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Electrical Blast / Ice Manipulation / Electrical Mastery improvement request


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Posted

I planned Tess as a ranged blaster, and I think I have done a good job on the powers up to lvl 47, but I welcome comments for possible improvements.  Since I have Shocking Bolt, I could drop Tesla Cage and do something else, but I am not sure what, but having two holds is nice in case one misses.  I think I will drop Burnout and take Vengeance.  I don't need super speed but I am not sure what else I could take.  Suggestions are welcome.  

 

Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Tess Elektrice: Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Ice Manipulation
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Charged Bolts -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Acc/Dmg/Rchg(9), Dvs-Acc/Dmg/EndRdx/Rchg(13), Dvs-Hold%(27)
Level 1: Chilblain -- Empty(A)
Level 2: Lightning Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(5), Dcm-Acc/EndRdx/Rchg(15), Dcm-Acc/Dmg/Rchg(23), Dcm-Build%(27)
Level 4: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(5), Rgn-Acc/Rchg(7), Rgn-Dmg/EndRdx(13), Rgn-Knock%(15)
Level 6: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21), Ksm-ToHit+(45)
Level 8: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(45)
Level 10: Aim -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(48), AdjTrg-Rchg(50)
Level 12: Zapp -- Apc-Dmg(A), Apc-Dmg/Rchg(31), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(43), Apc-Dam%(50)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(17), AdjTrg-ToHit/EndRdx(46), ToHit-I(46)
Level 18: Tesla Cage -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(19), BslGaz-EndRdx/Rchg/Hold(19), BslGaz-Acc/EndRdx/Rchg/Hold(40)
Level 20: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(42), GssSynFr--Build%(45)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/Rchg(25), Ags-ResDam/EndRdx/Rchg(31), StdPrt-ResDam/Def+(34), GldArm-3defTpProc(40)
Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(37)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Frigid Protection -- EndMod-I(A), EndMod-I(48)
Level 32: Thunderous Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)
Level 35: Static Discharge -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(36), Dtn-Dmg/EndRdx/Rng(36)
Level 38: Shocking Bolt -- Lck-Acc/Hold(A), Lck-Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(39), Lck-Acc/EndRdx/Rchg/Hold(39), Lck-%Hold(42)
Level 41: Charged Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(43), Ags-ResDam/EndRdx/Rchg(50)
Level 44: Ice Patch -- RechRdx-I(A)
Level 47: Super Speed -- Run-I(A)
Level 49: Burnout -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11)
------------

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Posted

Try this Elec/Ice/Elec backported from a Fire/Ice in the Archive. 

 

Soft-capped to energy, negative, and ranged defense without Agility Incarnate, but I'd run Agility Radial anyways just for the extra oomph it gives to the end-draining. 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Elec / TA - R2 Force: Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Ice Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Lightning Bolt -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(7)
Level 1: Chilblain -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/Rchg(33), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Dmg/EndRdx/Acc/Rchg(36)
Level 2: Frozen Fists -- PcnoftheT--Rchg%(A), PcnoftheT-EndRdx/Rchg/Slow(9), PcnoftheT-Rng/Slow(9), PcnoftheT-Acc/EndRdx(11), PcnoftheT-Dmg/Slow(11), PcnoftheT-Acc/Slow(15)
Level 4: Combat Jumping -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(7)
Level 6: Short Circuit -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(13), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End(17), OvrFrc-End/Rech(17), OvrFrc-Acc/Dmg(43)
Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(15)
Level 10: Frigid Protection -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(19), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal/Rchg(21), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal/EndRdx(50)
Level 12: Maneuvers -- LucoftheG-Rchg+(A), Rct-Def/EndRdx(27), Rct-ResDam%(29)
Level 14: Aim -- RechRdx-I(A)
Level 16: Build Up -- GssSynFr--Build%(A)
Level 18: Zapp -- Apc-Dam%(A), Apc-Dmg/EndRdx(21), Apc-Acc/Rchg(25), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(31)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Tesla Cage -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(23), SprEnt-Acc/Hold/End(23), SprEnt-End/Rchg(29), SprEnt-Hold/Rchg(31)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(34), AdjTrg-ToHit/EndRdx/Rchg(39), AdjTrg-ToHit/EndRdx(46), AdjTrg-EndRdx/Rchg(48)
Level 28: Shiver -- PcnoftheT--Rchg%(A), PcnoftheT-EndRdx/Rchg/Slow(33), PcnoftheT-Rng/Slow(33), PcnoftheT-Acc/EndRdx(34), PcnoftheT-Dmg/Slow(42), PcnoftheT-Acc/Slow(43)
Level 30: Tough -- StdPrt-ResDam/Def+(A)
Level 32: Thunderous Blast -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/Rchg(37), SprBlsWrt-Dmg/Rchg(37), SprBlsWrt-Acc/Dmg(40)
Level 35: Shocking Bolt -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(40), BslGaz-Rchg/Hold(42)
Level 38: Frozen Aura -- FrtHyp-Plct%(A), FrtHyp-Sleep/EndRdx(39), FrtHyp-Acc/Rchg(39), FrtHyp-Acc/Sleep/Rchg(40), FrtHyp-Sleep/Rchg(45)
Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(43)
Level 44: Voltaic Sentinel -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(45), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-Dmg/EndRdx(46), ExpRnf-Acc/Dmg(46), ExpRnf-Acc/Rchg(50)
Level 47: Charged Armor -- GldArm-3defTpProc(A), GldArm-End/Res(48), GldArm-ResDam(48)
Level 49: Static Discharge -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(50)
Level 1: Brawl -- KntCmb-Acc/Dmg(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Agility Radial Paragon 
------------

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