Level 2: Stamina -- PrfShf-End%:50(A) Level 50: Musculature Radial Paragon Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1443;712;1424;HEX;| |78DA65944B4F135114C7EFB4539096F22AD896BE87475BDA0EADB2D3C488A041213| |6B270659A11C632A4B4A4ED42972EFC0C7E030D1B57C6B8752F7B9F3B8D0F40DC6A| |42C633F77F2893D8A4F99D9E7BCEFD9F7BCF3D5D7BB834F8E2C6E32B4219BAD6303| |A9DDABAD9EC5A4DB3E15B33EAD686703EFDF48D9DFA6B778C66DDDCD4EF1A5DB35D| |5BA49CAED65B5B321F98CD8EA92F5AADDAED76DD685A1BB5ABED9D565B04AAAD564| |3BFDEB0EA5B5DBFB4D7774D7373589AABA6B169B63B5BD66E10614E94D5AC479777| 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  5. how did it steal 400M from you? Did you place a 400M bid on something in error?
  6. Its one of Maria Jenkin's missions. There are 2 instances of BM that I have found there - The one in the tunnels and the one on the open map. I am not sure if its both instances at some point in the arc or only 1. I would just say keep going through Maria Jenkins till you get to it. Also when people say the "BM Farm" really they are talking about just the map. There is a similar mission in the arc that doesn't include the AV and it just a glowie click to complete. That one is a bit better as you can clear all the mobs rather than ignoring the one with the AV in Demons is another option and is Harvey Maylor, who I think you are introduced to via Unai Kemen - that mission is about halfway into his arc. (carnies based arc so be ready) Unai gives an easy farm map, Council Empire Earth on either his 1st of 2nd mission. Close dimensional ruptures. You either get the Council Empire one first or you get a Banished Pantheon version that I think completes and gives you the next one (which would be the council empire one) just make sure you have at least 4 KB protection for the Archon Rocket launchers.
  7. I disables the white recipes that make generic IOs yes. For me I cannot be bothered to have to sell every run or 2 it just is a chore so i disable them. I am only looking for Purples and PvP recipes really.
  8. just disable the common and uncommon recipes and it is no longer a problem 😛
  9. I would just run something like this and steer clear from AE fire farms, it is not efficient use of your time as a controller farming. Just stick to easy open maps like BM/Demons/Council Empire This Hero build was built using Mids Reborn https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Stone Mastery Hero Profile: Level 1: Char -- HO:Nucle(A), Apc-Dam%(21), NrnSht-Dam%(21), GldJvl-Dam%(31), GhsWdwEmb-Dam%(31), GldNet-Dam%(31) Level 1: Transfusion -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40), TchoftheN-Acc/EndRdx/Rchg(43), HO:Golgi(46), ThfofEss-+End%(46) Level 2: Fire Cages -- TraoftheH-Acc/EndRdx(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(5), PstBls-Dam%(7), TraoftheH-Dam%(7), EnfOpr-Acc/EndRdx(19) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5) Level 6: Super Speed -- BlsoftheZ-ResKB(A) Level 8: Hot Feet -- PcnoftheT-Acc/EndRdx(A), Arm-Dam%(9), Obl-%Dam(9), ScrDrv-Dam%(11), Erd-%Dam(11), ImpSwf-Dam%(19) Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(23) Level 12: Flashfire -- SprWiloft-Rchg/Dmg%(A), AbsAmz-Acc/Rchg(13), Ann-ResDeb%(13), Bmbdmt-+FireDmg(15), JvlVll-Dam%(17), PstBls-Dam%(17) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15) Level 16: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40) Level 18: Increase Density -- GldArm-3defTpProc(A) Level 20: Speed Boost -- BlsoftheZ-ResKB(A) Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-Max HP%(29) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27) Level 26: Bonfire -- SuddAcc--KB/+KD(A), PstBls-Acc/Dmg(36), PstBls-Dmg/EndRdx(37), PstBls-Dmg/Rchg(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(39) Level 