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Another Rad/Rad/Soul tanker. This one build to bring S/L/F/C/M defenses up to soft-cap with Agility Incarnate. Each Defense is within ~1% of 45% so if there's anybody else providing any kind of overall defense like [Maneuvers] you might get more mileage out of Spiritual Incarnate

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

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Rad/Rad/Soul - Tertiary Build: Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Radiation Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Max HP%(43), ImpSki-Status(43), StdPrt-ResDam/Def+(46)
Level 1: Contaminated Strike -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx(48), KntCmb-Acc/Dmg(48)
Level 2: Gamma Boost -- Pnc-Heal/+End(A), Pnc-Heal(21)
Level 4: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7)
Level 6: Fallout Shelter -- GldArm-End/Res(A), GldArm-3defTpProc(7)
Level 8: Radiation Therapy -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/Rchg(11)
Level 10: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(11)
Level 12: Beta Decay -- AchHee-ResDeb%(A), SphIns-%ToHit(13), SphIns-Acc/EndRdx/Rchg(13), SphIns-ToHitDeb/EndRdx/Rchg(15), SphIns-Acc/ToHitDeb(15), SphIns-ToHitDeb(40)
Level 14: Super Speed -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Radiation Siphon -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(17), SprGntFis-Dmg/EndRdx/Rchg(17), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/Rchg(40)
Level 18: Particle Shielding -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(19), Prv-Heal/Rchg(19)
Level 20: Fusion -- GssSynFr--Build%(A)
Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx(34)
Level 24: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), ShlWal-Def(25), ShlWal-ResDam/Re TP(34)
Level 26: Ground Zero -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg(34)
Level 28: Irradiated Ground -- FuroftheG-ResDeb%(A), FuroftheG-Acc/End/Rech(29)
Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31)
Level 32: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), Rct-Def(33), Rct-ResDam%(33)
Level 35: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg(37)
Level 38: Atom Smasher -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Acc/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(40)
Level 41: Gloom -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Acc/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/Rchg(43)
Level 44: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(46), SprFrzBls-Acc/Dmg(46)
Level 47: Taunt -- PrfZng-Dam%(A)
Level 49: Meltdown -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(50), Ags-ResDam/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(21), NmnCnv-Heal(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Agility Radial Paragon 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
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