I wasn't trying to make a point with the post, but instead I am interested in playing CoH again and was wondering where I should look for enjoyment (which for me comes from challenge).
When I play chess for example, I derive fun from challenge my opponent gives me. I wouldn't have so much fun at all if I knew I would win every game. That's just me.
I brought up SG bases because its something to "work toward", and it can take a really, really long time, and was quite fun. I don't see badge collecting or IO stacking in the same way personally, but that's a nuanced point. That can all be done solo-- to really deck out a base required a feat of social engineering (it was more of an MMO endeavour, not a single-player-RPG endeavour, in the way IO's or badge collecting is).
I could say my standard for difficulty comes from playing EVE online, but really it comes from the boardgames I played as a kid, which I always had a chance of losing. From my experience, you really can't lose in City of Heroes. If that's your kind of game, then cool, I didn't make the thread to deride anyone for that. Its less than satisfactory to me, but a thought occured to me that maybe I wasn't aware of every bit of content in CoH and there might be some difficult content that was hidden from me. I made the thread to find out.