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Posts posted by StrawberryWitch
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5 hours ago, Voltak said:
I had done another video of my Dark dominator vs huge map of Carnies, and I did vs the Carnies AV +3 levels and Carnies AV +4 levels above, solo.
I decided to do one vs Malta who is among the more dangerous enemies of the game.
I did have to switch Destiny because I had endurance issues fighting Malta and not because of zappers but because of the high resistances that some of their members have so it takes more time to kill them.
Awesome vid! What build are you using?
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Thank you everyone! I'll take a look at Polar lights and Banished Pantheon.
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As the title says, I'm just wondering what Lore incarnate did ya'll pick for your cold themed hero? I'm try to figure out what to pick for mine.
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2 hours ago, JJDrakken said:
Ok, but if you have to always rez yourself...maybe think differently?
Corruptor - Psychic Blast - Kinetics.mxd 4.78 kB · 0 downloads
I prolly will not use it at all. It's just to fit my character's theme lol 😅😅 Thank you again!
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Hi again! Can I trouble you for a Corruptor with Psychic Blast, Kinetics, and Flame Mastery build? Rise of a the Phoenix is a must. Thank you so much!
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I searched and didn't see it on here. Do you by chance have an Electrical Blast, Electrical Affinity, Electricity Mastery Corruptor? Thank you!
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1 hour ago, JJDrakken said:
Thank you!
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Thank you for all you do! 💜 I would love a Mastermind Necromancy - Cold Domination with Chill Mastery.
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Hi hi! Do you have a build for a Defender Pain Domination/Radiation Blast?
Thank you for all you do!
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13 hours ago, Koopak said:
Alright here is what I put together @Deadfear4, note this wont be a cheap build, and id recommend something closer to @DocMidknight's suggestion if you prefer a safer, more relaxed build, but this should be able to really push the sets. Its probably not perfect, but I was able to apply a lot of the lessons iv learned tweaking my own.
Some notes on the build.
The HamiOs in Shadow Meld can be replaced by defense/recharge IOs with only a little loss if they are pricey (53 Hamios require 4 50 Hamios each so that been 120 mil per enhancement for me before) The main loss there is even if you +5 those IOs you'll be 2 seconds short of a perfect Meld -> MoG -> Meld rotation.
Open fights with Shadow Meld and you should be fine for eating Alphas.
Make sure to +5 the enhancements in Dull Pain so as to make it perma. I recommend that for everything but if you prefer to Attune for more power while exemplar then just make sure you +5 that and Hasten and any enhancements that don't scale down like purples.
This will keep double Follow Up rolling of course, and proc rates on Gaussian's and Critical Strikes should be fairly high ( 16.89% ( better than a toggle still ) and 67.56% respectively ) Ideal single target rotation will be something like ( Follow Up --> Focus --> Slash --> Shockwave --> Focus ) Though add Moonbeam in instead of Shockwave periodically to fish for Decimate procs. This will pull something around 350 dps before factoring everything in so id expect 400-450 in a pylon test with these incarnates.
Endurance should be able to handle around a minute of that rotation with perfect execution, longer with gaps. Ageless and MoG will solve any end problems, (Yes MoG is an end tool, yes its weird.)
Incarnates, you are good for what i have here, Musculature Core Alpha, Reactive Radial Interface (or any moderate dot, the damage beats the other options), Assault Core Hybrid. Make sure to take Ageless Radial Destiny for the debuff resist, debuffs are what will kill you the most, hence why i jammed so much slow resist. Judgment and Lore are up to you, though Vorpal Radial or better Void Radial Judgments are my preferences. Also if you pick up Melee Radial Hybrid, since you already have provoke, you can do a DAMNED convincing job pretending to be a tank with it.
Anyways here the build feel free to poke me if you have questions, its similar to my build live save it skips my teleport powers for more passive durability.This Hero build was built using Mids Reborn 3.0.5.5
https://github.com/Reborn-Team/MidsRebornClick this DataLink to open the build!
