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captainstar

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Posts posted by captainstar

  1. Just now, Rudra said:

    How would you make it less random? It's great to have a suggestion, but having a suggestion that provides a justification and/or player thought up means of implementation is better.

     

    Also, the two points of the converter system is to provide players a means of getting an IO they want from an IO they have and to provide a sink for players' accumulated inf'.

     

     

    Maybe they can do 2 or 3 different orders, within the same type of IOs. But each of these orders will not repeat the same IO.

  2. 3 hours ago, Rudra said:

    That still doesn't answer what if the SG founder or base designer doesn't want to use a hologram of themselves. What if they want to use a hologram of say Manticore? Or another character we can't duplicate as PCs? Maybe its a BP SG and looking for an Adamastor hologram.

     

    Though sticking with using the current SG base designer, which may not necessarily be the founder considering how often a player will ask someone else to design their base for them, maybe have 20 different versions. The first 10 are of your current character linked to each of the 10 possible costume slots. The next 10 are the current SG leader.

     

    That's up to the devs think about it, I'm just giving a suggestion... 😃 

  3. 1 hour ago, Rudra said:

    Which costume of that character? What if that costume gets changed? What if that character isn't part of the SG any more or if the individual who created the SG and made the base wants a hologram like that but not of them? These are all questions that need to be addressed.

     

    Probably the one he/she using while making the sg. And if the leader is out the sg,  just delete the hologram and the next one will show the character who have the leadership of the sg. 

  4. 3 hours ago, Rudra said:

    Smaller versions of most of the available statues would be nice. As for the hologram though? I've been wanting that too, but it works by loading the currently active costume of the mission holder. In a SG base, how would that work?

     

    I think in that case it would load the first char who create the sg.

  5. I wanted to suggest two ideas.
    The first is having an option in the TFs of auto-kicking and auto-selection of the next mission, in case someone from the team leaves and takes too long to come back. The other is to have more scenes in TFs like this one, where the members appear in TF history videos.spacer.png

  6. 24 minutes ago, Rudra said:

    There is a marked difference between asking for more information about a proposal, especially when the proposal has already been pointed out as lacking justification, and trolling a thread. This thread has not been trolled by anyone.

     

    Edit: There is also a difference between pointing out flaws and trolling. This thread still has not been trolled.

     

    Ok, np. But it was simple suggestion. I know the devs would need to make an entire background for this new GM and so on. And I would prefer to get new powers and stuff like these. But I though, if was made right, a scary big ghost would bring a bit more adventure to that map.

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