Back on Live I used to spend days worth of time in Mids mucking about with various builds. I've settled onto running a Warshade as my main, and for the hell of it have set up the most tricked out Human form build I could in Mids. I've seen a number of other Human Form builds, and figured I'd take a stab at it. This is no better than a lot of the others I've seen, it just is my personal choice and does some things differently (Essence Drain, baby).
This will probably take you months to get built unless you farm in the top 10% of influence earners. You have been warned!
This is also something that will not shine until the upper levels (ideally you want to respec at 50 with most of your IOs already in your possession). Exemplaring you will be better off using a Tri Form build on your Second Build option.
What it does:
1) Perma-Hasten without Alpha: pick whatever Incarnate powers you want. I personally would recommend Intuitive Radial Paragon for Alpha, and Clarion for mez. Don't go with a Recharge Alpha; it messes with your proc IOs.
2) 33.8% Defense to Melee: things near you simply die, and you are now also very hard to hit. Some Ranged Defense helps as well, but you want to be in things faces for Inky Aspect to work with Gravitic Emanation.
3) Perma-Eclipse: you have capped Resistance to everything with 5 mobs, and all but Psi/Toxic with 3 mobs.
4) 3 Extracted Essences possible at all times: this is why you are a Coffin Queen/King. You kill with impunity and the faster you kill the more pets you spawn.
5) Essence Drain: with the recent proc changes this power is now amazing in both Dwarf and Human forms. Each damage proc more than doubles the base damage and is almost guaranteed to fire if you keep Recharge enhancements off the power. Your Global Recharge from sets is all you need for it. Slotted as I have it with three Touch of the Nictus, one other damage proc, and two Theft of Essence makes the power do High damage and refill your Endurance. All while you heal yourself to boot!
6) No Knockback: everything besides your Extracted Essences' Shadow Blast does knockDOWN. No more vitriol from teams.
7) Complete Stealth: by level 14 you have complete Stealth just by turning on Super Jump and Shadow Cloak.
Toggle up (I'd keep Cloak off to save Endurance), open with Gravitic to stun all but Bosses/AVs, close to Melee to now stun the Bosses with Inky, Mire > Eclipse, Quasar, Extract Fluffy, kill strays with your high damage singletarget and Orbiting Death. Don Thug Lyfe shades.
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Sable Shrike: Level 50 Science Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Leaping Power Pool: Speed Power Pool: Concealment
Hero Profile: Level 1: Shadow Bolt -- SprKhlGrc-Acc/Dmg/Rchg:50(A), SprKhlGrc-Dmg/EndRdx/Rchg:50(7), SprKhlGrc-Acc/Dmg/EndRdx/Rchg:50(7), SprKhlGrc-Acc/Dmg:50(9), SprKhlGrc-Rchg/FormBuff:50(9) Level 1: Absorption -- UnbGrd-ResDam:50(A), UnbGrd-Max HP%:50(5), UnbGrd-ResDam/EndRdx:50(15), UnbGrd-Rchg/ResDam:50(43), GldArm-3defTpProc:50(45) Level 2: Gravity Shield -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-ResDam:50(3), UnbGrd-EndRdx/Rchg:50(5) Level 4: Combat Jumping -- LucoftheG-Def/Rchg+:50(A) Level 6: Shadow Blast -- Apc-Acc/Dmg/Rchg:50(A), Apc-Acc/Rchg:50(11), Apc-Dmg/Rchg:50(11), Apc-Dmg/EndRdx:50(13), Apc-Dam%:50(13), SuddAcc--KB/+KD:50(45) Level 8: Super Jump -- UnbLea-Stlth:50(A) Level 10: Penumbral Shield -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-EndRdx/Rchg:50(46), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-ResDam:50(48) Level 12: Sunless Mire -- SprEssTrn-Acc/Dmg/Rchg:50(A), SprEssTrn-Dmg/EndRdx/Rchg:50(15), SprEssTrn-Acc/Dmg/EndRdx/Rchg:50(17), SprEssTrn-Acc/Dmg:50(17), SprEssTrn-Rchg/Global