Talon X: Level 50 Technology Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Presence
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul MasteryHero Profile:
Level 1: Strike- (A) Superior Scrapper's Strike - Damage/Recharge
- (7) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (7) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (48) Touch of Death - Chance of Damage(Negative)
Level 1: Fast Healing
- (A) Preventive Medicine - Heal
- (5) Preventive Medicine - Heal/Endurance
Level 2: Reconstruction
- (A) Preventive Medicine - Heal
- (5) Preventive Medicine - Heal/RechargeTime
Level 4: Kick
- (A) Force Feedback - Chance for +Recharge
Level 6: Provoke
- (A) Accuracy IO
Level 8: Follow Up
- (A) Superior Blistering Cold - Accuracy/Damage
- (9) Superior Blistering Cold - Accuracy/Damage/Endurance
- (9) Touch of Death - Damage/Endurance
- (11) Touch of Death - Chance of Damage(Negative)
- (11) Superior Critical Strikes - RechargeTime/+50% Crit Proc
- (13) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Dull Pain
- (A) Recharge Reduction IO
- (37) Preventive Medicine - Heal/RechargeTime
Level 12: Slash
- (A) Superior Scrapper's Strike - Accuracy/Damage
- (13) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (36) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (36) Touch of Death - Chance of Damage(Negative)
- (37) Hecatomb - Chance of Damage(Negative)
- (37) Achilles' Heel - Chance for Res Debuff
Level 14: Tough
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Endurance/Recharge
- (15) Reactive Armor - Resistance
- (17) Reactive Armor - Endurance
- (17) Steadfast Protection - Resistance/+Def 3%
Level 16: Integration
- (A) Panacea - Heal/Endurance
- (19) Panacea - Endurance/Recharge
- (19) Panacea - Heal/Endurance/Recharge
- (34) Panacea - Heal
- (36) Panacea - +Hit Points/Endurance
Level 18: Spin
- (A) Armageddon - Damage
- (40) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Accuracy/Recharge
- (42) Armageddon - Chance for Fire Damage
- (42) Eradication - Chance for Energy Damage
- (43) Fury of the Gladiator - Chance for Res Debuff
Level 20: Resilience
- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (21) Reactive Armor - Resistance/Endurance/Recharge
- (27) Reactive Armor - Resistance
- (27) Gladiator's Armor - TP Protection +3% Def (All)
Level 22: Maneuvers
- (A) Shield Wall - Defense/Endurance
- (23) Shield Wall - Endurance/Recharge
- (23) Shield Wall - Defense/Endurance/Recharge
- (25) Shield Wall - +Res (Teleportation), +5% Res (All)
- (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 24: Focus
- (A) Superior Winter's Bite - Accuracy/Damage
- (39) Superior Winter's Bite - Accuracy/Damage/Endurance
- (39) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
- (40) Force Feedback - Chance for +Recharge
Level 26: Intimidate
- (A) Accuracy IO
Level 28: Instant Healing
- (A) Preventive Medicine - Heal
- (29) Preventive Medicine - Heal/Endurance
- (29) Preventive Medicine - Endurance/RechargeTime
- (33) Preventive Medicine - Heal/RechargeTime
- (34) Preventive Medicine - Heal/RechargeTime/Endurance
- (34) Preventive Medicine - Chance for +Absorb
Level 30: Weave
- (A) Reactive Defenses - Defense/Endurance
- (31) Reactive Defenses - Endurance/RechargeTime
- (31) Reactive Defenses - Defense/Endurance/RechargeTime
- (31) Reactive Defenses - Scaling Resist Damage
- (33) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (33) Kismet - Accuracy +6%
Level 32: Shockwave
- (A) Artillery - Accuracy/Damage
- (43) Artillery - Accuracy/Damage/Recharge
- (43) Artillery - Accuracy/Recharge/Range
- (45) Bombardment - Chance for Fire Damage
- (46) Annihilation - Chance for Res Debuff
- (46) Force Feedback - Chance for +Recharge
Level 35: Revive
- (A) Recharge Reduction IO
Level 38: Moment of Glory
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (39) Recharge Reduction IO
Level 41: Hasten
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
Level 44: Unrelenting
- (A) Preventive Medicine - Heal/RechargeTime
- (45) Panacea - Heal/Recharge
- (45) Numina's Convalesence - Heal/Recharge
Level 47: Moonbeam
- (A) Thunderstrike - Accuracy/Damage
