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CraterLabs

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CraterLabs last won the day on August 30

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  1. In the first mission of Captain Mako's Iron Fist story arc ("Defeat head Longbow agent"), your compass-text mission objective is described as defeating a Longbow Ballista, but the actual boss that you fight is a Longbow Officer instead of a Ballista.
  2. In the "Beat the truth out of Dr. Aeon" mission from Efficiency Expert Pither, you go to the Aeon offices in Grandville (by Dr. Forrester), but the pop-up text implies that you're at his main laboratory in Cap au Diable. Either the mission is sending you to the wrong Aeon Lab, or the text is inaccurate.
  3. The Galaxy City tunnel being restored is fun! I couldn't get a good look at those heroes, but are they supposed to be the figures from the Loading Screen? I caught their names as Goldie, Mighty Monk, and Kamakiri, is this the first time we're getting names for those characters? Either way, I like it (and so does my main hero who's *still* completely traumatized by Galaxy City gettin' wrecked)
  4. Ahhh, that tracks. Was that always the case? I remember noting the oddity that some Succubi are lieutenants and some are bosses, but didn't notice that they were at different levels. Either way, it's probably good that he's calling a specific boss so that it can definitely be a demon to line up with his quote. Maybe a fix would be to lock it in to a Blade Prince with a Succubus helper or something?
  5. I'm playing Mako's second story arc (not via Ouroboros, just doing it "in real time" at level 50 with some incarnate level shifts), and I got to the "Find Information On The Leviathan" mission in Nerva Archipelago. I get to the boss, Raxtos, and he says "From the depths I summon you, my minions! Aid me against my foes!" during the fight, and then a Succubus and a Magma Thorn Caster both arrived. The Magma Thorn Caster is a level 50 minion who cons blue to me, but the Succubus is a level 45 Boss who's conning grey. My guess is that it's some weirdness about how the CoT has a couple of different Succubus enemies that can be called, but I dunno. The fact that it's a Boss-level ambush instead of just a couple minions might mean it's coded a little oddly, but I dunno if that's unusual or not.
  6. This one... miiiight not count as a typo? And if it does it's subtle enough that it might not get noticed. In Lorenz Ansaldo's "Interrogate Legacy Chain leader" mission, the final boss you have to fight is named Tellus Legacy Of Earth... But in the Clue you get upon defeating him and his helpers, you get his name is Arcanist Stigand Now at first, this might just be a case of "Okay, so they left the generic name for the minion instead of using the character's name in the story" which sounds right, except I don't think the Legacy Chain bosses ever get the word "Legacy" in their names, do they? That's what happens in the Gladiator badges, but it's not in their normal names, is it? Unless it's a thing where the same minion has a set of possible names they might draw from, like the Prisoner units. At the end of the day, probably not worth worrying about, but I'm guessing some writer at some point just quickly copy/pasted something from one place into another that wasn't *quite* where it should've gone, but it's close enough that it doesn't even register as being wrong. And yet here I am. Dunno if a "fix" is needed exactly, but it felt worth mentioning.
  7. Ooh, really? That's unfortunate. The Gauntlet power's description still reads as granting the bonus so I assumed it was still a thing. Even if we don't get that general bonus, however, I do think I'd like to see the arc widened for Tankers (or even in general.) The Sweep isn't always Crossing.
  8. I've been toying with Cross Punch on my Street Justice Tanker, and I like it, but it feels like the cone on it should be wider. Probably not too much wider, but as it is it almost feels like its arc isn't significantly improved over what it gives to Scrappers, which is kind of disappointing considering Gauntlet.
  9. I'm using Ouroboros to play through Kelly Nemers' Croatoa story arc (Hatred's Hungry Heart). I finished the second mission (the one where you rescue 4 Tuatha from the Cabal), left, and clicked the Call button in my contacts menu to turn the mission in. She gave me the post-mission dialogue, and then I accidentally clicked to "talk about what else was going on" (I think, or something like it). At that point she became un-callable from the contact menu. Fortunately I was still able to run back to her in person and talk to her and things progressed as normal.
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  10. I was in the eastern Jackpot neighborhood during a Banner event, and noticed some NPCs were repeating dialogue, like this: For context: that Tiger Yellow Ink Man said that to an associate (and I believe the associate said the same thing), but then when I moved in to attack them, they repeated the phrase like it was a bit of attack dialogue. For the two Freakshow a minute later, one said the line first, and then the other said it to the first one in response to it. I ran around for a bit since I was trying to find Ancestor Spirits to kill (as one does), and noticed more repeated dialogue here and there, though I couldn't get it to trigger consistently. Though admittedly I didn't try long, I only needed to kill three Ancestor Spirits after all, for reasons that are definitely clear beyond any need for explaining.
  11. This has happened to me too. I *think* what's happening is something weird like one of the people you talk to is not technically a "contact", so something weird happens when you get to the "mission complete/turn in the mission" time, but I've not double checked that to see if that's what it is. (Of course, it might be an actual bug. Dunno.)
  12. Okay, this is so mild that it's probably not worth worrying about, but just in case it is: I was going for the Tricked Out badge in Dr. Kane's House of Horrors. I was wearing a costume before we went into the LFG menu, and wore it all the way through the event. But then during the final fight against the Abomination, I accidentally clicked the costume power, and the costume dropped. I instantly clicked it again to put the costume back on by resigned myself to not getting the badge. But then at the end of the fight, I got it anyway! A nice surprise but... I shouldn't have gotten it? I didn't wear the costume for the whole event. My guess is that whatever mechanism checks for that badge is something like "check if the player is wearing it every five seconds" or something. Or alternatively, "were they wearing it at the start", "did they keep wearing it at the start of each boss fight", and "do they have it on at the end of each boss fight". Something that might let what happened to me slip through the cracks. Likely not a problem since it's always better for badges to err on the side of generosity, but still. Felt worth reporting.
  13. This is the clue that you get from Sister Solaris' first mission, the Idol of Mot. It says "Mot showing the absolute worse view of them" when it should say "Mot showing the absolute worst view of them".
  14. I admit I *do* understand the rationale behind his removal; having both Gabriel and Ouroboros as options to redo the Dark Astoria missions is a bit of a redundancy. I do prefer the flavor of Gabriel, though.
  15. This event was super fun. And as someone who likes collecting Red Cap Coins, that was a fun little surprise. I get not giving people badges, but for next year I'd like him to give a special title for a couple weeks or something. "Pirate Pulverizer" or somethin'. (And then if you can lure him to Fort Hades and kill him on a ghost trap, maybe "Fort Hades Employee Of The Month", heh)
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