Heal:50(19), SprEssTrn-Dmg/Rchg:50(50) Level 14: Shadow Cloak -- LucoftheG-Def/Rchg+:50(A) Level 16: Twilight Shield -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-EndRdx/Rchg:50(23), UnbGrd-ResDam/EndRdx:50(43), UnbGrd-ResDam:50(45) Level 18: Gravity Well -- Hct-Acc/Dmg/Rchg:50(A), Hct-Acc/Rchg:50(19), Hct-Dmg/Rchg:50(25), Hct-Dmg/EndRdx:50(27), Hct-Dam%:50(27) Level 20: Essence Drain -- TchoftheN-Acc/Heal:50(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(21), TchoftheN-%Dam:50(21), GldStr-%Dam:50(23), ThfofEss-Acc/Heal:30(29), ThfofEss-+End%:30(43) Level 22: Stygian Circle -- EffAdp-EndMod/EndRdx:50(A) Level 24: Orbiting Death -- SprAvl-Acc/Dmg:50(A), SprAvl-Acc/Dmg/EndRdx:50(25), SprAvl-Acc/Dmg/Rchg:50(34), SprAvl-Acc/Dmg/EndRdx/Rchg:50(34), SprAvl-Rchg/KDProc:50(37), EndRdx-I:50(42) Level 26: Gravitic Emanation -- Stp-Acc/Stun/Rchg:50(A), Stp-Acc/Rchg:50(29), Stp-EndRdx/Stun:50(31), Stp-Acc/EndRdx:50(31), Stp-Stun/Rng:50(31), SuddAcc--KB/+KD:50(48) Level 28: Inky Aspect -- Stp-Acc/Stun/Rchg:50(A), Stp-Acc/Rchg:50(42), Stp-EndRdx/Stun:50(46), Stp-Acc/EndRdx:50(50), Stp-Stun/Rng:50(50) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(42) Level 32: Dark Extraction -- ExpRnf-Acc/Dmg/Rchg:50(A), ExpRnf-Acc/Rchg:50(33), ExpRnf-Dmg/EndRdx:50(33), ExpRnf-EndRdx/Dmg/Rchg:50(33), SlbAll-Acc/Dmg/Rchg:50(34), SlbAll-Build%:50(46) Level 35: Quasar -- Arm-Acc/Dmg/Rchg:50(A), Arm-Acc/Rchg:50(36), Arm-Dmg/Rchg:50(36), Arm-Dmg/EndRdx:50(36), Arm-Dam%:50(37), SuddAcc--KB/+KD:50(37) Level 38: Eclipse -- PrfShf-Acc/Rchg:50(A), StdPrt-ResDam/Def+:30(39), UnbGrd-ResDam/EndRdx/Rchg:50(39), UnbGrd-EndRdx/Rchg:50(39), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam:50(40) Level 41: Stygian Return -- Prv-Absorb%:50(A) Level 44: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A) Level 47: Invisibility -- LucoftheG-Def/Rchg+:50(A) Level 49: Stealth -- LucoftheG-Def/Rchg+:50(A) Level 1: Brawl -- Empty(A) Level 1: Dark Sustenance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Shadow Step -- WntGif-ResSlow:50(A) Level 1: Sprint -- Run-I:50(A) Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 10: Shadow Recall -- BlsoftheZ-ResKB:50(A) Level 2: Swift -- Run-I:50(A) Level 2: Health -- Mrc-Rcvry+:40(A) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A) Level 50: Intuition Radial Paragon
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------------ Set Bonus Totals:
24.5% DamageBuff(Smashing)
24.5% DamageBuff(Lethal)
24.5% DamageBuff(Fire)
24.5% DamageBuff(Cold)
24.5% DamageBuff(Energy)
24.5% DamageBuff(Negative)
24.5% DamageBuff(Toxic)
24.5% DamageBuff(Psionic)
18.82% Defense(Smashing)
18.82% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
8.5% Defense(Energy)
8.5% Defense(Negative)
6% Defense(Psionic)
31.63% Defense(Melee)
11% Defense(Ranged)
6% Defense(AoE)
12.5% Enhancement(Max EnduranceDiscount)
-2.55 Enhancement(Knockback)
6% Enhancement(Stunned)
106.3% Enhancement(RechargeTime)
54% Enhancement(Accuracy)
GrantPower Preventive Medicine (10% chance, if Scourge)
311.9 HP (29.12%) HitPoints
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 61.25%
MezResist(Held) 61.25%
MezResist(Immobilized) 61.25%
MezResist(Sleep) 61.25%
MezResist(Stunned) 61.25%
MezResist(Terrorized) 61.25%
MezResist(Teleport) 100% (20% chance)
17% (0.28 End/sec) Recovery
58% (2.59 HP/sec) Regeneration
35% ResEffect(SpeedFlying)
35% ResEffect(RechargeTime)
35% ResEffect(SpeedRunning)
11% Resistance(Smashing)
11% Resistance(Lethal)
23% Resistance(Fire)
23% Resistance(Cold)
17.75% Resistance(Energy)
17.75% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
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| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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