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sbloyd

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Posts posted by sbloyd

  1. 8 minutes ago, Questor said:

    Not on these forums that I'm aware of. I don't see it in any of my other posts. I've definitely posted it on my social profiles elsewhere. 

     

    Yeah, I feel like I've seen it somewhere else.  Good work!

  2. Late to the party here, but while it's been commented that the Hoverer in question couldn't really produce eye-melting graphics just off of Hover alone, combined with a retina-blistering Aura or Path Aura (or both) maybe it would be achieved.

     

    My problem with /noparticles 1 is that so many powers are only composed of particles and you wouldn't see them.  @Andreah's low-particle-count solution is better, and similar low-FX macros can be created IIRC.

  3. 46 minutes ago, Herotu said:

    It makes me wonder if games will be developed with good graphics in future or if there will be an AI overlay that reinterprets crap graphics in real time.

    Given what a moneymaker "remastered" old games are? Heck yeah.

  4. Took a shot at Krea, and when I wasn't quite happy with the results, I fed itself the output, then overlaid them in a paint program and combined the two... then combined the original over that... then fed it to Krea again.  Krea SURE likes wrinkles, doesn't it?

     

     

     

     

    enhanced-image HT.png

    • Like 4
  5. I am reminded of a conversation in ... I think it was in Help Channel? a week or so ago.  There was a Shield/ tank who was frustrated that there was content he couldn't be Main-Tank for; I believe Hamidon was the specific example brought up.  Should the highest tier content be tuned so potentially anyone could do it?  To perpetuate the joke, what about a suboptimal toon like a Warshade?

    • Banjo 1
  6. I lean into my alt-itis.

     

    First, I generate the character - which could have any number of seeds to it from an offhand joke spoken earlier to book characters to OCs dreamed up on my commute.

     

    Upon appearing in Atlas I hit the START vendor and pick up Mu and Nemesis Beatstick, the five Enhancers, and the x2 XP buff.  Then it's straight to where the Hellions are raising hell (ha) in the west side (Once you're a Jet you're a Jet all the way!).  Group up spawns and Mu them down.  Gain a level and keep going, using the Insp buffs from levelling to push harder and faster.  Keep this up til I ding 4, then go see Back Alley Brawler and level up, followed by street sweeping in Argosy til 6, maybe more if I'm having a good time.  Then one of two things: if there's a DFB starting, I'll join that; if not, the character goes on the shelf to accumulate Patrol XP.

     

    I cycle characters in and out of play as their Patrol XP waxes and wanes, doing whatever strikes my fancy at the time.  I haven't joined in any PI Council shenanigans since the Council Patch, but if it's a character I've really taken a shine to I might park them in a dual-boxed fire farm. 

     

    I recently did this with a villain I've taken a liking to and now plan to use Ouro to go do all the redside content.

    • Like 1
  7. 33 minutes ago, Ukase said:

    What is your global accuracy, and how do you have Fold Space slotted? I've never been able to port Rikti in the bowl, even using the Ultimate Insp. 

     

    I've never had problems porting them in as long as I had both the Ultimate running and my +1 Alpha shift.  My Accuracy is sittin' at 1.52x.  I use both Fold Space and Wormhole to do it (and Shadow Slip on my Warshade main).

    • Thanks 1
  8. On 1/28/2024 at 4:44 AM, waltuski said:

    I drew my character..

    Kiri Otoshi - Brute/Claws/Invulnerability

    She's a kind of crossover between Wolverine & Electra Assassin 

     

    kiri otoshi Artwork.jpg

    kiri otoshi.JPG

    image.thumb.png.ed03670ea693c304ae34dedf4a0ec4aa.png

     

    Messing with the new version of Clip Studio and thought I'd do this...

    • Like 2
  9. • Added scaling HP to Giant Monsters when in the presence of more than 8 players.

     

    Is this true of Ukon Grai as well?  Because damn, it took about a third of our clock time on the MSR to down him this afternoon (Zone raid).

     

    EDIT: Maybe we were just short on damage. Evening MSR took us less time. 

  10. 1 hour ago, Lightslinger said:

    Cosmic Corsair Backpack Option 3, Neck Ring Only:

    -Right now we have the ability to have the big ole back skull + neck ring OR big ole back skull only. The neck ring on this costume item is so slick and would work with a LOT of characters. I'd love to see it offered as neck ring only, perhaps as a Cosmic Corsair 3 option still in Backpacks or moved to Head Detail 2 if needed.

     

    cosmic corsair neck ring.jpg

     

    I brought this one up four years ago.  I don't think we're getting it 😞

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