Xemnas
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These are two builds I use and play a lot for speed TFs (posting for a friend)
Fire/Cold (yes I six-slotted boxing with stupefy)
SpoilerVillain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace MasteryVillain Profile:
Level 1: Fire Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(15), SprScrBls-Acc/Dmg/EndRdx/Rchg(21)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def(A), ShlWal-ResDam/Re TP(3), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(13), LucoftheG-Def/Rchg+(15)
Level 4: Fire Ball -- Rgn-Knock%(A), Rgn-Dmg/Rchg(5), Rgn-Acc/Dmg/Rchg(5), Rgn-Acc/Rchg(7), Rgn-Dmg/EndRdx(9), Bmbdmt-+FireDmg(9)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(11)
Level 10: Glacial Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(13)
Level 12: Aim -- GssSynFr--Build%(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43), LucoftheG-Def(45)
Level 16: Frostwork -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(46)
Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(33), SprMlcoft-Rchg/Dmg%(33)
Level 20: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(39), Stp-Acc/EndRdx(40), Stp-Stun/Rng(40), Stp-Acc/Stun/Rchg(42), Stp-KB%(43)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29)
Level 24: Arctic Fog -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(45)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg+(27)
Level 28: Blazing Bolt -- StnoftheM-Acc/Dmg(A), Apc-Dmg(36), StnoftheM-Dam%(36), Apc-Dmg/EndRdx(37), GldJvl-Dam%(37), Apc-Dam%(37)
Level 30: Benumb -- Acc-I(A), RechRdx-I(31), Acc-I(45)
Level 32: Inferno -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(34), Erd-%Dam(36)
Level 35: Sleet -- SprScrBls-Dmg/Rchg(A), SprScrBls-Dmg/EndRdx/Rchg(48), SprScrBls-Rchg/+End(50)
Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(48), PreOptmz-EndMod/Acc/Rech(50), PreOptmz-EndMod/End/Rech(50)
Level 41: Scorpion Shield -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(42)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46)
Level 47: Tactics -- HO:Cyto(A), HO:Cyto(48)
Level 49: Burnout -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(23)
Level 50: Musculature Core Paragon
------------Ice/Cold
SpoilerVillain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace MasteryVillain Profile:
Level 1: Ice Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(40)
Level 1: Infrigidate -- Empty(A)
Level 2: Ice Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), Ksm-ToHit+(5), StdPrt-ResDam/Def+(7), GldArm-3defTpProc(7), UnbGrd-Max HP%(40)
Level 4: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(9)
Level 6: Aim -- RechRdx-I(A)
Level 8: Freeze Ray -- HO:Nucle(A), GldJvl-Dam%(9), NrnSht-Dam%(11), GhsWdwEmb-Dam%(11), UnbCns-Dam%(13), Apc-Dam%(13)
Level 10: Glacial Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(15)
Level 12: Ice Storm -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(31), Rgn-Dmg/EndRdx(42), Rgn-Acc/Rchg(43), Slow-I(43)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(43)
Level 18: Bitter Ice Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(34), SprScrBls-Acc/Dmg/EndRdx/Rchg(36), GldJvl-Dam%(37), ImpSwf-Dam%(37), CldSns-%Dam(37)
Level 20: Arctic Fog -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-EndRdx/Rchg(21), Rct-ResDam%(23), Rct-Def/Rchg(23), Rct-Def/EndRdx/Rchg(25)
Level 22: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(25), RedFrt-EndRdx(27), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(39)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- GldArm-End/Res(A), GldArm-RechRes(29), GldArm-ResDam(31)
Level 28: Benumb -- Acc-I(A), RechRdx-I(39)
Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(45), ShlWal-ResDam/Re TP(45)
Level 32: Blizzard -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(33), SprMlcoft-Acc/Dmg/Rchg(33), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(34)
Level 35: Sleet -- SprScrBls-Dmg/Rchg(A), SprScrBls-Dmg/EndRdx/Rchg(36), SprScrBls-Rchg/+End(36)
Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Rech(46), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Acc/Rech(46), PreOptmz-EndMod/End/Rech(48)
Level 41: Scorpion Shield -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(42)
Level 44: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Burnout -- RechRdx-I(A)
Level 1: Brawl -- SprBlsCol-Acc/Dmg(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(19), Prv-Absorb%(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-EndMod(A), PrfShf-EndMod(17), PwrTrns-+Heal(27), PrfShf-End%(29)
Level 50: Musculature Core Paragon
------------Responses optional
Critique welcome
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I don't know how to slot hover/fly, just replaced combat jumping + frostwork from my usual style
Burnout is very VERY good on colds. I love my Ice/Cold Corr for this - Sleet+Aim+HeatLoss+Blizzard+IceStorm+Burnout+Repeat is amazing on ITFs/LRSF/STF (TFs I run a lot) for the final battles.
