Jump to content

Recommended Posts

Posted

Maybe something like this? But I caution you, sonic does not lend itself well to a proc build.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Time/Sonic: Level 50 Science Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Sonic Attack
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-Regen/Rcvry+(5), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(36)
Level 1: Shriek -- GldJvl-Dam%(A), Dmg-I(3), Dmg-I(3)
Level 2: Time's Juncture -- DarWtcDsp-ToHitdeb/Rchg/EndRdx(A), DarWtcDsp-Rchg/EndRdx(7), DarWtcDsp-ToHitDeb/EndRdx(17), DarWtcDsp-Slow%(43)
Level 4: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(31)
Level 6: Temporal Selection -- Prv-Absorb%(A)
Level 8: Distortion Field -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(9), UnbCns-Dam%(9), GldNet-Dam%(13), ImpSwf-Dam%(19)
Level 10: Shockwave -- OvrFrc-Dam/KB(A), Rgn-Knock%(11), Rgn-Dmg(11), Ann-ResDeb%(13), FrcFdb-Rechg%(33), PstBls-Dam%(33)
Level 12: Kick -- Empty(A)
Level 14: Tough -- UnbGrd-EndRdx/Rchg(A), GldArm-3defTpProc(15), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 16: Shout -- GldJvl-Dam%(A), Dcm-Build%(17), SprVglAss-Acc/Dmg/EndRdx(27), SprVglAss-Acc/Dmg(34), SprVglAss-Acc/Dmg/EndRdx/Rchg(34)
Level 18: Farsight -- HO:Cyto(A), HO:Cyto(19), LucoftheG-Def/Rchg+(23)
Level 20: Stealth -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(23), LucoftheG-Def/Rchg+(27)
Level 22: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 24: Spirit Ward -- NmnCnv-Heal(A)
Level 26: Slowed Response -- AchHee-ResDeb%(A)
Level 28: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Chrono Shift -- Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(46), Pnc-Heal(46), Pnc-Heal/+End(50)
Level 35: Screech -- GldJvl-Dam%(A), Apc-Dam%(36), Apc-Acc/Dmg/Rchg(37), Apc-Dmg(37), Apc-Dmg/Rchg(37), Apc-Dmg/EndRdx(40)
Level 38: Dreadful Wail -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(39), SprVglAss-Rchg/+Absorb(39), Obl-%Dam(39), ScrDrv-Dam%(40), FuroftheG-ResDeb%(40)
Level 41: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(45), UnbGrd-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Summon Mistress -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(48), CaltoArm-Dmg/EndRdx(48), CaltoArm-Acc/Dmg/Rchg(48), CaltoArm-EndRdx/Dmg/Rchg(50), CaltoArm-+Def(Pets)(50)
Level 49: Power Boost -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 50: Musculature Radial Paragon 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1531;755;1510;HEX;|
|78DA65944B4F135114C7EF74A69496160AA53CFBE2659196D2F288F115A28006030|
|629B8334D29034E2CD3A60F055DB9F003A8896E5CBB748DBAF243F808220A317185|
|BAF0B9AAA7F33F96269DB4FD9DFBBFE79C7BEEB9773ABF396D7F76F1EEA4901AA7D|
|2C97C3E31ADAEA9FAAA9AB3C4539AAAA754418F6D49DB5047E2195D4B5968E8FFEF|
|93385F5C5B8B942713F3495DCB16D3C98296D13D95F9C5A4BEAEAE468CC8C4B9422|
|199BA21EC0B994C9AA45C4ACD6D398CC1056DFD7A41D3D79B8DD1AC7E53CB6B2B5A|
|5A2B6CD9E09C55D5D5EE99AC968A4C6572B962B690C925E299629A96CD17284D075|
|515A2EFEB56FA91CA2597CCE20A1931452857C1BA45B0270EF62D3197C11D93E0A7|
|641261D9D04C5E1AC6AC15BEA1FC12F2CBD2B6C9D0EA9E83CE17E0D04B9311FB704|
|00819F92479179A6F077C4B79CC9813E643ACF58E340B722B9624195E45D46FA0B6|
|FA59C4D967E0DBF214F31F48B6228FD9BA4F732E45D84EC0D7368A7AEC5F1013B80|
|73DB02DB0373ACA06AEA1A1448F90497170058E5F886A1C65FE003B7E32FF807B94|
|B409599426EE9AF3090D838AE81A53D0F128731CDCA19D36631D53F304A14E162DC|
|C36B76454EDA05A5C5C8BCB892EB4B6305D605B2BD8E5061B29C6CD3B72B3769F4E|
|A19DB5F665E47E4FEB77B2D6F9CA6474ED11F9754393BB79AF1EEE8187F7EAFB0DF|
|6D23A5ED4267943B8193EE62EE5F673DD7EAF6C68011F38EC6706C0580FF2ED5309|
|BD7C8ABDDCC3BE184EAB3F8253EC0FF378180C46A11F100638762086FE1E1B654E3|
|0057206EFE0E4839318DF220C1AD7B9641E3C897CC74F314F33CFF0AD3E8B758738|
|D72621C4FB0C71BFC27C37C27F99DCB7E1F6F26DB58ADB348C70AD91F2D5A51B3CB|
|2C7FCC8FC04C6F69907E067BB10513EB328F7DAA354DE58FA946FF0508D12AD5162|
|35CA588D325EA3CC29957F167AE5D08BCB475A69416193E62523C2EAACBCFFA5435|
|BE57F8367BF552B9724E37DF95AE3F5FD4891A4C758557900961D4A732EB2B98415|
|5BD90D76B2CABE56652F54D9FF001A5106F4|
|-------------------------------------------------------------------|

Posted

Awesome, thanks for the input and build you posted. I know you said sonic wasn't the best for procs, what if I confined procs to just dreadful wail and distortion field? Keeping sonic solely for -res on the attacks and maybe have shockwave on a short enough recharge to perma knockdown groups

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...