neoloki Posted September 16, 2019 Share Posted September 16, 2019 (edited) First off, cost isn't an issue. I have a good farming toon and a SG that is very supportive and helpful. That said, how can I make this build better? Are there powers I've taken that I shouldn't have? Wasted slots? Wasted set bonuses? I mostly play in groups, but I would like to be able to solo occasionally. So... Critique away! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Fire/Atomic: Level 50 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Atomic Manipulation Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Fire Blast SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(13), SprDfnBrr-Rchg/+Status Protect(17) Level 1: Electron Shackles Acc-I(A) Level 2: Fire Ball SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(3), SprFrzBls-Acc/Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13), SprFrzBls-Rchg/ImmobProc(17) Level 4: Negatron Slam SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19), SprBlsCol-Rchg/HoldProc(25) Level 6: Rain of Fire Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(11), Ann-Acc/Dmg/EndRdx(15), Ann-Acc/Dmg/EndRdx/Rchg(19) Level 8: Super Jump BlsoftheZ-Travel(A) Level 10: Ionize RechRdx-I(A) Level 12: Aim RechRdx-I(A) Level 14: Hasten RechRdx-I(A), RechRdx-I(27) Level 16: Super Speed Clr-Stlth(A) Level 18: Blaze SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(21), SprWntBit-Acc/Dmg/EndRdx(21), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/EndRdx/Acc/Rchg(23), SprWntBit-Rchg/SlowProc(25) Level 20: Metabolic Acceleration PrfShf-End%(A), PrfShf-EndMod(27), PrfShf-EndMod/Rchg(48) Level 22: Kick Empty(A) Level 24: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), UnbGrd-Max HP%(43), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(48) Level 26: Beta Decay HO:Enzym(A) Level 28: Atom Smasher SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31) Level 30: Weave LucoftheG-Def/Rchg+(A), Rct-Def(46), Rct-Def/EndRdx(46), Rct-Def/EndRdx/Rchg(48) Level 32: Inferno SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(36) Level 35: Radioactive Cloud SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(37), SprEnt-Acc/Hold/End/Rchg(37), SprEnt-Rchg/AbsorbProc(37) Level 38: Positronic Fist TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40) Level 41: Maneuvers LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-Def/EndRdx/Rchg(42) Level 44: Scorpion Shield LucoftheG-Def/Rchg+(A), Rct-Def(45), Rct-Def/EndRdx(45), Rct-Def/EndRdx/Rchg(45) Level 47: Assault EndRdx-I(A) Level 49: Combat Jumping LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50), ShlWal-ResDam/Re TP(50) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest RechRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(34), NmnCnv-Regen/Rcvry+(40) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(34) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1468;680;1360;HEX;| |78DA6594D94F135118C5EF74A6620B6595A52C624196B214AA26183782081AA5098| |1C407B766D24ECA24D84E4A49F4D1FF404163A22CFAE6FEE4FAE6FA4FF8E8F62618| |A389C687FAB5E714483A49FB9B39F7DB4EEFDC462E1D2B7B72FCCAB0D27CA3B3E6D| |C5CF4A87C67ACB43B6226EC9892AB74DC4E5B032399D4453B5622CF7E4644A7CC64| |C28A8772CBC8EA2CAC4CCF3B4E2A9D094D9971DBCCD8A9643462266D677E36FFA0C| |A2653A9D9D084653A7632E1CD3F4C3B9615F7E56FC7EDC44C46162A0A51712B3D37| |633BFE31C78E850A2D2266CC92AFDCFDE50699AA433E23AA7065DD4A194A850DE5D| |240C3056ED7C13203AC748343C18D5CA51A555E3B2AD0584F7BCA7ACFC06DCF59EF| |05EBBD64BD57E07EA9A73357BFCA19AE81DE05B07C11ACBE0E36DC004725CB8D5CC| |3FD4947BFCFA0F70B58FE15ACFE06D6CBD69470FE928FAEBC764066F050F3F4C2D3| |586E47A995526B93445FDE6856F3516B24DB65AD026BAAC283BAE3F254456F55F73| |0F38EFBE403B0EE21F988DE1E838764A61AD473D5DC44BDC6057060117449CF5ACE| |589B954BE9A2D423CB5D9FBB693154CF1E38EFF94BFE02