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Posted

Hey guys just thought I'd post an invuln/Stj build and see what you guys thought about it. I focused mostly on plugging holes (like Psi) as best I could and bringing up other resistances as best I could.

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Street Justice
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), TtnCtn-ResDam/EndRdx(3), TtnCtn-ResDam(3), GldArm-3defTpProc(5)
Level 1: Initial Strike -- Hct-Acc/Dmg/Rchg(A), Hct-Acc/Rchg(7), Hct-Dmg(9), Hct-Dmg/EndRdx(9)
Level 2: Temp Invulnerability -- ImpArm-ResPsi(A), TtnCtn-ResDam(5), TtnCtn-ResDam/EndRdx(7), StdPrt-ResDam/Def+(37)
Level 4: Heavy Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)
Level 6: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(23)
Level 8: Sweeping Cross -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(25), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(29)
Level 10: Resist Elements -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(11), ImpArm-ResPsi(11)
Level 12: Unyielding -- Ags-ResDam/EndRdx(A), Ags-ResDam(13), Ags-Psi/Status(13)
Level 14: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(39), MckBrt-Taunt/Rchg/Rng(39), MckBrt-Acc/Rchg(39), MckBrt-Taunt/Rng(40), MckBrt-Rchg(40)
Level 16: Resist Energies -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(17), ImpArm-ResPsi(17)
Level 18: Super Jump -- Jump-I(A)
Level 20: Invincibility -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), LucoftheG-Def(21)
Level 22: Combat Readiness -- GssSynFr--Build%(A), RechRdx-I(34)
Level 24: Rib Cracker -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(46), SprGntFis-Acc/Dmg/Rchg(46), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/EndRdx/Rchg(48), SprGntFis-Rchg/+Absorb(50)
Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27), LucoftheG-Def(27)
Level 28: Spinning Strike -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46)
Level 30: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31)
Level 32: Tough -- ResDam-I(A), ResDam-I(37), ResDam-I(37)
Level 35: Weave -- DefBuff-I(A), DefBuff-I(36), DefBuff-I(36)
Level 38: Crushing Uppercut -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(40), SprMghoft-Acc/Dmg/Rchg(42), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Rchg/Res%(43)
Level 41: Combat Jumping -- DefBuff-I(A), DefBuff-I(42), DefBuff-I(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(36)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Agility Partial Core Revamp
------------

 

 

Posted

Leaves you with a hole in E/N Defense.
This'll patch it.

Also, at these levels, Tough is essentially a mule.
 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Street Justice
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), GldArm-3defTpProc:50(5)
Level 1: Initial Strike -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(7), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(9)
Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(13), UnbGrd-Max HP%:50(13)
Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17)
Level 6: Dull Pain -- Pnc-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(19), DctWnd-Heal/Rchg:50(19), Prv-Heal/Rchg:50(21)
Level 8: Sweeping Cross -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(21), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Acc/Dmg/Rchg:50(23), SprAvl-Acc/Dmg/EndRdx/Rchg:50(25), SprAvl-Rchg/KDProc:50(25)
Level 10: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(27), RctArm-ResDam/Rchg:40(27), RctArm-ResDam/EndRdx/Rchg:40(29)
Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(31)
Level 14: Taunt -- MckBrt-Taunt:50(A)
Level 16: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(33), RctArm-ResDam/EndRdx/Rchg:40(33), StdPrt-ResDam/Def+:30(33)
Level 18: Super Jump -- WntGif-ResSlow:50(A)
Level 20: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(34), ShlWal-ResDam/Re TP:50(34), Rct-ResDam%:50(34)
Level 22: Combat Readiness -- RechRdx-I:50(A), RechRdx-I:50(36)
Level 24: Rib Cracker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(37), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(37)
Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 28: Spinning Strike -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(39), SprFrzBls-Acc/Dmg/EndRdx:50(39), SprFrzBls-Acc/Dmg/Rchg:50(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(40)
Level 30: Kick -- FrcFdb-Rechg%:50(A)
Level 32: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(40), UnbGrd-Rchg/ResDam:50(42), UnbGrd-ResDam/EndRdx/Rchg:50(42)
Level 35: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42)
Level 38: Crushing Uppercut -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(43), SprMghoft-Acc/Dmg/Rchg:50(43), SprMghoft-Dmg/EndRdx/Rchg:50(43), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(45), SprMghoft-Rchg/Res%:50(45)
Level 41: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)
Level 44: Char -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(46), SprEnt-End/Rchg:50(46), SprEnt-Acc/Hold/End:50(46), SprEnt-Acc/Hold/End/Rchg:50(48)
Level 47: Fire Blast -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50)
Level 49: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Agility Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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