- (47) Thunderstrike - Damage/Endurance
- (47) Thunderstrike - Damage/Endurance/Recharge
- (48) Decimation - Chance of Build Up
Level 49: Shadow Meld
- (A) HamiO:Membrane Exposure
- (49) HamiO:Membrane Exposure
- (49) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Brawl
- (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
- (46) Superior Blistering Cold - Recharge/Chance for Hold
Level 1: Critical Hit
Level 1: Sprint| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1469;712;1424;HEX;| |78DA6594CB4F135114C66F675AC69602D6824069E983378502AE0CC6B0907769422| |C0B13639A11AEA53299366D89B274E15A6334BA5017AED018FF07B73EB7FE073E79| |4413E3C6D4D37B3EE8244ED2FCCE7CE77CE79E3B73A7999BB3FE570BB76684ABF58| |265562AB9EC7AD92C9564D9B726D737EDA255CCEF08BA8C35D32ADAB14B06C5ED47| |35B98CB4A44C91F14625722CCECA6BD2AEC8D4459997B62C9BD542D1162DABC5A29| |59A2FE437AB053B1F507719D32E94B62D55D0A69415696EC87265B350F2A9FB6C49| |CA8DEEB952613D95AD9AD61675CF16B7AD5CC6AC546579A78B8619A65FA13E95BA6| |ABA78AB0B31E5154DEFC08FCC891CA587BC62B65EEB52B52EF18573EEAFCC390329| |CAB98E72DF991AE574F609FDB6A6B410691EAE179E90509A459AE1AA17D63CC65DB| |7D24EDC032FF30C3ECCE293ACFB9F73BF05F27A319B37C9FDFAB1FE75CA3573CED3| |FC8635FF7B66DF07107DFB93DCAFFF3531E8153A795BD8EB6EE975A99AD61898609| |EEC033B8911AF58244F1B3C6D61EE7F2A024699F118D68D33B7C813C08C81B33CC3| |D034788E39721EDCD7D43AA333EC5D226F10EB0531637B148C3343983574863D01F| |274C0D331CFDAE9457089D99506EB85449B3C9DECD13B77F9F90FBE005F3287F07E| |7BA8B61BEFB71BEF7799B41EECB10767248CF313FEC68CE19DC57F807B384BE48DC| |01B3960ADF710FC09FE420FCC1BFB2BD4732A91370A6F54F7A8DC68136830C734E6| |F867EE318E7DA4C99BC03E1238572BA40DE0AC0F60AD41E412941BC6391C863602D| |E2153927D5A12FB1CEB05B3DCA7FE585278C6A927EC4B3D059F31271EF359FDE317| |6212FD26A7EBFF34BA38A69ACB1061B7E39BBDEF56DAF80366B491ABAD346221E24| |2E557DDC7DFB470C558DBF339EA6A748903A7B25C3F6586D8FFAFEAB0A168E290D7| |D77E830F35C5F428ED07F35CA1FA29C4A623BEEA88571D713AD8883F39E2DD44237| |EE4D0FF016B86DD43| |-------------------------------------------------------------------|
Thank you so much! I'll give this a go. Might have to save up a little bit haha.
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Thank you so much! I should have enough for the enhancements I hope haha. I'll try it tomorrow night and see.
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1 hour ago, Koopak said:
As for regen itself slotting +resist into Moment of Glory is a waste, MoG will take you to resistance caps all on its own, the only thing it needs is recharge. You are also missing Gladiator's Armor, and both Shield Wall and Reactive Defenses which give global defense and resistances for a single slot each. I wish I had a claws/regen build on hand but i don't, i could sort something for you if you don't mind the wait. In the mean time ill post my current Katana/Regen build which can handle basically anything. Its sub optimal since i jamed so many flavor powers in but replace the teleport powers with the usual kick/tough/weave and you are good to go
Also ill link mid's reborn's site as you appear to be using an outdated version?Thank you so much! I just updated the midreborn thing and also, I don't mind waiting for a claws/regen build from you. Much appreciated!
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Thanks for looking. I'm not very good at making builds but I've done my best here atm. Any suggestions or constructive feedback will be very much appreciated!
Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Talon X: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Body MasteryHero Profile:
Level 1: Swipe -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(5)
Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9)
Level 2: Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(13)
Level 4: Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(17), Mk'Bit-Dam%(50)
Level 6: Reconstruction -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21)
Level 8: Spin -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(27)
Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(31)