FB7F83037FC083D2D14F0| |7FE2181A1ABC3A235D141D312266B5E2657C09DABE41DF22E77516669413DBDA556| |43CF35F65E67EF9FE009896A659FD65BD076DD2697C86530B002B6AF824764C6367| |A6E7B8DDEED6FC8B7E0EE77E47BF203381CC489C8E5769C117419AAF32C798E3C0F| |765D20A36095F8EBA6BF6EFA0BD25F90FE82F4F7AF52A95EC6F632B68FB17D8CED6| |36CB5D40D711F4201BC5D75A20D327F90F961E687991F3E05361B5B4E68FEAD0818| |85039ACDF614AD0E1629E122656F91B2AF48992852268D8DFF05A5F19C782A37CE7| |BF6BB57D6E954EBC7FAFAA6E6D202DCF1931A7EF9D370BEB635AF1B793F36354DE3| |7909F0BCFC07FBB2EC07| |-------------------------------------------------------------------| Edited September 16, 2019 by neoloki Link to comment Share on other sites More sharing options...
TheAdjustor Posted September 16, 2019 Share Posted September 16, 2019 Maybe try putting the stealth IO in a sprint, and put a KB IO in superspeed. Don't know if you would be willing to give up any of the set bonuses from entomb in radioactive cload to fite in another set with a lockdown proc so you would have a 90% chance to have a mag 5 hold with that. Link to comment Share on other sites More sharing options...
HelenCarnate Posted September 17, 2019 Share Posted September 17, 2019 I ran with almost the exact build but with Tactics for the +To hit instead of Super Speed and it is a lot of fun. For me personally, I used Rain of Fire less than I could have due to having to click a spot on the ground (and was too lazy to find a bind to make it center on your target) and was not a fan of the afraid effect causing mobs to scatter. Because of that I switched out RoF for the snipe after the changes and love it even more. I had to move some other things around to keep at the soft cap and had to go agility to get there but this is what I play now. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation BlasterPrimary Power Set: Fire BlastSecondary Power Set: Atomic ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)Level 1: Electron Shackles -- Acc-I(A)Level 2: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Rchg/ImmobProc(11)Level 4: Negatron Slam -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(19)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), Rct-ResDam%(21), Ksm-ToHit+(21)Level 8: Super Jump -- BlsoftheZ-ResKB(A)Level 10: Ionize -- RechRdx-I(A)Level 12: Aim -- RechRdx-I(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 16: Beta Decay -- HO:Enzym(A)Level 18: Blaze -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(27)Level 20: Metabolic Acceleration -- PrfShf-End%(A), PrfShf-EndMod(29), PrfShf-EndMod/Rchg(29)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), UnbGrd-Max HP%(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33)Level 26: Blazing Bolt -- Apc-Dam%(A), Apc-Dmg/EndRdx(33), Apc-Dmg/Rchg(34), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), StnoftheM-Dam%(36)Level 28: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(50)Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(37), Rct-Def(39), Rct-Def/EndRdx(39)Level 32: Inferno -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(40), SprDfnBrr-Rchg/+Status Protect(42)Level 35: Radioactive Cloud -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(43), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Rchg/AbsorbProc(43)Level 38: Positronic Fist -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(46)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(46), Rct-Def(48), Rct-Def/EndRdx(48)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(48), Rct-Def(50), Rct-Def/EndRdx(50)Level 47: Tactics -- HO:Cyto(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(13)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Agility Core Paragon ------------ Link to comment Share on other sites More sharing options...
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