My wife and I played quite a bit on Live and now we have recreated our mains here on Homecoming. I play a Tanker and on live I played solo quite a bit, played the market, did all the incarnate stuff, and put together a (for me) pretty high performing build. My wife plays a Defender and isn't interested in min/maxing or obsessing over builds. However, she was always unhappy with the amount of damage she did and how little my tank seemed to need her in most content. She is also disappointed in how little the secondary effect of Electricity seems to do. I'm not very familiar with Defenders, but I would like to help her put together a build that will be fun and feel useful as we level up together. We can work together to make some Inf and eventually I'm sure we can afford whatever IOs would be needed.
So, Defenders and build masters, my request is for a Dark/Electric defender build that will be able to play on it's own and not feel slow as molasses, but still be able to contribute to teams and be fun to play as a duo with a tanker and/or a trio with a Tanker and Mastermind. If there is a way to make the -End part of electricity meaningful, that would be great. She loves Fearsome Stare and tends to use Howling Twilight as a "oh <$@(#&>" button to give us some breathing room rather than as a rez. Dark Servant, aka "Fluffy" is important, but I'm not sure how set she is on Voltaic Sentinel, aka "Sparky." Teleport is the chosen travel power pool. Powers I know she uses a lot are Shadow Fall, Twilight Grasp, Fearsome Stare, and (eventually) Dark Servant. I think she is open to any epic pool.
We are in the early 20s now, taking our time and leveling slowly. I would love to be able to set her on a build path that will get her to a good place when we hit 50 and beyond. I certainly appreciate any help and thank you in advance!