Level 12: Quick Recovery -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(31), PrfShf-End%(31)
Level 14: Follow Up -- GssSynFr--Build%(A)
Level 16: Integration -- Mrc-Rcvry+(A), RgnTss-Regen+(33), Prv-Heal(33)
Level 18: Focus -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(34), SuddAcc--KB/+KD(36)
Level 20: Resilience -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(36), UnbGrd-Max HP%(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Kick -- Empty(A)
Level 26: Eviscerate -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(37), SprCrtStr-Acc/Dmg/Rchg(37), Obl-Dmg(39), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(50)
Level 28: Instant Healing -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(50)
Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(42), Ags-ResDam(42)
Level 32: Shockwave -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), Rgn-Knock%(45), SuddAcc--KB/+KD(45)
Level 35: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(46)
Level 38: Moment of Glory -- ResDam-I(A), ResDam-I(46)
Level 41: Focused Accuracy -- RctRtc-ToHit(A)
Level 44: Stealth -- LucoftheG-Def/Rchg+(A)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Heal/EndRdx(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(48), EffAdp-EndMod(48)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Task Force Commander
------------| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1517;683;1366;HEX;| |78DA6594CB4F135114C667DAC1D24281D222CF4A7916814E3BA1E84E132D2048131| |462DC181CE0520626D3A6AD0F96EE5DB9D0857B1337FE21EA7FE1C617EAD6A8A9A7| |FD3E6B934E687EB7E79EEF7CE79EE925FF38D7FD66EDC9554DEFB9EEDA95CAEEF67| |ED92E9554B933FFA06A579DA2A7C913D8B1DDA297B81B9075EC5FC66E5EB94A9922| |7B548937833975A8BC8A326FAB82F2541925425BC5A26B6E97943A083796AB4EE1A| |8EA788548E3DBBAF7D0A9387B8EEB544FBBB0EFD613222B2567DFBC563C38DDCDDB| |95AA2A9F0E49030BF239AA77D2786A867628B00CCD57208F40E3983C0173758D4EC| |D477F2376EE13F919ECFC427E059D0025A2D1E913A24F883EDDF4E9A6CFB168FCD0| |74F8A9E9A1A6879A3E87A4D6A27645B41DF4EB608FFDECB19F3DC6D8638C3D9E882| |640BFC05BC4CEBF23DF8343FB0678008E28704D8441FA05E93742BF31FA8DD1EF02| |FD5645D38539FABA9EF9B0F79C7C01BA92136E4CAEA6855F23764362BDD4F56EC82| |26968892BC2B890DE9EE4447896480ABA84094EA4C90C6981531F709675D146593F| |3A88BA53CB3A727EA2FEA4E40CA0BE3EB080994F933ED91BC49E365893472B4A649| |8DD0CDF87CBB44DEE81B3BFD0C5EC6FD0FA036E887694DA519E6E96934D72B2494E| |36C9C95A67A05FB4719CC41FCFE004172D7289CC8225C91DA7CFF812BCE7B3E4327| |9095CBC4C726286682739B1C93ED45B8C81A9017053726638B199454C2A45EE48BB| |739CD8DC4BA91D35B4700037B41E5B608D57614D33E1A3990968A7242FC3582688B| |EC68CE6AD96BFFA1B18379A77B67673BEB95B9B6FCBCCB445ACB6C8525B24DB16D9| |6C8B6C19CDFF019ADE8804FB9A37BC7616925D9E434FE16CDFFFC77CFA04DE69EA0| |E66915EC12FFF5BAB6E0EBA1FAD3ADEAC346F54FA29782B2AE044B642F5B782F5BD| |96F55ECBDA6E59FF057FE2F745| |-------------------------------------------------------------------|
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So quick 😮
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4 hours ago, Generator said:
I just found the update for Mids that contains the new set, and here's a first draft of where I might take my guy (he's 31 right now, running off common IOs for now):
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Mu'Daanith: Level 50 Magic Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: zn_Electrical Affinity
Power Pool: Sorcery
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Electricity MasteryVillain Profile:
Level 1: Charged Bolts -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(45)
Level 1: Shock -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(5), PreOptmz-EndMod/Acc/End(7)
Level 2: Lightning Bolt -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(7), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/EndRdx/Rchg(11), SprMlcoft-Rchg/Dmg%(34)
Level 4: Mystic Flight -- Flight-I(A)
Level 6: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(13), Ann-Acc/Dmg/Rchg(13), Ann-Acc/Dmg/EndRdx(15), Ann-Acc/Dmg/EndRdx/Rchg(34), Ann-ResDeb%(43)
