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Posts posted by captainstar
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5 hours ago, Shenanigunner said:
...what font isn't visible?
The fonts of letters, of teleports. As these letters are so thick and close together, it takes me longer to recognize each one.
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Hey. Anyone here have a good build for a Arch/Martial blaster?
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1 hour ago, Nemu said:
What are your expectations for a better build? What's your playstyle - ranged only or face punching? Do you require anything for concept reasons? What's your budget?
You need to put a bit more context into your ask before I can go down the right path to help you. I wouldn't be much help if I gave you a billion inf melee blaster build if you just want to hover blast with a 200 mil inf build.
I prefer face punching. The budget is no problem, I can get many merits in Hami hunts, My hero is inspired by Geoforce. And other thing I think he needs is a jump power. Thanks for helping.
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58 minutes ago, Nemu said:
Seems squishy and no real defensive focus. The unbreakable constraints melee def bonuses don't do much when you look at the big picture.
Missing force feedback opportunities, and the fact that seismic smash is slotted the way it does suggests the creator didn't really look at the numbers. SS is a hard hitter and slotting it with all procs actually lowers overall damage. If anything I'd expect a purple +5 damage IO in there instead of the PVP IO, whatever that one might be. In reality I'd probably go with a +5 purple dam/end IO and a Nuc and 4 procs just to make sure that I have enough ACC/DAM/End reduction to keep spamming the power and land it. In fact I'd examine all the proc heavy attacks and look at whether adding a damage enhancement will up the average as opposed to loading them up with all procs. All procs works for defenders with their low base damage, but for blasters it's a step backwards.
On the topic of accuracy, I would imagine even with beryl and kismet the power as it's slotted falls short of 95% chance to hit against +4s, but I suppose there are more crippling holes against +4s, such as lack of survival period.
6 slots on weave for 8.75% recharge bonus when you can slot it with 1 LOTG 7.5 and 5 piece red fortune for 12.5% global recharge, as recharge seems to be the focus, is also puzzling.
It's not a bad build though, but can use some more efficient slotting and tightening up. Of course if you want to solo +4/8 then it's not the right build for you.
Can you try make something better for me, Nemu?
I'm terrible doing this kind of stuff. That's why I usually wait till someone make a build here. lol
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Not really helpfull, but ok.
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More textures for Dragon wings, plz....
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On 2/23/2021 at 10:17 PM, bblack71 said:
This is a build I've been playing with
Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Faero Schmaero: Level 50 Magic Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul MasteryVillain Profile:
Level 1: Pulverize -- KntCmb-Acc/Dmg(A)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(45), Rct-ResDam%(46), Ksm-ToHit+(50)
Level 2: Jawbreaker -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/EndRdx/Rchg(43)
Level 4: Battle Agility -- RedFrt-EndRdx(A), RedFrt-Def/EndRdx(5), RedFrt-Def/Rchg(5), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(37)
Level 6: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(7), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(17)
Level 8: Clobber -- Hct-Dam%(A), Hct-Dmg/EndRdx(9), Hct-Acc/Rchg(9), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(11), TchofDth-Dam%(13)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Mace -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Acc/Dmg/EndRdx(19), ScrDrv-Dmg/Rchg(21), ScrDrv-Acc/Dmg/EndRdx(21), ScrDrv-Dmg/EndRdx(23)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Taunt -- PrfZng-Dam%(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25)
Level 26: Shatter -- Arm-Dam%(A), Arm-Dmg/EndRdx(27), Arm-Acc/Rchg(27), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(29), FuroftheG-ResDeb%(31)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: True Grit -- StdPrt-ResDam/Def+(A)
Level 32: Boxing -- Stp-KB%(A), Stp-Acc/Rchg(33), Stp-EndRdx/Stun(33), Stp-Acc/EndRdx(33), Stp-Stun/Rng(34), Stp-Acc/Stun/Rchg(34)
Level 35: Shield Charge -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/EndRdx/Rchg(37), SprUnrFur-Acc/Dmg/EndRdx/Rchg(37)
Level 38: Gloom -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Acc/Rchg(39), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(40), GldJvl-Dam%(40)
Level 41: Crowd Control -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Rchg/KDProc(42), ScrDrv-Dmg/EndRdx(42), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Acc/Dmg(43)
Level 44: Tough -- Ags-ResDam/EndRdx/Rchg(A), Ags-ResDam/EndRdx(45), Ags-ResDam(45), UnbGrd-Max HP%(46), Ags-Psi/Status(48), Ags-ResDam/Rchg(48)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(48), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31), Mrc-Rcvry+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 50: Agility Core Paragon