You COULD try to go Psychic mastery instead for proc'd dominate and S/L cap, and could try a bit harder to make that build if you are interested.
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Natural Defender
Primary Power Set: Cold Domination
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Ice Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(3), ShlWal-ResDam/Re TP(3), Ksm-ToHit+(5), GldArm-3defTpProc(5), StdPrt-ResDam/Def+(7)
Level 1: Ice Bolt -- Apc-Dmg(A), Apc-Dmg/Rchg(7), Apc-Acc/Dmg/Rchg(9), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(11)
Level 2: Infrigidate -- Acc-I(A), AchHee-ResDeb%(11), TchofLadG-%Dam(13), ShlBrk-%Dam(13), ImpSwf-Dam%(15)
Level 4: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21)
Level 6: Glacial Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 10: Aim -- RechRdx-I(A), GssSynFr--Build%(23)
Level 12: Arctic Fog -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-EndRdx/Rchg(25), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(27), Rct-ResDam%(29)
Level 14: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(29), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(31), RedFrt-Def(31), LucoftheG-Def/Rchg+(33)
Level 16: Freeze Ray -- HO:Nucle(A), HO:Nucle(33), NrnSht-Dam%(33), GhsWdwEmb-Dam%(34), UnbCns-Dam%(34), Apc-Dam%(34)
Level 18: Benumb -- Acc-I(A)
Level 20: Ice Storm -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36), Rgn-Dmg/EndRdx(37)
Level 22: Tactics -- HO:Cyto(A)
Level 24: Burnout -- RechRdx-I(A)
Level 26: Sleet -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(37), SprVglAss-Rchg/+Absorb(37)
Level 28: Bitter Ice Blast -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), CldSns-%Dam(39), GldJvl-Dam%(40), ImpSwf-Dam%(40)
Level 30: Boxing -- Empty(A)
Level 32: Heat Loss -- SynSck-EndMod(A), SynSck-Dam/Rech(40), SynSck-EndMod/Rech(42), SynSck-Dam/Rech/Acc(42), SynSck-Dam/Acc/End(42), SynSck-EndMod/+RunSpeed(43)
Level 35: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Max HP%(43)
Level 38: Blizzard -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(45), SprDfnBst-Dmg/EndRdx/Rchg(45), SprDfnBst-Acc/Dmg/EndRdx(45), SprDfnBst-Acc/Dmg/EndRdx/Rchg(46), SprDfnBst-Rchg/Heal%(46)
Level 41: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg+(48)
Level 44: Scorpion Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(48), ShlWal-Def(48), ShlWal-Def/EndRdx/Rchg(50)
Level 47: Hover -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)
Level 49: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Prv-Absorb%(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17), PwrTrns-+Heal(19), PwrTrns-EndMod(19)
Level 50: Musculature Core Paragon
------------ -
Something to compare to if nothing else
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Is This It: Level 50 Natural Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Fire Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Ice Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Ring of Fire -- EnfOpr-Acc/Rchg(A)
Level 2: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19)
Level 4: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(7), LucoftheG-Def(9), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 6: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(50)
Level 8: Freeze Ray -- HO:Nucle(A), HO:Nucle(9), NrnSht-Dam%(11), GhsWdwEmb-Dam%(11), GldNet-Dam%(13), UnbCns-Dam%(15)
Level 10: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(48)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Ice Storm -- Rgn-Knock%(A), Rgn-Dmg/Rchg(19), Rgn-Dmg/EndRdx(21), Rgn-Acc/Rchg(29), Rgn-Dmg(29), Slow-I(31)
Level 16: Build Up -- GssSynFr--Build%(A), RechRdx-I(21)
Level 18: Bitter Ice Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(23), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(25), CldSns-%Dam(27)
Level 20: Cauterizing Aura -- PwrTrns-EndMod(A), PwrTrns-+Heal(27), Prv-Absorb%(31)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(33), GldArm-3defTpProc(33), StdPrt-ResDam/EndRdx(34)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg+(36)
Level 28: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg+(37)
Level 30: Burnout -- RechRdx-I(A)
Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(37), SprBlsWrt-Rchg/Dmg%(37), SprBlsWrt-Acc/Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/EndRdx(39), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(39)
Level 35: Burn -- FuroftheG-ResDeb%(A), Obl-%Dam(43), Erd-%Dam(43), ScrDrv-Dam%(45), Arm-Dam%(45), HO:Nucle(45)
Level 38: Hot Feet -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42)
Level 41: Scorpion Shield -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(42)
Level 44: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(48)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)
Level 50: Musculature Core Paragon
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Ideal for TFs battles. Especially patrons at end of MLTF and heroes at the end of LRSF. Double heatloss, double/triple sleet, double inferno, see you later AVs.
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- So burn is a must take - it has incredible damage potential if you stuff it full of the PBAoE procs, it's my favourite power in a Fire/Fire (so I'd keep this over hot feet, although I'd try to find room for both)
- LotG Proc in Veng give +7.5% rech all the time, regardless of whether used or not.