Level 8: Rejuvenating Circuit -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(15), DctWnd-Heal/Rchg(17), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Heal(43)
Level 10: Galvanic Sentinel -- PreOptmz-EndMod/Acc/End(A), PreOptmz-EndMod/Acc/Rech(19)
Level 12: Short Circuit -- SynSck-EndMod(A), SynSck-Dam/Rech(19), SynSck-EndMod/Rech(21), SynSck-Dam/Rech/Acc(21), SynSck-Dam/Acc/End(43), SynSck-EndMod/+RunSpeed(45)
Level 14: Energizing Circuit -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/End/Rech(31)
Level 16: Faraday Cage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(50)
Level 18: Tesla Cage -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(23), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Acc/EndRdx/Rchg/Hold(25), BslGaz-Slow%(33)
Level 20: Empowering Circuit -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(31), GssSynFr--Build%(33), RctRtc-Pcptn(33)
Level 22: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Acc/ActRdx/Rng(27), StnoftheM-Dmg/ActRdx/Rchg(42), StnoftheM-Dmg/EndRdx/Rchg(42)
Level 24: Hover -- Flight-I(A)
Level 26: Voltaic Sentinel -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(29), CaltoArm-Dmg/EndRdx(29), CaltoArm-Acc/Dmg/Rchg(40), CaltoArm-EndRdx/Dmg/Rchg(42), Dmg-I(50)
Level 28: Defibrillate -- RechRdx-I(A)
Level 30: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(31)
Level 32: Thunderous Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(39), SprScrBls-Acc/Dmg/Rchg(39), SprScrBls-Dmg/EndRdx/Rchg(40), SprScrBls-Acc/Dmg/EndRdx/Rchg(40), SprScrBls-Rchg/+End(46)
Level 35: Insulating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Amp Up -- RechRdx-I(A), RechRdx-I(50)
Level 41: Electric Fence -- EnfOpr-Acc/EndRdx(A)
Level 44: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(46), Ags-Psi/Status(46)
Level 47: Shocking Bolt -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(48), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48)
Level 49: Stealth -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(11), PrfShf-End%(39)
------------| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1492;689;1378;HEX;| |78DA6594C94F137114C77FD34EC52EC8520A058A2CA53B9436E0D9C8A22150259AE| |8B1A9B58549262D4E5B84A3FF021E3C980AEAC94451FF12F7A8071577050A1E3482| |9AD4D77E9F2D49276D3E9DB77CDFFBBD37D3C8E2B865EDC4E5A3426A185363994C7| |42CAD69B9F96C5A334462B34A5C2F843045729EF1582CA564E7EAE8B6B712123D1D| |4BCD262E0427D4443CAB29F1981A1D25916C5F356234974CEEF71F4B2615125A129| |699745A0D9E496BF184B6642EDF1C5795D9B96C53F9F7646A41C928E71595629BE1| |2D8546D3C9E8394555ED13F34ABCA24B31D108D525253B35E8A66F8B4EF05534883| |C212C0BDD75E60A28AF82CE1BE0C04DF0A2BF92AB13BF64C4EE82077E8336D29758| |5FBAA387EF2E78708D790F34DD077B1F80575C42E8912BF44ED46C253D03EB19DE2| |3CEF281F9113CF489753E83FE2FA046FDD62157AE9B92103B0D3646982741FF2930| |433946E448463E53F31FB08D7A31732FE60DF66D822D5BCC02E8DF060776C02CE9D| |6B36EFD1E6C87FF8239F235948756D437FC40EFAD3FF94CBB60780FECA01E9AF84C| |4DCFE8A68B629F83F617CC9760CF2B7081F4ADC8D15B5774A8BD0AF6DC66E689565| |9B4136CAC6F7B881D743C623E067D4F984F41230DB98DF7D6C67BEB249D769E55FB| |6BF4E178C37C0B7AD641DF3B30DC85DC4BD46F27EB750660B39742787E5DFFCF700| |B7410BAB956773F66EA7631DDA0C7C3F482833E70916AF5716EDF57CCD8F98DB901| |F66F32B798057089725DDC938BFB0C33AF518897CFE05DC6B395275B80F71C08C13| |6300C0E8E308F809B162182BCB320EF7988F73CC47B1EE23DD7D3FC435C2B6443BE| |43AEBCABF4A14B4C55DFDEA2BFC61BAAB1846B2CC33596911ACB64C92249E52AD33| |5DE19B9F2EF20A4B2C5D85879E78B0513A796BC8398E3CE7EDB599C6D7BBFCD8BB8| |EF559B4EEA81CDB48CE7C37D15FC0706EC0028| |-------------------------------------------------------------------|
Sweet! Where did you get it?
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Thanks! Yeah, I kinda had no idea what I was doing. I'm not too attached to flying, it's more of a traveling to the mission thing. And yes I want to be able to team up with this hero. The Ancillary power I'm not too worried about or attached to either.
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Searched the interwebs and I couldn't find a build for Archery/Nature. I would appreciate some help with this build. This is what I got so far. Thanks!