28: Stealth -- LucoftheG-Def/Rchg+(A) Level 30: Invisibility -- LucoftheG-Def/Rchg+(A) Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), SlbAll-Build%(34), OvrFrc-Dam/KB(34) Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A), EffAdp-EndMod/Acc/Rchg(39), PreOptmz-EndMod/Rech(39), EndMod-I(46) Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(40) Level 41: Fissure -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(42), JvlVll-Dam%(42), Bmbdmt-+FireDmg(43), FrcFdb-Rechg%(43) Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45) Level 47: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dam%(48), Hct-Acc/Dmg/Rchg(48), UnbCns-Dam%(48), GhsWdwEmb-Dam%(50), GldNet-Dam%(50) Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Musculature Core Paragon Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;694;1388;HEX;| |78DA65534B4F5341149EB9F7566869A10FDAF22A85026DE90BAE2B171A1311B4401| |312D68614BCE04D4A4BDA6A24AE5C60341AA368A2897B3726BA101F3FC68D71E146| |105F89C4183C9DEF149A78D3E937E77DBE333385EBE7DD2F2FDC3C2BA477AA54ACD| |596A62AE57AB5522A595547A1B866AF88C6D7462B7A6C693AE566ECAAD5147A5AEC| |E7AEAEAEE6E6ECB255B7576AC2B55021DFC50DCBBAEC56DB79ABB86197D73C4A98B| |1D7AED449F229295FBE66D7EC65BB64D737FDD31BF64A6EB15E295B4B8562AD6E55| |377BA891515A5B92FE1A4B1C3AC469024317DDA626846988EE2219228618CCE84A1| |E5C67791AF2B48A53B1860842970801536160F6147266FDBA8ABD25B91CD5934F69| |673A85A63994AF1143CC89F702F84C2AF46FC32F46D3D3D1ABD4D342E90CC611B23| |99057383EA0FFDBE4DBC6DCDA5E2147FB19D8DA056AB96EA0966B4F53FDF99F83E3| |4502A7D4542D671F7C4269E01DB27570DE8E17C8E32E682ABFFB33E44EE6E4654E5| |EE614A23E3DCCC11304BFCEBF42D59464EBE279763D30946DF82170649BF11130F1| |1898A7143EE6ED3B895AB3A40BB02EC0B3D0297710758D60181C433FE1DFF71B38F| |08BF10068504C18317A987BEDE966F402FB02C0BB04BD3C93DE4FDCEB6B701EDD61| |7CC3F80E18E79978A84E3FF7DBCF75BA4817615D8475F708A25C23BA0F5E43DF18B| |F33FE000E4F317E0497798A8B219F1EFB83FEE2F7E1133F809C1D423F05F21D932E| |7546637CF6093EFB2F942EC9F737B983B8F1B78CCC679CCF3CC57720B5853ABBA44| |EF33CD3CC29C3F3CCF03C333EE0815B881C73CDA570B726D2C8339164390FD95C47| |8CC9EF728F6092EFD824BF0F9371C0387AB3F4A3AF71119A9AC3F9FFAC0BC6D17B1| |5526976693052B2260BC65F8F75520EA30BAD710D13D44DAB7F12FEFBADBA276031| |4757D684EEF092EB785F6CD92FB7EC175AF6FF00B4DECC34| |-------------------------------------------------------------------|
  10. there are some things I would question with your build choices. 1. multiple instances of 6 slotted purple recipes that provide 0% increase to the performance of the build (Armageddon, Ragnarok, Sup. Blistering Cold, Decimation. > I am assuming this is for toxic/psi resist bonus which is confusing since eclipse puts you at the cap so wasted slots 2. You have not picked up Gravitic Emanantion which can either be a control tool or an AOE proc nuke. Stacks with your Inky aspect. This power is a cornerstone for a Warshade playing human only. 3. No essense drain. Another power which can take a bunch of damage procs for solid damage options. 4. Dark Extraction is underslotted. 5. Not sure on how useful dark detonation really is in the grand scheme of things considering you have it slotted with 0 damage procs and it is pretty low damage anyway. (this is personal preference though so take it with a pinch of salt).
  11. There is still no harm in running Rend > Follow Through > Arc of Destruction > Crushing Blow > FT > Repeat as your chain. It is fairly easy to achieve using standard slotting.
  12. Better to get all T3s before you get T4s. Unless you are just very lucky with VR drops in iTrials
  13. We need some more info on what you plan for the character. Is it for general content? Max DPS? Max Survivability?
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