Hi Everyone,
I'm a relatively new player and I struggle quite a bit to find an optimal build for my playstyle. I'm currently playing a willpower/radiation-melee tank who just turned 50, and I think I feel like it's time to come up with a good I/O build.
Below is the what I'm currently thinking of using, which I hope to be extremely durable for a wide-range of content, but still do enough damage to be survivable. Hopefully, it's not frowned upon to post builds like this asking for advise, but I'm feeling a bit overwhelmed with the level of complexity to the point where I've been spending the last few days staring at MIDs continually tweaking things rather then playing the game. If anyone has any suggestions I would be very appreciative. Thanks in advance.
This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn
Click this DataLink to open the build!
Level 50 Mutation Tanker Primary Power Set: Willpower Secondary Power Set: Radiation Melee Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping
Hero Profile: Level 1: High Pain Tolerance
(A) Numina's Convalesence - Heal
(3) Numina's Convalesence - Heal/Endurance
(3) Numina's Convalesence - Heal/Recharge
(5) Reactive Armor - Resistance
(5) Reactive Armor - Resistance/Endurance
(7) Reactive Armor - Resistance/Recharge
Level 1: Contaminated Strike
(A) Touch of Death - Accuracy/Damage
(7) Touch of Death - Damage/Endurance
(9) Touch of Death - Damage/Recharge
(9) Touch of Death - Accuracy/Damage/Endurance
(11) Touch of Death - Damage/Endurance/Recharge
(11) Touch of Death - Chance of Damage(Negative)
Level 2: Radioactive Smash
(A) Touch of Death - Accuracy/Damage
(13) Touch of Death - Damage/Endurance
(13) Touch of Death - Damage/Recharge
(15) Touch of Death - Accuracy/Damage/Endurance
(15) Touch of Death - Damage/Endurance/Recharge
(17) Touch of Death - Chance of Damage(Negative)
Level 4: Mind Over Body
(A) Steadfast Protection - Resistance/Endurance
(19) Steadfast Protection - Resistance/+Def 3%
(19) Steadfast Protection - Knockback Protection
Level 6: Indomitable Will
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(21) Luck of the Gambler - Defense
Level 8: Rise to the Challenge
(A) Preventive Medicine - Heal
(21) Preventive Medicine - Heal/Endurance
(23) Preventive Medicine - Endurance/RechargeTime
(23) Preventive Medicine - Heal/RechargeTime
(25) Preventive Medicine - Heal/RechargeTime/Endurance
(25) Preventive Medicine - Chance for +Absorb
Level 10: Fast Healing
(A) Numina's Convalesence - Heal/Endurance
(27) Numina's Convalesence - Endurance/Recharge
(27) Numina's Convalesence - Heal/Recharge
(29) Numina's Convalesence - Heal/Endurance/Recharge
(29) Numina's Convalesence - Heal
(31) Numina's Convalesence - +Regeneration/+Recovery
Level 12: Quick Recovery
(A) Performance Shifter - Chance for +End Level 14: Fly
(A) Flight Speed IO Level 16: Radiation Siphon
(A) Touch of Death - Accuracy/Damage
(31) Touch of Death - Damage/Endurance
(31) Touch of Death - Damage/Recharge
(33) Touch of Death - Accuracy/Damage/Endurance
(33) Touch of Death - Damage/Endurance/Recharge
(33) Touch of Death - Chance of Damage(Negative)
Level 18: Heightened Senses
(A) Luck of the Gambler - Defense/Endurance
(34) Luck of the Gambler - Defense
(34) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 20: Fusion
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(37) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Taunt
(A) Mocking Beratement - Taunt/Range Level 24: Maneuvers
(A) Shield Wall - +Res (Teleportation), +5% Res (All)
(37) Shield Wall - Defense/Endurance
(37) Shield Wall - Defense
Level 26: Boxing
(A) Accuracy IO Level 28: Irradiated Ground
(A) Touch of Lady Grey - Chance for Negative Damage
(39) Achilles' Heel - Chance for Res Debuff
(39) Fury of the Gladiator - Chance for Res Debuff
(39) Eradication - Chance for Energy Damage
(50) Scirocco's Dervish - Chance of Damage(Lethal)
(50) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 30: Tough
(A) Unbreakable Guard - +Max HP
(40) Unbreakable Guard - Resistance/Endurance/RechargeTime
(40) Unbreakable Guard - Resistance/Endurance
(40) Unbreakable Guard - Endurance/RechargeTime
Level 32: Weave
(A) Reactive Defenses - Defense
(42) Reactive Defenses - Defense/Endurance
(42) Reactive Defenses - Endurance/RechargeTime
(42) Reactive Defenses - Defense/RechargeTime
(43) Reactive Defenses - Defense/Endurance/RechargeTime
(43) Reactive Defenses - Scaling Resist Damage
Level 35: Devastating Blow
(A) Superior Gauntleted Fist - Accuracy/Damage
(43) Superior Gauntleted Fist - Damage/RechargeTime
(45) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
(45) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
(45) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
(46) Superior Gauntleted Fist - RechargeTime/+Absorb
Level 38: Atom Smasher
(A) Superior Avalanche - Accuracy/Damage
(46) Superior Avalanche - Damage/Endurance
(46) Superior Avalanche - Accuracy/Damage/Endurance
(48) Superior Avalanche - Accuracy/Damage/Recharge
(48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
(48) Superior Avalanche - Recharge/Chance for Knockdown
Level 41: Combat Jumping
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Strength of Will
(A) Gladiator's Armor - Resistance
(50) Gladiator's Armor - TP Protection +3% Def (All)
Level 47: Resurgence
(A) Performance Shifter - Chance for +End Level 49: Assault
(A) HamiO:Cytoskeleton Exposure Level 1: Gauntlet
Level 1: Brawl