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Nature Affinity
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Dark MasteryVillain Profile:
Level 1: Aimed Shot- (A) Apocalypse - Damage
- (3) Apocalypse - Damage/Recharge
- (3) Apocalypse - Accuracy/Damage/Recharge
- (5) Apocalypse - Accuracy/Recharge
- (5) Apocalypse - Damage/Endurance
Level 1: Corrosive Enzymes
- (A) Accuracy IO
Level 2: Fistful of Arrows
- (A) Ragnarok - Damage/Recharge
- (7) Ragnarok - Accuracy/Damage/Recharge
- (7) Ragnarok - Accuracy/Recharge
- (9) Ragnarok - Damage/Endurance
- (9) Ragnarok - Chance for Knockdown
Level 4: Fly
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Regrowth
- (A) Panacea - Heal
Level 8: Blazing Arrow
- (A) Superior Scourging Blast - Accuracy/Damage
- (11) Superior Scourging Blast - Damage/RechargeTime
- (11) Superior Scourging Blast - Accuracy/Damage/RechargeTime
- (13) Superior Scourging Blast - Damage/Endurance/RechargeTime
- (13) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
- (15) Superior Scourging Blast - RechargeTime/PBAoE +End
Level 10: Wild Growth
- (A) Unbreakable Guard - Resistance
- (15) Unbreakable Guard - Resistance/Endurance
- (17) Unbreakable Guard - RechargeTime/Resistance
- (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 12: Explosive Arrow
- (A) Superior Frozen Blast - Accuracy/Damage
- (19) Superior Frozen Blast - Damage/Endurance
- (19) Superior Frozen Blast - Accuracy/Damage/Endurance
- (21) Superior Frozen Blast - Accuracy/Damage/Recharge
- (21) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
- (23) Sudden Acceleration - Knockback to Knockdown
Level 14: Spore Cloud
- (A) Dark Watcher's Despair - To Hit Debuff
- (23) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 16: Lifegiving Spores
- (A) Preventive Medicine - Heal
- (25) Preventive Medicine - Heal/Endurance
- (25) Preventive Medicine - Heal/RechargeTime/Endurance
Level 18: Ranged Shot
- (A) Executioner's Contract - Accuracy/Damage
- (27) Executioner's Contract - Damage/Endurance
- (27) Executioner's Contract - Damage/Interrupt
- (29) Executioner's Contract - Damage/Range
- (29) Executioner's Contract - Damage/Recharge
- (31) Executioner's Contract - Disorient Bonus
Level 20: Wild Bastion
- (A) Preventive Medicine - Heal/RechargeTime
- (31) Preventive Medicine - Heal/RechargeTime/Endurance
- (31) Preventive Medicine - Chance for +Absorb
Level 22: Hasten
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 24: Kick
- (A) Empty
Level 26: Tough
- (A) Gladiator's Armor - End/Resist
- (33) Gladiator's Armor - Resistance
- (33) Gladiator's Armor - TP Protection +3% Def (All)
- (34) Steadfast Protection - Resistance/+Def 3%
Level 28: Rebirth
- (A) Doctored Wounds - Heal/Recharge
Level 30: Weave
- (A) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Endurance/Recharge
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Reactive Defenses - Scaling Resist Damage
Level 32: Rain of Arrows
- (A) Superior Malice of the Corruptor - Accuracy/Damage
- (37) Superior Malice of the Corruptor - Damage/Recharge
- (37) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
- (37) Superior Malice of the Corruptor - Damage/Endurance/Recharge
- (39) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
- (39) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
Level 35: Aim
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 38: Entangling Aura
- (A) Lockdown - Accuracy/Hold
- (42) Lockdown - Accuracy/Recharge
- (42) Lockdown - Recharge/Hold
- (43) Lockdown - Endurance/Recharge/Hold
- (43) Lockdown - Accuracy/Endurance/Recharge/Hold
- (43) Lockdown - Chance for +2 Mag Hold
Level 41: Dark Consumption
- (A) Performance Shifter - EndMod
Level 44: Dark Embrace
- (A) Unbreakable Guard - Resistance
- (45) Unbreakable Guard - Resistance/Endurance
- (46) Unbreakable Guard - Resistance/Endurance/RechargeTime
- (46) Unbreakable Guard - +Max HP
Level 47: Soul Drain
- (A) Armageddon - Damage/Recharge
- (48) Armageddon - Accuracy/Damage/Recharge
- (48) Armageddon - Accuracy/Recharge
- (48) Armageddon - Damage/Endurance
- (50) Armageddon - Chance for Fire Damage
Level 49: Overgrowth
- (A) Adjusted Targeting - To Hit Buff
- (50) Adjusted Targeting - Recharge
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Scourge
Level 1: Sprint -
Made some changes according to suggestions.
13 minutes ago, Ankhammon said:Nice team build.
Only suggestion really is that you make sure to get Atlas and Portal Jockey as they add to your End pool and therefore increase your overall recovery.
Added those in. Thanks! 😄
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21 minutes ago, Hedgefund said:
That's quite nice. Are you sure this is your first attempt at a build?
My only comment is that against +3s (how I have my to-hit in Mids configured) Corrosive Enzymes has 145% accuracy with just 1 acc IO. You could move one of the slots to whatever. Maybe Hasten to get it perma (which you're very close to anyway so not a big deal).
I'm guessing that the Panacea H/E in Health is an error and you meant to slot the proc.
