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Posted (edited)

Hey folks,

 

 I would seriously appreciate ya'lls help and feeback on this here build that I have:

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Demon-Thermal: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(3), BldMnd-Acc/EndRdx(3), BldMnd-Acc/Dmg/EndRdx(5), BldMnd-Acc(5), BldMnd-Dmg(7)
Level 1: Warmth -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11), Pnc-Heal/+End(37)
Level 2: Fire Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(43), GldArm-3defTpProc(43), StdPrt-ResDam/Def+(46)
Level 4: Lash -- HO:Nucle(A), Mk'Bit-Dam%(31), Hct-Dam%(31), TchofDth-Dam%(33), ExpStr-Dam%(34), GldStr-%Dam(43)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Cauterize -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(40)
Level 10: Plasma Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(46)
Level 12: Summon Demons -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(13), SprMarofS-Acc/Dmg(13), SprMarofS-Acc/EndRdx(15), SprMarofS-Acc/Dmg/EndRdx(15), SprMarofS-EndRdx/+Resist/+Regen(17)
Level 14: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 16: Power of the Phoenix -- RechRdx-I(A)
Level 18: Hell on Earth -- EdcoftheM-PetDef(A), CaltoArm-+Def(Pets)(33), SvrRgh-PetResDam(33), ExpRnf-+Res(Pets)(34)
Level 20: Thaw -- UnbGrd-Max HP%(A)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(25), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(34)
Level 26: Summon Demon Prince -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(27), SprCmmoft-Acc/Dmg/Rchg(27), SprCmmoft-Dmg/EndRdx/Rchg(29), SprCmmoft-Acc/Dmg/EndRdx/Rchg(29), SprCmmoft-Rchg/PetAoEDef(31)
Level 28: Forge -- RechRdx-I(A)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), RechRdx-I(37)
Level 38: Melt Armor -- ShlBrk-Acc/DefDeb(A), ShlBrk-Acc/Rchg(39), ShlBrk-DefDeb/EndRdx/Rchg(39), ShlBrk-Acc/EndRdx/Rchg(39), AchHee-ResDeb%(40)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42)
Level 44: Web Envelope -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(48), EnfOpr-Immob/Rng(48), EnfOpr-Acc/Immob/Rchg(50), EnfOpr-Acc/Immob(50)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)

 

Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)

Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(37)
------------

 

 

I was disappointed that I wasn't able to reach the softcap for smashing/lethal.  (Maybe this isn't as important for a Mastermind as it is for other archetypes.  I'm not sure.)  The easiest way I can see to accomplish that would be to slot Blistering Cold into Lash.  Is that advisable?  Did I totally miss the mark by trying to proc it out? 

 

 

Edited by City_of_Jedi
typo and for clarity

Formerly Negative_Man on the CoH forums (I'm more positive nowadays)

 

"I don't want it to appear that I'm willing to settle for anything. No-one likes a zombie without standards." -UnknownSubject

Posted (edited)

Here's my attempt. It's closer to s/l softcap but not really there. It sports more recharge(thanks to splitting up mark of sup and using +FF on lash), slightly less end(but a higher end discount, so it should work out better in the...end), higher KB protection(getting KBed out of your pets' range will make them lose a bunch of auras...), less s/l res. I also reslotted your pets completely, I don't believe blood mandate is useful(providing positionals which you don't have much of). The empty slots you can do whatever with. I like slotting the ember shield because it brings the demon closer to res cap, which is 90. 

Technically, the easy way to achieve softcap would be to take fighting. I personally don't think it's that important as demon/thermal. 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.4
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Demon-Thermal: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(3), ExpRnf-+Res(Pets)(3), ExpRnf-Acc/Dmg/Rchg(5), Empty(5), Empty(7)
Level 1: Warmth -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11), Pnc-Heal/+End(11)
Level 2: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15)
Level 4: Lash -- HO:Nucle(A), Mk'Bit-Dam%(17), Hct-Dam%(19), TchofDth-Dam%(19), ExpStr-Dam%(21), FrcFdb-Rechg%(21)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Cauterize -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)
Level 10: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29), GldArm-3defTpProc(48)
Level 12: Summon Demons -- ResDam-I(A), ResDam-I(31), SprMarofS-Acc/Dmg/EndRdx(31), SprMarofS-Acc/Dmg(31), SlbAll-Build%(33), SlbAll-Dmg/EndRdx(33)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Power of the Phoenix -- RechRdx-I(A)
Level 18: Hell on Earth -- SprCmmoft-Acc/Dmg/Rchg(A), SprCmmoft-Dmg/EndRdx/Rchg(33), SprCmmoft-Acc/Dmg/EndRdx/Rchg(34), SprCmmoft-Rchg/PetAoEDef(34), SvrRgh-PetResDam(34), EdcoftheM-PetDef(36)
Level 20: Thaw -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(36)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37)
Level 24: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(37), AdjTrg-ToHit/EndRdx/Rchg(40), AdjTrg-EndRdx/Rchg(50)
Level 26: Summon Demon Prince -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(37), SprMarofS-Acc/EndRdx(39), SprMarofS-EndRdx/+Resist/+Regen(39), Empty(39), ImpSwf-Dam%(40)
Level 28: Forge -- RechRdx-I(A)
Level 30: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Heat Exhaustion -- Acc-I(A), RechRdx-I(40), RechRdx-I(42)
Level 38: Melt Armor -- AnlWkn-Acc/Rchg/EndRdx(A), AnlWkn-Acc/Rchg(42), RechRdx-I(42), AchHee-ResDeb%(43)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(43), LucoftheG-Def/Rchg+(45)
Level 44: Web Envelope -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(45), EnfOpr-Immob/Rng(46), EnfOpr-Acc/Immob/Rchg(46), EnfOpr-Acc/Immob(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17), EndMod-I(50)
------------

Edited by BGSacho
Posted
15 hours ago, City_of_Jedi said:

 

 

 

I was disappointed that I wasn't able to reach the softcap for smashing/lethal.  (Maybe this isn't as important for a Mastermind as it is for other archetypes.  I'm not sure.)  The easist way I can see to accomplish that would be to slot Blistering Cold into Lash.  Is that advisable?  Did I totally miss the mark by trying to proc it out? 

 

 

I'd say softcap defense is nice, but not vital, unless you plan to tankermind.  Since I don't see provoke in your build I'm assuming you aren't going for that.  Keep in mind that in bodyguard mode you have really good resistances when needed, which helps a lot.  

Posted
On 10/2/2019 at 10:23 AM, BGSacho said:

Here's my attempt

So you're saying I was on the right track?  😁

Formerly Negative_Man on the CoH forums (I'm more positive nowadays)

 

"I don't want it to appear that I'm willing to settle for anything. No-one likes a zombie without standards." -UnknownSubject

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