srmalloy Posted May 9, 2019 Posted May 9, 2019 In the Dominator Fiery Assault, Fire Breath (breathe a narrow Cone of fire) is using the same character animation (stretch right arm out to target, flame from hand) as Flares (single target ranged). The power effect -- the billow of flame at the target -- is correct. I remember the Blaster power animating as blowing fire from your mouth, but it's been long enough that I don't remember from my old Earth/Fire Dom whether this was the way it worked before.
Auranyte Posted May 9, 2019 Posted May 9, 2019 did you mess with power customization at any point? I know some of the powers allow you to change the stance/animation you use for them.
srmalloy Posted May 10, 2019 Author Posted May 10, 2019 I changed the colors of the abilities, but only that, using the 'match colors across powerset' option to set most of the abilities the same, then turned it off and made Blazing Bolt a more 'intense' flame, but I didn't touch the animations.
Super Homer Posted May 19, 2019 Posted May 19, 2019 I think a lot of powers that used eye or breath animations were given "hand cast" animation options long before shutdown. Make sure you didn't pick the hand-cast version.
srmalloy Posted May 20, 2019 Author Posted May 20, 2019 Whether it's actually breathing fire or sending a cone of fire from the hand isn't an issue; I just wanted to verify that this was working as designed, and not an animation bug, like Archery seems to have.
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