Elj237 Posted May 9, 2019 Share Posted May 9, 2019 While testing the damage of bonfire, I noticed mobs that are affected by hold, immobilize, sleep or disorient do not take increased damage from bonfire. I'm not sure if this is an oversight to the ability Bonfire, or was an intentional change to the ability. Link to comment Share on other sites More sharing options...
Generator Posted May 9, 2019 Share Posted May 9, 2019 It could be that as dropped power, Bonfire is treated more like a pet (and is thus unaffected by Containment). Link to comment Share on other sites More sharing options...
Erydanus Posted May 9, 2019 Share Posted May 9, 2019 Correct, pet damage doesn't get containment, so bonfire has never gotten this bonus. It's only powers directly used by the controller on a target from the primary, secondary, and pools. So for example controller pets don't get containment damage, but the ones that use powers from the controller set often have them buffed to do more damage to make up for that. See me on Excelsior as Eridanus - Whisperkill - Kid Physics - Ranger Wilde - The Hometown Scrapper - Firewatch - and more! Link to comment Share on other sites More sharing options...
Generator Posted May 9, 2019 Share Posted May 9, 2019 Thanks, I was 99% sure of my answer, but I never actually had Bonfire back in the day, y'know? Of course, with the Sudden Acceleration piece in play now, that may change... :) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now