Oh I do have one more - in Stamina use another piece of Perf Shifter (end/rch or end/acc) for a bit more HP. Your endurance management looks well under control.
Yeah, my very first attempt lol. Thanks! In Corrosive Enzymes, the 2nd slot I had no clue where to put so I just dropped it randomly on a power. Ok I'll have it moved to Hasten. How can you tell I'm close to perma Hasten? Ok, in Stamina, I changed the Endmod one to a Perf Shifter end/rech. Thanks so much for the suggestions!
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This is my Nature Affinity/Sonic Attack character. I'm not very good at building, this would be my very first one. I would love to get any help I can to improve on this. Let me know what you think.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Green Shrieker: Level 50 Mutation Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul MasteryHero Profile:
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Level 1: Corrosive Enzymes
(A) Accuracy IO
Level 1: Shriek
(A) Superior Defender's Bastion - Accuracy/Damage
(3) Superior Defender's Bastion - Damage/Recharge
(3) Superior Defender's Bastion - Damage/Endurance/Recharge
(5) Superior Defender's Bastion - Accuracy/Damage/Endurance
(5) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
(7) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
Level 2: Wild Growth
(A) Aegis - Resistance/Endurance
(7) Aegis - Resistance/Recharge
(9) Aegis - Resistance
(9) Numina's Convalesence - Heal/Recharge
(11) Numina's Convalesence - Heal/Endurance/Recharge
(11) Numina's Convalesence - Heal
Level 4: Scream
(A) Apocalypse - Damage/Recharge
(13) Apocalypse - Accuracy/Damage/Recharge
(13) Apocalypse - Accuracy/Recharge
(15) Apocalypse - Damage/Endurance
(15) Apocalypse - Chance of Damage(Negative)
(17) Gladiator's Javelin - Chance of Damage(Toxic)
Level 6: Spore Cloud
(A) Dark Watcher's Despair - To Hit Debuff
(17) Dark Watcher's Despair - To Hit Debuff/Recharge
(19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(19) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 8: Lifegiving Spores
(A) Numina's Convalesence - Heal/Recharge
(21) Numina's Convalesence - Heal
Level 10: Hasten
(A) Recharge Reduction IO
(48) Recharge Reduction
Level 12: Wild Bastion
(A) Numina's Convalesence - Heal/Recharge
(21) Numina's Convalesence - Heal
Level 14: Super Speed
(A) Celerity - +Stealth
Level 16: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(23) Red Fortune - Defense/Endurance
(23) Red Fortune - Endurance/Recharge
(25) Red Fortune - Defense/Endurance/Recharge
(25) Red Fortune - Defense
(27) Red Fortune - Endurance
Level 18: Rebirth
(A) Recharge Reduction IO
Level 20: Assault
(A) Endurance Reduction IO
Level 22: Vengeance
(A) Luck of the Gambler - Recharge Speed
Level 24: Howl
(A) Vigilant Assault - Accuracy/Damage
(27) Vigilant Assault - Damage/RechargeTime
(29) Vigilant Assault - Damage/Endurance/RechargeTime
(29) Superior Vigilant Assault - Accuracy/Damage/Endurance
(31) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
(31) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb
Level 26: Entangling Aura
(A) Lockdown - Accuracy/Hold
(31) Lockdown - Accuracy/Recharge
(33) Lockdown - Recharge/Hold
(33) Lockdown - Endurance/Recharge/Hold
(33) Lockdown - Accuracy/Endurance/Recharge/Hold
(34) Lockdown - Chance for +2 Mag Hold
Level 28: Hover
(A) Luck of the Gambler - Recharge Speed
(34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(36) Reactive Defenses - Scaling Resist Damage
Level 30: Kick
(A) Empty
Level 32: Overgrowth
(A) Adjusted Targeting - To Hit Buff/Recharge
(36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(36) Adjusted Targeting - Endurance/Recharge
(37) Adjusted Targeting - To Hit Buff/Endurance
(37) Adjusted Targeting - Recharge
Level 35: Screech
(A) Absolute Amazement - Stun/Recharge
(37) Absolute Amazement - Accuracy/Stun/Recharge
(39) Absolute Amazement - Accuracy/Recharge
(39) Absolute Amazement - Endurance/Stun
(39) Absolute Amazement - Chance for ToHit Debuff
(40) Gladiator's Javelin - Chance of Damage(Toxic)
Level 38: Dreadful Wail
(A) Armageddon - Damage/Recharge
(40) Armageddon - Accuracy/Damage/Recharge
(40) Armageddon - Accuracy/Recharge
(42) Armageddon - Damage/Endurance
(42) Armageddon - Chance for Fire Damage
(42) Fury of the Gladiator - Chance for Res Debuff
Level 41: Dark Embrace
(A) Gladiator's Armor - Resistance
(43) Gladiator's Armor - Resistance/Rech/End
(43) Gladiator's Armor - End/Resist