------------| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1470;693;1386;HEX;| |78DA6594594F135114C7EFA5534BDBE9264BD90AB4022D2D1D3A800F6E2151C4446| |942D2441F9BA65C69934A9B16147D51D44FE08B2F2EA0E0F2E20771D7EFA198F8A4| |89194FE77F0A246DD2FCE6FEEF59EF9D33D9CD05FDDDA5AD7921BD172A8546237FB| |EBEB1AE9CD9C26AB9E81042F8170BAA5E1DCD154B379A0F2E92BA6D937C56559432| |AE15EAF96CA1A886202EA8EB6AADA18C5CA9AC2A2BADA5D097ABD58AB1A40AB5F2D| |AAAC75EE46A4AAD045AFA8AAA374AE59ACF5E2F96574BEB6418BE582B170D04CE55| |372A94A8B1AEEAB7FBA88809FAA7A4E09F25C43221A689F73AD1D62D87E8A107531| |353FB0E9BE9DFA0F98FB623A4D3B684AD53EE61AF639BB9034677C1F80B30F912FC| |40791CECEB08208FE6617AC1A00EF6FAC0313F98263851B7D3F9B6C3D68EED32F74| |0FF2BE66B30F80634C8D7C5BEAE14B4CE64936ED139097AE2CC04A8E7C93CAE894F| |54B31B350B7754A0360AE68526BD7C5EFA15F418A33D1FEFF952C28ED59782DF678| |A15B00FCF12018E95A165886B0B3DD76CEDF836F319D8BD09DBEE3B9CFF16F885E2| |75716D5D5CC734A187EFB7A7815E435453189A0CB35D5F103409FD9CBFFF1CEC07C| |EE20C06CE8043A798A7C1E179F4FA95F20F72FE418EFB91B4086B91B0B4DF1949F9| |4738C7C843D88DDE65DE636E81D1FBCC07E0378A1763DF5808E7714267FA987E702| |CC00C82CD611C67DF7113BD4D64D0C3C434330DC60DE6147A9BA1F409F64D3C41BC| |C9A7CC1D26DF4392EF25791374B85A73663953B33C4F19E61CBFCF7F9067FA24DF9| |BC97340BE06CFA2D1BA539E119367C1E4D9F94E6793E1BBCECC20DE90D63EDFC9A3| |9A453F916953CC3665B64D996B5316B5832F87B57474378D9358D6789B343906CD1| |DA4AF0034EB87E7E06B2224FBEC1F6A1D328AAE86AFA2E3E1CBD29ECA9F47FD12F0| |FB75A849F918B79D7E04FEED15F69BDECCF91FA9B4CD1C| |-------------------------------------------------------------------|
No travel powers?
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Animal Aura
http://images6.fanpop.com/image/photos/41400000/Bravestarr-strength-of-the-bear-bravestarr-41412617-1280-720.jpg
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Hi all,
I made a demon char with fire/dark powers and I need a great build for him. (with fly if possible)
I'm more a ranger type of blaster.
Thanks for any help.
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Need a staff/willpower build, plz.
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7 hours ago, UltraAlt said:
The pets do say something when they are given a command.
It's displayed in word bubbles and in the Pets channel.
maybe that will help in the meantime.
Not the lores pets.
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Hi guys. I've noticed that in some auras that we choose in-game, when we choose the color black, it don't actually turn black. It just remains a dull gray. I wish there was a really black version of these auras.
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On 5/26/2020 at 2:45 PM, HornyBeast said:
When you have +90% acc from sets, you don't need to add much.
Edit - after some advice from my SG I now have an achilles heel proc in sleet and ragnaroks in fissure instead of what's there at the moment.
I'm interested in the choice of ice storm over fire imps in the original post.
My version which I haven't made yet: (obviously I could switch imps for ice storm easily enough)Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Salamandrix: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Earth Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice MasteryVillain Profile:
Level 1: Char -- SprEnt-Rchg/AbsorbProc(A), SprEnt-End/Rchg(3), SprEnt-Hold/Rchg(3), SprEnt-Acc/Hold/End/Rchg(9), SprEnt-Acc/Hold/End(9), SprEnt-Acc/Hold(13)
Level 1: Stone Spears -- Acc-I(A)
Level 2: Stone Mallet -- FrcFdb-Rechg%(A), Mk'Bit-Acc/Dmg(40)
Level 4: Tremor -- FuroftheG-Acc/Dmg(A), FuroftheG-ResDeb%(5), Obl-%Dam(5), Obl-Dmg(7), Arm-Dam%(7), FrcFdb-Rechg%(31)
Level 6: Boxing -- Acc-I(A)
Level 8: Hot Feet -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(27), Arm-Dmg(42)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 12: Flashfire -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprDmnGrs-EndRdx/Rchg(15), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(43), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(46)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17), Ags-Psi/Status(17), Ags-ResDam(36), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(40)
Level 16: Power Up -- RechRdx-I(A)
Level 18: Cinders -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprAscoft-EndRdx/Rchg(42), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(50)
Level 20: Heavy Mallet -- FrcFdb-Rechg%(A), SprBlsCol-Rchg/HoldProc(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), GldStr-%Dam(43)
Level 22: Weave -- LucoftheG-Def/EndRdx(A), ShlWal-ResDam/Re TP(23), ShlWal-Def(23), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def/EndRdx(25), Rct-ResDam%(27)
Level 24: Super Speed -- BlsoftheZ-ResKB(A)
Level 26: Bonfire -- OvrFrc-Dam/KB(A)
Level 28: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Acc/Rchg(31), UnbCns-Dam%(31), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/Rchg(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33)
Level 35: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg(50)
Level 38: Fissure -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun/Rchg(39), AbsAmz-Acc/Stun/Rchg(39), AbsAmz-Acc/Rchg(39), AbsAmz-ToHitDeb%(42)
Level 41: Sleet -- Rgn-Acc/Dmg/Rchg(A)
Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx(50)
Level 49: Fire Cages -- EnfOpr-Acc/EndRdx(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Run-I(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(29)
Level 50: Support Core Embodiment
Level 50: Ion Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Cardiac Core Paragon
------------Hey Horny. Do you have this build updated for the last MIDs?
Or this build still strong even with these last changes in powers?
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Hey. Do you have a build for a Dominator fire/stone? tks
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More belts and metallic parts.
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New Costume Pieces Request
in Art & Multimedia
Posted
Just to give you some ideas...