- For Defense, it's best to try and softcap (reach 45%) on at least one or more types. S/L is commonly done as a lot of attacks have a S/L element, or a positional e.g. ranged.
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Very rough build thrown together as I have 0 experience in dark manipulation.
S/L soft cap. Proc'd midnight grasp, gaze and moonbeam.
Might be better off going for a res shield given darks -tohit but not exactly sure how the numbers would line up so went for S/L softcap instead.
Only issue you may find is the lack of AoE, but teaming in 50 content shouldn't prove this to be too much of an issue.
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Darkness Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Gloom -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Penumbral Grasp -- Empty(A)
Level 2: Umbral Torrent -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(15), Rgn-Dmg(40), Rgn-Dmg/EndRdx(42), Ann-ResDeb%(45)
Level 4: Death Shroud -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Rchg/KDProc(9), SprAvl-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Aim -- RechRdx-I(A), GssSynFr--Build%(48)
Level 8: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), CldSns-%Dam(34), StnoftheM-Dam%(36), GldJvl-Dam%(36), Apc-Dam%(36)
Level 10: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(11), Ksm-ToHit+(13)
Level 12: Super Speed -- HO:Cyto(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Soul Drain -- Arm-Dam%(A), Arm-Dmg/Rchg(17), Arm-Acc/Dmg/Rchg(17), Arm-Acc/Rchg(19), Arm-Dmg/EndRdx(19), FuroftheG-ResDeb%(21)
Level 18: Abyssal Gaze -- HO:Nucle(A), GldJvl-Dam%(21), CldSns-%Dam(29), UnbCns-Dam%(29), NrnSht-Dam%(46), GhsWdwEmb-Dam%(46)
Level 20: Touch of the Beyond -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(27), SphIns-Acc/Rchg(37), SphIns-ToHitDeb/EndRdx/Rchg(37), SphIns-Acc/EndRdx/Rchg(37)
Level 22: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(25), Rct-Def/EndRdx/Rchg(25), Rct-ResDam%(27)
Level 24: Boxing -- Empty(A)
Level 26: Life Drain -- TchoftheN-Acc/Heal(A)
Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(43), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(43)
Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg+(31)
Level 32: Blackstar -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)
Level 35: Scorpion Shield -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg+(45)
Level 38: Midnight Grasp -- HO:Nucle(A), HO:Nucle(39), CldSns-%Dam(39), TraoftheH-Dam%(39), GldStr-%Dam(40), Hct-Dam%(40)
Level 41: Smite -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50)
Level 44: Tactics -- EndRdx-I(A)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Dark Consumption -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)
Level 50: Musculature Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Clarion Core Epiphany
Level 50: Assault Core Embodiment
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Decent build although I have a few pointers (all just suggestions, feel free to take or leave 🙂 😞
- Most importantly, take burn: six slot with 5 procs (eradication, obliteration, scirocco's dervish armageddon, fury -res) and a nucleolus and you'll see it hits like a min-nuke
- Keep hot feet, get rid of assault, not that great for blasters; and can but avalanches in hot feet, knockdown is nice
- You have lots of attacks, I think you could easily take out fire sword or fire sword circle (I have neither on fire/fire) and use slots elsewhere
- Build for a specific defense: you have decent across the board numbers but none are soft-capped. You could go SL +/- E soft cap (45%) but tricky with taking Fire Shield (scorpion shield out of patrons would make this MUCH easier, but up to you), or ranged (but you're likely to be in melee a fair bit)
- Fire blast is over-slotted considering you'll rarely use it except as a filler if only ranged in certain situations (fine if you want to keep the set bonuses of course, but I like to try and find those bonuses in set that I can use in powers I tend to use wherever possible; sometimes though you do have to slot powers like this 🙂)
- I'd put a glad jav proc in blazing bolt in addition to the two already in there
- Hasten doesn't need to be three slotted, slot better used elsewhere IMO (e.g. another end mod in stamina if you have end troubles)
EDIT: Also better to have theft of essence +end proc in cauterising aura for end rather than performance shifter, and to move panacea proc to stamina.
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Thank you for hosting. I don't know how the top two teams do it!
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@Murcielago Do you happen to have a new build you could post with SM following the recent changes? Looking to try this combo, looks a lot of fun.
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Hey
I don't have any backups of this and so Island Rum still will not boot up. Do I have to reinstall the entire thing?
Thanks
EDIT: Nevermind - sorted it 🙂
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First 2021 Speedrun Competition
in General Discussion
Posted
Thanks for running Mojo! Great fun! 🙂
Never you monster.
I agree, Barracuda was great fun have only run it about 3 times ever before this TF.
All our secrets, how dare you.
So..........when do we get our golden titles? *cough* @Number Six *cough cough* 😉 😛