(43) Gladiator's Armor - TP Protection +3% Def (All)
(45) Gladiator's Armor - Recharge/Endurance
(45) Gladiator's Armor - Recharge/Resist
Level 44: Power Boost
(A) Recharge Reduction IO
(45) Recharge Reduction IO
Level 47: Tough
(A) Steadfast Protection - Resistance/+Def 3%
(48) Unbreakable Guard - +Max HP
Level 49: Weave
(A) Luck of the Gambler - Recharge Speed
(50) Shield Wall - Defense/Endurance
(50) Shield Wall - Defense
(50) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 1: Brawl
(A) Empty
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Empty
Level 1: Vigilance
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Run Speed
Level 2: Health
(A) Miracle - +Recovery
(46) Numina's Convalesence - +Regeneration/+Recovery
(46) Panacea - +Hit Points/Endurance
Level 2: Hurdle
(A) Jumping
Level 2: Stamina
(A) Performance Shifter - EndMod
(46) Performance Shifter - EndMod/Recharge
(48) Performance Shifter - Chance for +End
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Clarion Radial Epiphany
Level 50: Support Core Embodiment
Level 0: Portal Jockey
Level 0: The Atlas Medallion
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Robotics/Elec MM build help
in Mastermind
Posted
Trying to finalize my MM build before I go ahead and buy my enhancements to slot 'em. Any advice or suggestions are very much appreciated. I'm not very good at doing builds xD. Below is my build.
This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn
Click this DataLink to open the build!
Level 50 Mutation Mastermind
Primary Power Set: Robotics
Secondary Power Set: Electrical Affinity
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Battle Drones -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Acc/Dmg/Rchg(3), SprCmmoft-Acc/Dmg/EndRdx/Rchg(3), SprCmmoft-Rchg/PetAoEDef(5), CaltoArm-+Def(Pets)(5), SuddAcc--KB/+KD(7)
Level 1: Shock -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(9), PreOptmz-EndMod/Rech(9), PreOptmz-EndMod/Acc/End(11), PreOptmz-EndMod/Acc/Rech(11), PreOptmz-EndMod/End/Rech(13)
Level 2: Rejuvenating Circuit -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(13), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(15), NmnCnv-Heal(17), NmnCnv-Regen/Rcvry+(17)
Level 4: Fly -- Frb-Fly(A)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(50)
Level 10: Energizing Circuit -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(19), PreOptmz-EndMod/Rech(19), PreOptmz-EndMod/Acc/End(21), PreOptmz-EndMod/Acc/Rech(21), PreOptmz-EndMod/End/Rech(23)
Level 12: Protector Bots -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23), SprMarofS-Acc/Dmg(25), EdcoftheM-PetDef(25), ExpRnf-+Res(Pets)(27), OvrFrc-Dam/KB(27)
Level 14: Group Fly -- Frb-Fly(A)
Level 16: Faraday Cage -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(29), Ags-EndRdx/Rchg(29), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31), StdPrt-ResDam/Def+(31)
Level 18: Discharge -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(33), PreOptmz-EndMod/Rech(33), PreOptmz-EndMod/Acc/End(33), PreOptmz-EndMod/Acc/Rech(34), PreOptmz-EndMod/End/Rech(34)
Level 20: Empowering Circuit -- RctRtc-Pcptn(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(34), Ags-ResDam/EndRdx/Rchg(36), Ags-ResDam(36), Ags-Psi/Status(36), GldArm-3defTpProc(37)
Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Acc/Dmg/EndRdx(37), SprMarofS-EndRdx/+Resist/+Regen(37), SvrRgh-PetResDam(39), SlbAll-Build%(39), SuddAcc--KB/+KD(39)
Level 28: Defibrillate -- EnrMnp-Stun%(A)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Insulating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
Level 38: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(43)
Level 41: Electrifying Fences -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(45), GrvAnc-Acc/Immob/Rchg(45), GrvAnc-Acc/Rchg(46), GrvAnc-Immob/EndRdx(46), GrvAnc-Hold%(46)
Level 44: Amp Up -- RechRdx-I(A), RechRdx-I(45)
Level 47: Maneuvers -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(48), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Supremacy
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(7), Pnc-Heal/+End(50)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)
Level 1: Prestige Power Slide -- Clr-Stlth(A)
Level 50: Musculature Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Robotic Drones Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 1: Battle Drone
Level 26: Assault Bot
Level 12: Protector Bot
Level 4: Afterburner
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